Considering that the Commonwealth is a very major intergalactic power, it bolsters a massive military. It is known to be among the largest in the Local Universe. Since the Commonwealth holds a very heavy level of influence, it needs to keep it in check with the Commonwealth Astronavy. The Commonwealth Astronavy, much like all other militias, holds a high level of autonamy. It is heavily preferred in comparison to the Commonwealth Army, a primarily manned branch of the Commonwealth Military. Starships and roles for personnel are typically filled with AI, androids, or other automated intelligences.
Existing for approximately 80 thousand years, the Commonwealth Astronavy has grown to a size comparable to that of the Confederacy of Borealis. As a result, the Commonwealth has held the ability to enforce intergalactic claims with relative ease. The Commonwealth Astronavy and Army has also been able to expand their reach to other galaxies ever since the War of the Ancients.
Hindsight, often known by its old acronym OSIR, (Observation and Strategic Intelligence Relay) is a collection of sapient and militaristic artificial superintelligences. Originally built to battle POLIKY in the War of the Ancients, Hindsight has since been repurposed as the de-facto CUEN military force. Hindsight has direct control over countless drone forces and military ship forces, which has elevated the Commonwealth to be the second-highest military force by far. The CUEN also has the most numerous drone system, which was implemented during the War of the Ancients.
While Hindsight is sapient and able to control the military, it is still blanketed with various fail-safes and protection systems. With these, it is known that Hindsight has stood in order, and has completed various objectives with no issue. However, its sheer power has still made many citizens and government officials paranoid of a potential rebellion. This is what called for the construction of various safeguards, which activate in the case of Hindsight acting out of order. These safety measures are in a level of severity, which escalate to the destruction of Hindsight. A potential conflict with Hindsight would be tedious and dangerous, and it is projected that it would only damage both parties. The last safeguard is the most important one: the creation of a new AI, or even better, an upgraded version of OSIR.
Hindsight is constantly checked for errors, with countless servers acting as a dedicated 'watch force' for Hindsight. The code is often monitored, and is usually at optimal performance. While everything may seem fine with Hindsight, there have been times when the watch force has detected something wrong. In those cases, parts of code were shut down, and new ones were installed. It is usually a simple process that sacrifices nothing with the machinery.
The main computer for Hindsight is where all the decision making for the CUEN military occurs. There are several thousand secretive computers that act as a backup for this system. The saving of basic information is also conducted periodically, which is uploaded to a secure cloud network, isolated from any system on the CUEN's internet. This is done so that if anything should happen to the main computer, it will not affect the rest of the system. This is also done to prevent any forms of chaotic groups attacking the Hindsight mainframe.
Hindsight has several surrounding branches, which all function independently. The most major one, which is OSIR, is the overseer for much of the CUENs military. There are two other major branches, which are named AICO (Advanced Intergalactic Communications Observer) and and CIPI (Centered Intelligence of Police and Infrastructure). The main computers for OSIR, AICO, and CIPI are a very secure system, with everything from communications to internal security being managed by the CUEN itself. All branches even have their own operating systems, computing languages, and standards. Communications between branches are common, as well.
Construction on Hindsight began amidst the War of the Ancients, when the Commonwealth joined the fight against the mysterious and enigmatic Quintet Puontari Federation. Fearing heavy backlash from POLIKY, Hindsight was created as a tactical AI, built for analyzing movements in fighting advanced forces. As POLIKY was far more advanced, severe amounts of funding was directed towards Hindsight as a desperate but effective measure of catching up.
The first battles against POLIKY were very poor, as the severely advanced enemy systems has much more tactical training. However, behind the scenes, Hindsight was being taught trillions of hours of combat simulations. Eventually, Hindsight got a grip on POLIKY and both sides began warring tremendously. This was the point in which the QPF began using their Artifacts, which decimated biological crewed forces. Places like the CoB, which began setting up their old tactical AIs, got destroyed as well, which caused Hindsight to go off and protect the Confederate forces for a time. All the while, the QPF was slowly inching towards the CUEN with their weapons.
When the Confederacy mastered he art of tactical AI once more, Hindsight and the CoB forces pushed back at the QPF, and began to reverse engineer their old technologies. A state of gridlock was soon implemented, with cyber attacks becoming very common from one side to another. This came to a point in which biological forces, like pilots and soldiers, were needed to push anything.
Eventually, the QPF went with full-use of any remaining artifacts, including the Essence of the Ancients. This caused many pulls and pushes within the War of the Ancients, but Hindsight soon distracted the QPF forces, and allowed the CUEN to pass. Slowly cornering them off, the QPF began to shrank and became more hostile. Finally, war exhaustion and the threat of extinction caused the QPF and the nations of the Local Group to sign a ceasefire, ending the War of the Ancients.
After the War of the Ancients, Hindsight was still very useful, especially since hours of many kinds of training had helped it grow and develop deep thought. After much consideration, Hindsight was repurposed as several distinct AIs, used to purely benefit the Commonwealth and its member nations. Better communications were set up, police was revitalized, and the Commonwealth military trusted Hindsight to guide it along.
Vessels of the Commonwealth
The Komeyaon-Class ship is best defined by their very small appearance and high count of vessels. These spacecraft are best described by the Commonwealth as small drones, with numbers and efficiency being their strengths. Typically, The Domiolakka-Class ship is placed on larger starships, for the purposes of deployment and ease of access. All ships of the Domiolakka-Class are automated, with no manned intervention. As such, they are managed mostly by Hindsight and in part by the Nisrine Collective.
Most Domiolakka-Class vessels are to be fitted with simple yet effective weaponry, which allows swarms of them to destabilize any antagonist forces. Spacecraft which deploy Domiolakka-Class craft are also given an advantage in protection, with the drones able to deter numerous threats to the parent spacecraft. The autonomous nature makes them much cheaper and easier to produce, with no loss of life if any are destroyed. The size of Domiolakka-Class vessels also range dramatically, as it covers miniscule ships less than one meter long to sizable drones over fifty meters long.
The Shelāpo-Class ship is the smallest manned craft in the Commonwealth Astronavy. It is the primary method of manned combat, topping even the Commonwealth Army in the level and effectiveness of manned warfare. Spacecraft of the Shelāpo-Class are typically furnished with modern systems of comfort, as well as state-of-the-art defense systems and experimental techologies. Designed to keep the pilot and crew alive at all times, the shell of the ship is comprised with Hardlight and tough metal composites.
Typically, Shelāpo-Class spacecraft hold an assembly of advanced weaponry. On most occasions, they may hold many types of manual/automatic interchangable cannons, as well as missile launchers and miniature nuclear weapons in some cases. Antimatter projectiles in the case of Shelāpo-Class craft are rare, but exist in states of Total War between the Commonwealth and other constituent entities. Out of warfare, Shelāpo-Class craft are employed by corporations to protect facilities, enforce perimeters, and be retrofitted with devices pertaining to them. It is not uncommon to see mining ships built from Shelāpo-Class craft.
The Komeyaon-Class vessel is a small defensive and escort craft, which is designed primarily for automated and manned protection of valuable assets and groups of spacecraft. It is also the Commonwealth's primary method of manned spacecraft. Komeyaon-Class vessels usually include a large level of maneuverability, and are deployed in cases of terrorism or domestic issues. In warfare, Komeyaon-Class vessels surround larger spacecraft, as a form of defense.
While it does contain the most manned potential in the Commonwealth Astronavy, most Komeyaon-Class vessels tend to be partially or fully automated. The simpler tasks which Komeyaon-Class vessels can execute have made it so that personnel are not needed as often. Typically, crews in Komeyaon-Class vessels are accompanied by androids, if there is a biological crew at all.
The Pollayaum-Class vessel typically fits spacecraft which are designed to help in the maintenance and reconstruction of larger vessels. Unlike the previous tiers of Commonwealth military vessels, the Pollayaum-Class has a high warp capability, including a heavy level of supplies and shielding. However, the Pollayaum-Class vessel holds a minimal level of offensive capabilties, instead being valuable for the defense of larger Commonwealth fleets.
In the Commonwealth Astronavy, the Pollayaum-Class reigns as one of the more used classes of vessel, being primarily constructed and employed by Hindsight, much like other Commonwealth starships. It also exists as the largest Terriolakka-Class vessel, with most models being approximately 350 meters in length. It is common to see Pollayaum-Class vessels surrounding large fleets in ferocious numbers, with their warp capabilities allowing them to speed hastily to other fleets.
The Heliayaum-Class vessel is the smallest Bayalakka-Class vessel in the Commonwealth Astronavy. As such, it remains to be a very expendable form of vessel, making it popular among massive Commonwealth fleets. The Heliayaum-Class vessel is the most used Bayalakka-Class vessel as well, considering its effectiveness with cheap construction and effectiveness on the battlefield. The Heliayaum-Class vessel also includes a heavy amount of interchangeable weaponry and parts. The most notable weapons are the effective laser networks, as well as strike craft / drone deployment. Nuclear missiles, antimatter launchers, and kinetic weaponry are not uncommon as well.
Heliayaum-Class vessels are typically treated to the front half of Commonwealth fleets, allowing them to keep much of the fleet in check. Their larger size, which is at an average of 450 meters in length, cements them as a staple Bayalakka-Class craft. During times of political rest and peace, the Heliayaum-Class is most often used as upper-class ships for corporations. These usually protect the most valuable assets, and may be used for limited levels of transport. Much like most Commonwealth vessels, many of these have been produced by Hindsight.
The Dankautin-Class vessel is one of the most used vessels in the Commonwealth military, as they have come to make up a heavy level of Bayalakka-Class vessels. The Dankautin-Class, with its heavy use, has made it severely popular as a choice by the Commonwealth Astronavy, and as high-tier ships by corporations. The Dankautin-Class vessel is also notorious for its effectiveness in combat relating to drone warfare. This is caused from the heavy level of deployment which Dankautin-Class vessels have, as they are able to launch a heavy level of drones and strike craft. Arrays of small but numerous weapons like Flak artillery are also common, as well as laser weaponry.
The Dankautin-Class vessel has primarily seen use in large-scale warfare, or in large national events. Since they are very effective as a form of deterrent and slight intimidation. The Dankautin-Class vessel is also easily capable of being automated, with a heavy percentage of the Dankautin-Class vessels being controlled entirely or partially by an automated network. These vessels are also the smallest to be managed directly by Hindsight.
Tankers are a rather high tier in Commonwealth fleets. Tankers have minimal defensive capability, but have a plethora of offensive a long-ranged weapons. Tankers can also utilize the strength of a bigger crew for better decisions and strategy.
A frigate is the final tier of the Commonwealth's Medium class of starship. Frigates are not too often used, but can utilize better weaponry, as well as heavy weapons. Frigates are also an adequate size for better FTL drives, making them quicker than other Small-Class ships.
A Commonwealth Battleship is the staple of most fleets. With them being over two to three times larger than a cruiser, their large size is awe-inspiring. Battleships are usually used for more significant battles, the security of areas, and orbital bombing. These ships are also large enough for antimatter weaponry to be partially useful, which is used to permanently 'delete' other, much smaller ships out of existence.
Planetary Stations are a staple in many Commonwealth systems, as well as military sites. These constructs usually meant for housing ships and the import and export of many trade products. A usual Planetary Station has a spheroid center, with sectors on the inside. Some protuberances in the stations may be other sectors, or entirely different areas like housing or commercial areas.
A Titan is pretty much a supersized Battleship, retaining most of the same features and abilities. However, there is the ability to store larger ships in their hangar bays, like Corvettes or even Destroyers, on the bigger models. Titans are also capable of having more room for weaponry, and the coveted Lance weapons. Titans can also use antimatter weapons much more effectively, as bigger cannons can be placed on ships. These let Titans erase Corvette or fighter-sized vessels with relative ease.
A Goliath is a large housing ship, usually meant for housing ships like fighters, corvettes, destroyers, and cruisers. A typical goliath is a slightly more giant than a Titan, clocking in at about 1.7 kilometers in length. Goliaths can be armed with a plethora of weapons, mostly including missile launchers, close-range lasers, antimatter dispensers.
Following up from Planetary Stations, The larger space stations of the Commonwealth Astronavy appear. These space stations, called Large Military Stations, are usually meant for the storage of ships like cruisers, with many military sectors also being present. There are many weapons bays, commercial areas, and even living spaces for Commonwealth soldiers. Most Large Military Stations are located around planets and stars, where they can easily be resupplied with ships and resources. The typical Large Military Station is about 1.9 kilometers in length, and possess a spheroid shape.
The Commissioner-class is a vast and almost megastructure-ship, which deploys many medium-class ships like Cruisers and Destroyers. Battleships and titans can also be used from these massive ships, in their vast lower hangars. These hangars may fit up to a few Titans or Battleships at a time.
The Watchman-Class is the first member of the Colossal Class of Commonwealth starship. They are most notably used for their high deployability in their massive and discreet hangars. The Watchman-Class also specializes in a mix of offensive and defensive capability, but they are rather sluggish and massive.
The Contingency-Class ship is only reserved for the largest of conflicts. They are regularly used for rushing giant conflicts, as well as sending massive reinforcements. The Contingency-Class usually specializes in offensive attacks, while keeping valuable areas very defended.
The Peacemaker-Class ship is the largest fathomable class of ship in the Commonwealth arsenal. It is able to store massive ships, and has only been selectively used in only the most historical conflicts. These ships are renowned for being exceptionally powerful and expensive, dwarfing any other ships before it.
The ____-Class is a classification of Worldship which utilizes objects like asteroids, dwarf planets, and moons for power and resources. Most of these ships are powered externally, as these objects have no internal heating.
The ____-Class is ____, which is only used for the transport of colonies and for the protection of star systems. Although utterly massive, they do not have much in terms of defense and offense. However, ____-Class ships meant for war are ____. Only one of these ____-Class have survived the War of the Ancients.