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Military

Military

Flag of the Commonwealth Military

Considering that the Commonwealth is a very major intergalactic power, it bolsters a massive military. It is known to be among the largest in the Local Universe. Since the Commonwealth holds a very heavy level of influence, it needs to keep it in check with the Commonwealth Astronavy. The Commonwealth Astronavy, much like all other militias, holds a high level of autonamy. It is heavily preferred in comparison to the Commonwealth Army, a primarily manned branch of the Commonwealth Military. Starships and roles for personnel are typically filled with AI, androids, or other automated intelligences.

Existing for approximately 80 thousand years, the Commonwealth Astronavy has grown to a size comparable to that of the Confederacy of Borealis. As a result, the Commonwealth has held the ability to enforce intergalactic claims with relative ease. The Commonwealth Astronavy and Army has also been able to expand their reach to other galaxies ever since the War of the Ancients.

Commonwealth Astronavy

(TBA)

Commonwealth Army

(TBA)

Hindsight

Hindsight, often known by its old acronym OSIR, (Observation and Strategic Intelligence Relay) is a collection of sapient and militaristic artificial superintelligences. Originally built to battle POLIKY in the War of the Ancients, Hindsight has since been repurposed as the de-facto CUEN military force. Hindsight has direct control over countless drone forces and military ship forces, which has elevated the Commonwealth to be the second-highest military force by far. The CUEN also has the most numerous drone system, which was implemented during the War of the Ancients.

While Hindsight is sapient and able to control the military, it is still blanketed with various fail-safes and protection systems. With these, it is known that Hindsight has stood in order, and has completed various objectives with no issue. However, its sheer power has still made many citizens and government officials paranoid of a potential rebellion. This is what called for the construction of various safeguards, which activate in the case of Hindsight acting out of order. These safety measures are in a level of severity, which escalate to the destruction of Hindsight. A potential conflict with Hindsight would be tedious and dangerous, and it is projected that it would only damage both parties. The last safeguard is the most important one: the creation of a new AI, or even better, an upgraded version of OSIR.

Hindsight is constantly checked for errors, with countless servers acting as a dedicated 'watch force' for Hindsight. The code is often monitored, and is usually at optimal performance. While everything may seem fine with Hindsight, there have been times when the watch force has detected something wrong. In those cases, parts of code were shut down, and new ones were installed. It is usually a simple process that sacrifices nothing with the machinery.

Anatomy

The main computer for Hindsight is where all the decision making for the CUEN military occurs. There are several thousand secretive computers that act as a backup for this system. The saving of basic information is also conducted periodically, which is uploaded to a secure cloud network, isolated from any system on the CUEN's internet. This is done so that if anything should happen to the main computer, it will not affect the rest of the system. This is also done to prevent any forms of chaotic groups attacking the Hindsight mainframe.

Hindsight has several surrounding branches, which all function independently. The most major one, which is OSIR, is the overseer for much of the CUENs military. There are two other major branches, which are named AICO (Advanced Intergalactic Communications Observer) and and CIPI (Centered Intelligence of Police and Infrastructure). The main computers for OSIR, AICO, and CIPI are a very secure system, with everything from communications to internal security being managed by the CUEN itself. All branches even have their own operating systems, computing languages, and standards. Communications between branches are common, as well.

History

Construction on Hindsight began amidst the War of the Ancients, when the Commonwealth joined the fight against the mysterious and enigmatic Quintet Puontari Federation. Fearing heavy backlash from POLIKY, Hindsight was created as a tactical AI, built for analyzing movements in fighting advanced forces. As POLIKY was far more advanced, severe amounts of funding was directed towards Hindsight as a desperate but effective measure of catching up.

The first battles against POLIKY were very poor, as the severely advanced enemy systems has much more tactical training. However, behind the scenes, Hindsight was being taught trillions of hours of combat simulations. Eventually, Hindsight got a grip on POLIKY and both sides began warring tremendously. This was the point in which the QPF began using their Artifacts, which decimated biological crewed forces. Places like the CoB, which began setting up their old tactical AIs, got destroyed as well, which caused Hindsight to go off and protect the Confederate forces for a time. All the while, the QPF was slowly inching towards the CUEN with their weapons.

When the Confederacy mastered he art of tactical AI once more, Hindsight and the CoB forces pushed back at the QPF, and began to reverse engineer their old technologies. A state of gridlock was soon implemented, with cyber attacks becoming very common from one side to another. This came to a point in which biological forces, like pilots and soldiers, were needed to push anything.

Eventually, the QPF went with full-use of any remaining artifacts, including the Essence of the Ancients. This caused many pulls and pushes within the War of the Ancients, but Hindsight soon distracted the QPF forces, and allowed the CUEN to pass. Slowly cornering them off, the QPF began to shrank and became more hostile. Finally, war exhaustion and the threat of extinction caused the QPF and the nations of the Local Group to sign a ceasefire, ending the War of the Ancients.

After the War of the Ancients, Hindsight was still very useful, especially since hours of many kinds of training had helped it grow and develop deep thought. After much consideration, Hindsight was repurposed as several distinct AIs, used to purely benefit the Commonwealth and its member nations. Better communications were set up, police was revitalized, and the Commonwealth military trusted Hindsight to guide it along.

Vessels of the Commonwealth


Komeyaon-Class

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The Komeyaon-Class ship is best defined by their very small appearance and high count of vessels. These spacecraft are best described by the Commonwealth as small drones, with numbers and efficiency being their strengths. Typically, The Domiolakka-Class ship is placed on larger starships, for the purposes of deployment and ease of access. All ships of the Domiolakka-Class are automated, with no manned intervention. As such, they are managed mostly by Hindsight and in part by the Nisrine Collective.

Most Domiolakka-Class vessels are to be fitted with simple yet effective weaponry, which allows swarms of them to destabilize any antagonist forces. Spacecraft which deploy Domiolakka-Class craft are also given an advantage in protection, with the drones able to deter numerous threats to the parent spacecraft. The autonomous nature makes them much cheaper and easier to produce, with no loss of life if any are destroyed. The size of Domiolakka-Class vessels also range dramatically, as it covers miniscule ships less than one meter long to sizable drones over fifty meters long.

Classification:
Primary Manufacturer:
Length:
Primary Weapons:
Secondary Weapons:
Ships Carried:
Small Drone
Hindsight
<1 meter to ~50 meters
Kinetic Artillery
Miniature Laser Network
Smaller Strike Craft
SIZE CLASSIFICATION:
Terriolakka
Bayalakka
Chobia
Choaio
Choippe
Zumstal Vergator




Shelāpo-Class

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The Shelāpo-Class ship is the smallest manned craft in the Commonwealth Astronavy. It is the primary method of manned combat, topping even the Commonwealth Army in the level and effectiveness of manned warfare. Spacecraft of the Shelāpo-Class are typically furnished with modern systems of comfort, as well as state-of-the-art defense systems and experimental techologies. Designed to keep the pilot and crew alive at all times, the shell of the ship is comprised with Hardlight and tough metal composites.

Typically, Shelāpo-Class spacecraft hold an assembly of advanced weaponry. On most occasions, they may hold many types of manual/automatic interchangable cannons, as well as missile launchers and miniature nuclear weapons in some cases. Antimatter projectiles in the case of Shelāpo-Class craft are rare, but exist in states of Total War between the Commonwealth and other constituent entities. Out of warfare, Shelāpo-Class craft are employed by corporations to protect facilities, enforce perimeters, and be retrofitted with devices pertaining to them. It is not uncommon to see mining ships built from Shelāpo-Class craft.

Classification:
Primary Manufacturer:
Length:
Primary Weapons:
Secondary Weapons:
Ships Carried:
Small Manned Craft
Hindsight
~70 meters
Electromagnetic Kinetic Launchers
Cluster Missile Launchers
Drone Assemblies
SIZE CLASSIFICATION:
Terriolakka
Bayalakka
Chobia
Choaio
Choippe
Zumstal Vergator




Komeyaon-Class

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The Komeyaon-Class vessel is a small defensive and escort craft, which is designed primarily for automated and manned protection of valuable assets and groups of spacecraft. It is also the Commonwealth's primary method of manned spacecraft. Komeyaon-Class vessels usually include a large level of maneuverability, and are deployed in cases of terrorism or domestic issues. In warfare, Komeyaon-Class vessels surround larger spacecraft, as a form of defense.

While it does contain the most manned potential in the Commonwealth Astronavy, most Komeyaon-Class vessels tend to be partially or fully automated. The simpler tasks which Komeyaon-Class vessels can execute have made it so that personnel are not needed as often. Typically, crews in Komeyaon-Class vessels are accompanied by androids, if there is a biological crew at all.

Classification:
Primary Manufacturer:
Length:
Primary Weapons:
Secondary Weapons:
Ships Carried:
Escort/Light Assault Craft
Hindsight
~250 meters
Missile Launchers
Small Laser Networks
Strike Craft / Drones
SIZE CLASSIFICATION:
Terriolakka
Bayalakka
Chobia
Choaio
Choippe
Zumstal Vergator




Pollayaum-Class

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The Pollayaum-Class vessel typically fits spacecraft which are designed to help in the maintenance and reconstruction of larger vessels. Unlike the previous tiers of Commonwealth military vessels, the Pollayaum-Class has a high warp capability, including a heavy level of supplies and shielding. However, the Pollayaum-Class vessel holds a minimal level of offensive capabilties, instead being valuable for the defense of larger Commonwealth fleets.

In the Commonwealth Astronavy, the Pollayaum-Class reigns as one of the more used classes of vessel, being primarily constructed and employed by Hindsight, much like other Commonwealth starships. It also exists as the largest Terriolakka-Class vessel, with most models being approximately 350 meters in length. It is common to see Pollayaum-Class vessels surrounding large fleets in ferocious numbers, with their warp capabilities allowing them to speed hastily to other fleets.

Classification:
Primary Manufacturer:
Length:
Primary Weapons:
Secondary Weapons:
Ships Carried:
Spacecraft Aide
Hindsight
~350 meters
Light Flak Defense
Light Artillery
Drones
SIZE CLASSIFICATION:
Terriolakka
Bayalakka
Chobia
Choaio
Choippe
Zumstal Vergator




Heliayaum-Class

Unidentified or Incomplete Icon.png

The Heliayaum-Class vessel is the smallest Bayalakka-Class vessel in the Commonwealth Astronavy. As such, it remains to be a very expendable form of vessel, making it popular among massive Commonwealth fleets. The Heliayaum-Class vessel is the most used Bayalakka-Class vessel as well, considering its effectiveness with cheap construction and effectiveness on the battlefield. The Heliayaum-Class vessel also includes a heavy amount of interchangeable weaponry and parts. The most notable weapons are the effective laser networks, as well as strike craft / drone deployment. Nuclear missiles, antimatter launchers, and kinetic weaponry are not uncommon as well.

Heliayaum-Class vessels are typically treated to the front half of Commonwealth fleets, allowing them to keep much of the fleet in check. Their larger size, which is at an average of 450 meters in length, cements them as a staple Bayalakka-Class craft. During times of political rest and peace, the Heliayaum-Class is most often used as upper-class ships for corporations. These usually protect the most valuable assets, and may be used for limited levels of transport. Much like most Commonwealth vessels, many of these have been produced by Hindsight.

Classification:
Primary Manufacturer:
Length:
Primary Weapons:
Secondary Weapons:
Ships Carried:
Medium Assault Craft
Hindsight
~450 meters
Advanced Picket Defense
Laser Networks
Strike Craft
SIZE CLASSIFICATION:
Terriolakka
Bayalakka
Chobia
Choaio
Choippe
Zumstal Vergator




Dankautin-Class

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The Dankautin-Class vessel is one of the most used vessels in the Commonwealth military, as they have come to make up a heavy level of Bayalakka-Class vessels. The Dankautin-Class, with its heavy use, has made it severely popular as a choice by the Commonwealth Astronavy, and as high-tier ships by corporations. The Dankautin-Class vessel is also notorious for its effectiveness in combat relating to drone warfare. This is caused from the heavy level of deployment which Dankautin-Class vessels have, as they are able to launch a heavy level of drones and strike craft. Arrays of small but numerous weapons like Flak artillery are also common, as well as laser weaponry.

The Dankautin-Class vessel has primarily seen use in large-scale warfare, or in large national events. Since they are very effective as a form of deterrent and slight intimidation. The Dankautin-Class vessel is also easily capable of being automated, with a heavy percentage of the Dankautin-Class vessels being controlled entirely or partially by an automated network. These vessels are also the smallest to be managed directly by Hindsight.

Classification:
Primary Manufacturer:
Length:
Primary Weapons:
Secondary Weapons:
Ships Carried:
Long-Range Intermediate Vessel
Hindsight
~600 meters
Intermediate Laser Weaponry
Antimatter Flak
Fighters / Strike Craft
SIZE CLASSIFICATION:
Terriolakka
Bayalakka
Chobia
Choaio
Choippe
Zumstal Vergator




TANKER

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Tankers are a rather high tier in Commonwealth fleets. Tankers have minimal defensive capability, but have a plethora of offensive a long-ranged weapons. Tankers can also utilize the strength of a bigger crew for better decisions and strategy.

Tankers are usually known for their large size and technological and weapons capability. The valuables in which they transport are very expensive, and are fiercely protected by the Commonwealth fleet.

The average Tanker is approximately 675 meters in length, and about 50 to 100 meters in height and width. Tankers are large to the point that they approach the size of Frigates and other larger ships of the Commonwealth's fleet.

Tankers are primarily used for their ability to transport fuel, resources, and sensitive information from and to major colonies. As a result, they have very thick walls, are made up of many hard metals, and have a large defense capability. Some Tankers are powerful enough to be used recreationally in battle, as long as they are carrying no sensitive information.

Classification:
Primary Manufacturer:
Length:
Primary Weapons:
Secondary Weapons:
Ships Carried:
Transport Craft
Hindsight
~675 meters
Long-Range Lasers
Long-Range Missiles
Drones / Fighters
SIZE CLASSIFICATION:
Terriolakka
Bayalakka
Chobia
Choaio
Choippe
Zumstal Vergator




FRIGATE

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A frigate is the final tier of the Commonwealth's Medium class of starship. Frigates are not too often used, but can utilize better weaponry, as well as heavy weapons. Frigates are also an adequate size for better FTL drives, making them quicker than other Small-Class ships.

Frigates are also known for their use in terrorist operations and campaigns, often being the biggest ships in moderate use in them. In full war, Frigates were seen making up only small portions of fleets, usually housing Fighters, Drones, or being used for stealth operations.

The average Frigate is between 750 meters in length, making them suitable for hundreds of crew members. AIs also assist with controlling many Frigates, using the previously mentioned systems for the best decisions in stealth missions.

Frigates are usually used for small-scale invasions, terrorist operations, as well as stealth missions in total war. Frigates can deploy a variety of ships and drones, and are able to use small versions of the Electric Field Drive. However, with this advanced form of FTL, Frigates are usually expensive, and are not too numerous in Commonwealth fleets.

Classification:
Primary Manufacturer:
Length:
Primary Weapons:
Secondary Weapons:
Ships Carried:
Housing and Assault Craft
Hindsight
~750 meters
Heavy Kinetic Weapons
Plasma Cannons
Drones / Small Automated or Crewed Craft
SIZE CLASSIFICATION:
Terriolakka
Bayalakka
Chobia
Choaio
Choippe
Zumstal Vergator




BATTLESHIP

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A Commonwealth Battleship is the staple of most fleets. With them being over two to three times larger than a cruiser, their large size is awe-inspiring. Battleships are usually used for more significant battles, the security of areas, and orbital bombing. These ships are also large enough for antimatter weaponry to be partially useful, which is used to permanently 'delete' other, much smaller ships out of existence.


Battleships usually store many Fighters in expansive hangar bays, making it possible only to send one Battleship into an operation, and come out with a sizable decisive victory due to the swarming tactics. These hangars can also hold ships as big as Destroyers. Utilizing a full downline of drone warfare, any enemy may see themselves harshly outnumbered and overpowered. Battleships are also the first ship to utilize Electric Field Drives in a cheap manner. (Frigates have Electric Field Drives, but they are still expensive to maintain.)


The usual Battleship is over 900 meters in length, making it longer than most spacecraft. Battleships can also function as landscaping devices, which carve out mountains and hills at fast speeds. This project usually requires for the Battleship to waste fuel, staying afloat in a gravitational environment.


Battleships are primarily used for storing other ships, as well as being semi-offensive and majorly defensive in battle. Battleships are also used for the transport of personnel, as well as drone warfare on a massive and tiered scale. Battleships can also handle better technologies, and are much more useful than many Frigates this way.

Classification:
Primary Manufacturer:
Length:
Primary Weapons:
Secondary Weapons:
Ships Carried:
Effective Assault and Storage Craft
Hindsight
~900 meters
Light Flak Weaponry
(Typically) 6x 50mm "Ripper" 4-Barrel Antimatter Autocannons
Intermediate Automated Craft / Drones
SIZE CLASSIFICATION:
Terriolakka
Bayalakka
Chobia
Choaio
Choippe
Zumstal Vergator




PLANETARY STATION

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Planetary Stations are a staple in many Commonwealth systems, as well as military sites. These constructs usually meant for housing ships and the import and export of many trade products. A usual Planetary Station has a spheroid center, with sectors on the inside. Some protuberances in the stations may be other sectors, or entirely different areas like housing or commercial areas.


The average space station is about 1.3 kilometers in size. They all contain a similar design, which is consisted of a spheroid with numerous ends and locations jutting out from them. These may be used as docking ports, areas of trade, or may be modulated to fit large weaponry. Planetary Stations normally have a multitude of defensive and offensive systems, used for planetary defense against foreign invaders.


Planetary Stations are mostly used for the defense of planetary objects. Most Planetary Stations are not alone, and usually have many other stations, which form a ring around planets with high value. Other Planetary Stations orbit planets in a polar orbit, with only a few other stations nearby. Planetary Stations are also used for economic trade, minor housing, and major defensive/offensive battles. Planetary Stations can also act as a hangar for other ships, letting them use Drone Warfare in an extent.

Classification:
Primary Manufacturer:
Length:
Primary Weapons:
Secondary Weapons:
Ships Carried:
Storage / Enforcer Station
Hindsight
~1.3 kilometers
Heavy Artillery
(Typically) 2x "Junta" Laser Cannons
Intermediate Vessels / Light Vessels / Drones
SIZE CLASSIFICATION:
Terriolakka
Bayalakka
Chobia
Choaio
Choippe
Zumstal Vergator




TITAN

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A Titan is pretty much a supersized Battleship, retaining most of the same features and abilities. However, there is the ability to store larger ships in their hangar bays, like Corvettes or even Destroyers, on the bigger models. Titans are also capable of having more room for weaponry, and the coveted Lance weapons. Titans can also use antimatter weapons much more effectively, as bigger cannons can be placed on ships. These let Titans erase Corvette or fighter-sized vessels with relative ease.


While not in war, Titans are regularly used for the transport of personnel around galaxies, and even intergalactic space. They are also used for terraforming projects and megastructure building. Some retired Titans, as a result of their size, may even be bought by the eccentric rich, and re-purposed as considerable private defense and security.


Titans are the final tier of the Medium-Class Commonwealth starship. Unlike others in its class, Titans are used for multitude of things, such as terraforming assisting, construction of large machines, and for private defense for corporations. Titans are also the first ships to effectively use antimatter weaponry, which are useful for clearing out small ships and swarms of drones. Laser weaponry is also more advanced, giving way to the previously mentioned Lance weaponry to exist.

Classification:
Primary Manufacturer:
Length:
Primary Weapons:
Secondary Weapons:
Ships Carried:
Heavy Assault / Transport / Construction Craft
Hindsight
~1.4 kilometers
Heavy Artillery
(Typically) 1x "Lance" Pulse Laser
Light Vessels / Drones
SIZE CLASSIFICATION:
Terriolakka
Bayalakka
Chobia
Choaio
Choippe
Zumstal Vergator




GOLIATH

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A Goliath is a large housing ship, usually meant for housing ships like fighters, corvettes, destroyers, and cruisers. A typical goliath is a slightly more giant than a Titan, clocking in at about 1.7 kilometers in length. Goliaths can be armed with a plethora of weapons, mostly including missile launchers, close-range lasers, antimatter dispensers.


Goliaths are only used in large Commonwealth fleets, usually acting as a supervision and long-range ship. Goliaths, like many other ships, can store smaller tiers of ships and launch deadly swarms of Fighters and Corvettes.

Classification:
Primary Manufacturer:
Length:
Primary Weapons:
Secondary Weapons:
Ships Carried:
Storage / Intermediate Assault Craft
Hindsight
~1.7 kilometers
(Typically) 12x "Hurricane" Miniature Missile Launchers
Antimatter Dispensers
Light Vessels
SIZE CLASSIFICATION:
Terriolakka
Bayalakka
Chobia
Choaio
Choippe
Zumstal Vergator




LARGE MILITARY STATIONS

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Following up from Planetary Stations, The larger space stations of the Commonwealth Astronavy appear. These space stations, called Large Military Stations, are usually meant for the storage of ships like cruisers, with many military sectors also being present. There are many weapons bays, commercial areas, and even living spaces for Commonwealth soldiers. Most Large Military Stations are located around planets and stars, where they can easily be resupplied with ships and resources. The typical Large Military Station is about 1.9 kilometers in length, and possess a spheroid shape.


Large Military Stations are primarily used for the protection of bigger objects, like gas giants and ice giants. They can also be used to protect entire planetary systems, usually being the main center of any Planetary Station ring. Large Military Stations have a large array of defense, housing space, and even industrialization.

Classification:
Primary Manufacturer:
Length:
Primary Weapons:
Secondary Weapons:
Ships Carried:
Protection / Light Assault
Hindsight
~1.9 kilometers
Typical Autocannon Defense
Arc Emitters
Intermediate Vessels / Drones
SIZE CLASSIFICATION:
Terriolakka
Bayalakka
Chobia
Choaio
Choippe
Zumstal Vergator




COMMISSIONER

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The Commissioner-class is a vast and almost megastructure-ship, which deploys many medium-class ships like Cruisers and Destroyers. Battleships and titans can also be used from these massive ships, in their vast lower hangars. These hangars may fit up to a few Titans or Battleships at a time.


Combined with the Titan's capability for holding smaller ships, there is a big reason why the Commonwealth uses this ship class. Many fighters may also be deployed, combined with their swarms of drones. This 'Cloud of Ships' attack is also useful, which is only vulnerable against hyper-intelligent AIs like The Administrator or DELYATU. The average Commissioner is 2.2 km in length, placing them among the largest Choaio-Class spacecraft.


Commissioners are completely made for small ship deployment and enemy distraction. Commissioners regularly do not use large and expensive weaponry, but rather small defensive ones. Escorts from smaller ships are also given to Commissioners. Commissioners are also used for minor living spaces for personnel, as they can live on them for even years at a time.

Classification:
Primary Manufacturer:
Length:
Primary Weapons:
Secondary Weapons:
Ships Carried:
Deployment Craft
Hindsight
2.2 kilometers
Light Artillery
Intermediate Laser Network
Drones / Strike Craft / Small-Intermediate Vessels
SIZE CLASSIFICATION:
Terriolakka
Bayalakka
Chobia
Choaio
Choippe
Zumstal Vergator




WATCHMAN

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The Watchman-Class is the first member of the Colossal Class of Commonwealth starship. They are most notably used for their high deployability in their massive and discreet hangars. The Watchman-Class also specializes in a mix of offensive and defensive capability, but they are rather sluggish and massive.


With its ability to deploy smaller ships, the Watchman-Class is mostly known for unleashing large amounts of Battleships, Titans, and even Goliaths for their campaigns. The Watchman-Class usually bears a personal guard force, as well as heightened security and only houses trained personnel.


The average Watchman-Class is between 2.9 km in length. Their size is mostly used for storing other ships, much like all Large Class ships. However, Watchman-Class ships can also store massive weapons and devices in their hangars.


The Watchman-Class is regularly used for observation of enemy fleets, being able to deploy many legions of ships at a time. They are also used for megastructure projects, as well as full-scale battle against enemy fleets.

Classification:
Primary Manufacturer:
Length:
Primary Weapons:
Secondary Weapons:
Ships Carried:
Massive Storage and Assault Craft
Hindsight
2.9 kilometers
Missile Launchers
Large Antimatter Cannons
Large Vessels / Plentiful Smaller Vessels
SIZE CLASSIFICATION:
Terriolakka
Bayalakka
Chobia
Choaio
Choippe
Zumstal Vergator




CONTINIGENCY

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The Contingency-Class ship is only reserved for the largest of conflicts. They are regularly used for rushing giant conflicts, as well as sending massive reinforcements. The Contingency-Class usually specializes in offensive attacks, while keeping valuable areas very defended.


The Contingency-Class is also only reserved for emergencies. As a result, these such ships do not appear often in conflict. They most notably appeared in the War of the Ancients as POLIKY invaded the Commonwealth.


An average Contingency-Class ship is 3.83 km in length. Their size is often used for weapons and ship deployment, but is also used for massive weapons. The Contingency-Class also uses their large size to utilize even more advanced technologies, and this makes them uniquely expensive.

Classification:
Primary Manufacturer:
Length:
Primary Weapons:
Secondary Weapons:
Ships Carried:
Storage / Heavy Assault Craft
Hindsight
3.83 kilometers
25x "Whirlwind" Antimatter Autocannons
3x "Lance" Green Pulse Laser Beams
Heavy Strike Craft / Intermediate Vessels
SIZE CLASSIFICATION:
Terriolakka
Bayalakka
Chobia
Choaio
Choippe
Zumstal Vergator




PEACEMAKER

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The Peacemaker-Class ship is the largest fathomable class of ship in the Commonwealth arsenal. It is able to store massive ships, and has only been selectively used in only the most historical conflicts. These ships are renowned for being exceptionally powerful and expensive, dwarfing any other ships before it.


The Peacemaker-Class is usually regarded as the pinnacle of all ships in the Local Universe. Its sheer size makes gravity a glaring problem, and the upkeep for these ships are simply too much for a substantial amount. As a result, Peacemakers are only produced during war, and are maintained by a massive surrounding fleet. Peacemakers also require planets worth of resources to build. This is made up for by its advanced arsenal of weapons, which is some of the most developed in the entire Commonwealth fleet. The average Peacemaker-Class ship is approximately 5 kilometers in length, making them one of the largest classical starships in the CUEN Astronavy.

Classification:
Primary Manufacturer:
Length:
Primary Weapons:
Secondary Weapons:
Ships Carried:
Heavy Storage / Assault Craft
Hindsight
5 kilometers
45x "Swarm" Nanite Cloud Launchers
2x "Hyperion" UV Pulse Laser Arrays
Intermediate Vessels
SIZE CLASSIFICATION:
Terriolakka
Bayalakka
Chobia
Choaio
Choippe
Zumstal Vergator




____-Class

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The ____-Class is a classification of Worldship which utilizes objects like asteroids, dwarf planets, and moons for power and resources. Most of these ships are powered externally, as these objects have no internal heating.


The ____-Class of Commonwealth weaponry is mostly used for transporting massive ships within its warp bubble. They are also used for resources, and for moving colonies of this size to other stars. Sub-Planets have not been used in warfare, and are just used for their resources and for purposes of transport.


The average ____ could range from ____ to ____ km in all directions, but all of them that were >1300 km were destroyed in a large sabotage campaign by POLIKY. Since then, technology has allowed for control of bigger objects like planets.

Classification:
Primary Manufacturer:
Length:
Primary Weapons:
Secondary Weapons:
Ships Carried:
____
Hindsight
____ kilometers
____
____
____
SIZE CLASSIFICATION:
Terriolakka
Bayalakka
Chobia
Choaio
Choippe
Zumstal Vergator




____-Class

Unidentified or Incomplete Icon.png

The ____-Class is ____, which is only used for the transport of colonies and for the protection of star systems. Although utterly massive, they do not have much in terms of defense and offense. However, ____-Class ships meant for war are ____. Only one of these ____-Class have survived the War of the Ancients.


The Average ____-Class ship is ____ kilometers in length, dwarfing the more classical Peacemaker-Class vessels. However, with small offensive capabilities, other ships are usually required to protect the ____-Class at all times.

Classification:
Primary Manufacturer:
Length:
Primary Weapons:
Secondary Weapons:
Ships Carried:
____
Hindsight
____ kilometers
____
____
____
SIZE CLASSIFICATION:
Terriolakka
Bayalakka
Chobia
Choaio
Choippe
Zumstal Vergator


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