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The Commonwealth has always been the heir to the Sedrua's throne.

"There is no question over the brawn of the Great Aggregate. Nor is there any question over the vigor of its nations and rule over Aylathiya's people. The Commonwealth is as it always has been—Aylathiya's Unshakeable successor. No matter the corruption it meets, the Great Aggregate will always find a way to stand triumphant. It is our destiny." -Vurilia Jutopati


Founding Nations:
Core Worlds Alliance Flag.png Core Worlds Alliance

Lowyzol Flag.png Lowyzol
Golomian Confederacy Flag.png Golomian Confederacy

Exists
8,980 BCE - Present

Whether or not the Commonwealth (Great Aggregate) is Aylathiya's strongest power is a topic of much debate. Following its formation almost 9,000 years before the Common Era, the Commonwealth has stood dominant as one of Aylathiya's key powers. While its potential his fluctuated over the years, its place as Sedrua's "successor" has not faded from the public eye. From its dominance in the early Common Era to crushing civil conflicts and regional disasters, the Commonwealth has always remained a powerful beacon of hope for the people of Aylathiya.

While not exactly as democratic as the Boreal Federacy for instance, the Commonwealth has established a relatively fair and unique form of government. Ran by the model of a Syndicate, the Commonwealth prioritizes the well-being of its nations and economy. Its leaders hold a relatively high amount of control over international affairs, and are not directly elected. Furthermore, the Commonwealth promotes military activity more than most other powers, which it considers an essential component of its national stability. As a consequence of its stances on equality and economy, Many outsiders have equated the Commonwealth as a combination of aristocracy and democracy. Whether or not there is deep inequality or corruption is usually overlooked, as the system has proven itself to be quite successful. Syndicated rule has been the norm since the Commonwealth's civil war, and it is something that is unlikely to change soon.

Fundamentally, the Commonwealth has been an idea for much longer than its current lifespan. Stemming from Wane of Reality, dissent within Sedrua became a norm after Mother Sydiah's misuse of her Thaumic abilities. Backhanded attempts of alleviation were met with unrest, beginning with the separation of Avolast. While most people thought of independence as unviable, the virgin Avolast proved that societies could thrive without Sedrua's watch. Essentially, the seeds of doubt were sown long before Sedrua's descent. As such, Aggregate Aylathiya became a breeding ground for historic agitation. Ancient leaders were slow and ineffective, prompting negligence and a declining quality of life. With every passing generation, the people's voice turned from vocal to violent. Seeking action, many drenched themselves in extremist or otherwise dangerous ideologies. This initial connection across Sedrua's vassal states is what fueled rebellion.

Naturally, Sedrua did attempt to silence opposition. Humiliating defeat after defeat made the government restless and ruthless, making it apparent that Sedrua was no longer a kind, guiding hand. In response, commonfolk began to rally behind the ideas of independence and self-governance. Action eventually occurred to the surprise of most, resulting in the rule of a relatively kind-hearted leader rather than a tactless one. Relief was almost instant as this new leader, Vurilia Jutopati, gave the people what they were looking for. Infrastructure was modernized, local corruption was curbed, and travel was streamlined. In a sense, Vurilia became the most powerful man in Aylathiya, single-handedly sculpting the lives of countless people. Objectively, his viewpoints were novel and cherished, though it was not something appreciated by his peers. After eons of undisputed jurisdiction, a great coup d'état within the government's own ranks ousted Vurilia.

Sedrua's governmental instability was not something that people wanted to bask in any longer. Aggregate Aylathiya, having seen how things were done under Vurilia's reign, saw its chance to seize power. Over the course of several generations, a small yet significant group of revolutionaries formed a plan to overthrow the ruling class. Backed by a distant power, countless groups sprung to life, beginning one of Aylathiya's most detrimental conflicts in history. In the end, the overwhelming numbers of Aggregate Aylathiya trivialized the destruction of Sedrua's military. The nation once capable of wrangling the stars was now on its knees, forced into submission by their own vassals. These vassals congealed and became seven coherent nations, becoming the new face for Aggregate Aylathiya.

The events that followed the Great Rebellion were tumultuous. Victory, while something to be savored, was few and far in between upon the sight of exhaustion and erosion. The prior abuse of vassals combined with a generation's long war took a heavy toll, forcing reconstruction as soon as it was able. Without leadership or direction, each country had to find its footing once more. One nation in particular, the Diunity of Peleunsk, was loyalist to Sedrua but believed that it was the superior nation.

The events that followed the Great Rebellion were tumultuous. Victory, while something to be savored, was few and far in between upon the sight of exhaustion and erosion. The prior abuse of vassals combined with a generation's long war took a heavy toll, forcing reconstruction as soon as it was able. Without leadership or direction, each country had to find its footing once more. One nation in particular, the Diunity of Peleunsk, was loyalist to Sedrua but believed that it was the most superior nation. Hellbent on restoring Aggregate Aylathiya back to true unity, it quickly found itself at odds with other nations. Once the QPA's support was withdrawn from the healed juvenile nations, the Diunity thought it was best to begin its campaign for domination.

In less than two generations, Aggregate Aylathiya transformed from a realm of unrest to a habitat for new nations, transitioning into a tense period once again. Not willing to face a stronger Diunity, the neighboring nation Lowyzol preemptively started a war, one which intended to be their last. Despite holding control over a sacred artifact, the Diunity was eventually outclassed by Lowyzol. In the latter part of the war, two of Lowyzol's brothers, the Golomian Confederacy and CWA, pitched in on the battle. From there, the war became decisive, as those attacking wanted the Diunity to be completely wiped out.

Upon the end of this new war, Aggregate Aylathiya's tone shifted to one of relative serenity. The afterglow of yet another victory bestowed hope to those made restless. Regaining their composure, the three victors met to decide the future for the Diunity's people. In the end, Lowyzol was instructed to absorb all Diunity assets and integrate their population. Said landmark meeting also included a treaty, Aylathiya's Treaty, which created a pact between the three nations involved. The Commonwealth of Aggregate Aylathiya was forged, guaranteeing independence of its members and promoting free trade to the war-torn Lowyzol.

General Information

Commonwealth of Aggregate Aylathiya

COMMONWEALTH OF AGGREGATE AYLATHIYA
C.A.A. Flag.png

DEMOGRAPHICS
C.A.A. Pie Chart.png
Founded
8,980 BCE
Fell
___
Kardashev Type
3.116
Major Worlds
Aylathiya's Sphere, Cevros, Golomia, Gruxawa, Igolath, Kajupto, Lipiclite, Lorokria, Occalia, Poratus, Veshia, Wa-Strionarh

GOVERNMENT
ECONOMY
Type
Syndicated Commonwealth
Economic Type
Market Capitalist
Democracy Index
791/1000
Size
304.14 Septillion Carosi
Equality
Relatively Equal
Scarcity
Post-Scarcity
Military Status
Superpower
Economic Status
Superpower

Government

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