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Diplomacy & Treaties

Democracy, a form of decision-making over one hundred thousand years old, remains as the premier form of government in the Via Sagittaria Galaxy. While several species developed the idea independently, Humans were the first to bring it to the forefront of Sagittarian politics. Before then, systems such as theocracy and technocracy were all that had any significant influence. The story of the Confederacy of Borealis is the story of this ancient, and distinctly human, form of governance. Throughout the years, it has changed and evolved as other species took Democracy and altered it to fit their unique cultures.

The story of Sagittarian Democracy has not been an easy journey. On multiple occasions, the outlook appeared bleak for galactic-scale democracy. Through what were sometimes imperialist means the Confederacy would spread democracy to everywhere it could. The original purpose of the Confederacy was to do just that, and it remains as the Confederacy's number one goal to this day.

"And spread democracy at all costs," -The final line of every oath of office ever taken for Confederate Federal Office.


Before the Confederacy of Borealis existed, Via Sagittaria has only been entirely united a handful times throughout its history. The first known occurrence of this was the conquest of the galaxy by Sedrua, a nation originating in the Suvaren Field. Large portions of the native life in the galaxy was either absorbed into Sedrua itself or quickly destroyed. It first colonized the galaxy in about 290,000 BCE and lost all of its influence in about 31,300 BCE.

As Sedrua declined, the next civilization to take its place as the premier superpower of the Via Sagittaria was The Triumvirate Civilization. The Triumvirate took advantage of the left-behind Sedruan infrastructure and quickly climbed the Kardashev scale. It was the first Sagittarian Power to create advanced colonies outside of the Via Sagittaria Galaxy. This nation was centered on the Ventemir Galaxy, but controlled the Via Sagittaria and many of its satellites. It was lead by three members of the Legion species, a species of hiveminds that had no way to reproduce without simply making themselves larger.



The first semblance of galactic stability happened in 20,904 CE after the end of the Great Empyreal Crusade, a war in which the Empyrean attacked almost every polity in the galaxy at once. The nations of the galaxy, who had before been in a constant state of war amongst themselves, united to stop this all-encompassing threat. Once the war ended, most of the nations of the galaxy remained as allies, laying the groundwork for what would become the Confederacy of Borealis. One such nation was Vanaheimr, whose brilliant diplomacy made it the center of a large number of alliances. Vanaheimr had the goal of spreading democracy to as many nations as it could, and spread it Vanaheimr did. Using its connections, Vanaheimr began inciting reforms in dozens of nations across the galaxy.

As time went on, the galaxy became more and more habitable for democracy. Smaller democracies could form and survive in a way that was impossible during the time of chaos before the Crusade. These small democracies soon grew. After another one thousand years, many of the smallest nations would become democratic. A neighboring nation to Vanaheimr, the Erstes Konsortium, became a constitutional monarchy in 25,009 CE, but remained unaffiliated with the other growing number of democracies in the galaxy. Two hundred years later when it would begin diplomacy and alliance-building with otehr democracies.

The Treaty of Albedo

Many of the newly established democracies wanted to unite the entire galaxy, not by force but with diplomacy. The people wanted for there to be a proper successor to the Triumvirate, one where the people control the galaxy and each person can live in peace. To do so each willing nation signed the Treaty of Albedo, the document that established the Confederacy of Borealis. It lists many points, mostly establishing a Confederate government with a president, congress, high court, and various bureaus. Jörmungandr became the executive capital, Thalsiedeln the representative capital, Euclid as the judicial capital, and Valhalla as the electoral capital. The treaty was officially signed in 30,108 CE with a large number of nations, such as The Empyrean, signing on as what is known as "an associate state."

The next point was the maintenance of the noble class. Trying to outright abolish the nobility would likely anger the State of Tenshi, the then powerful nation controlling Via Sagittaria's second largest satellite, Ventemir. This was compounded with the fact that the Konsortium's own nobility may openly rebel. These facts forced the hand of the drafters of the treaty. If they wanted to unite the galaxy, they would need to make sure every noble kept their titles and possessions. To accomplish this goal, they would reorganize all willing nobility into holding companies, which would, in turn, own all of their direct possessions, giving some of the most powerful nobles hundreds of thousands of stars in their direct ownership. For many nobles, this was an improvement, being obscenely wealthy in a developed nation was far more attractive than being the king of what is not even a post-scarcity society.


With the establishment of the Confederacy, came a large number of nations willingly joining. The prospect of having a higher quality of life for nobles and commoners alike was a powerful draw for many in the galaxy. The additional benefits of protection from outside forces and increased access to resources was also a huge draw. By the 32,000's, the Confederacy became the largest polity in the galaxy. The Confederacy of Borealis came to control a territory containing over one billion stars while having actual colonies occupying about 19 million. By then, it was becoming an equal, both economically and militarily, to the unaffiliated great powers in the galaxy.

The CoB initiated expansion programs, created incentives for people to colonize new stars, and began diplomatic campaigns with nearby nations such as Dotskgard and The Un'oit Collective, but these were mostly fruitless. Instead, the Confederacy shifted focus to fully integrating the wild Ouranir Galaxy that was only loosely controlled by the United Federation of Star Systems. A large portion of the galaxy was admitted into the Confederacy under the name of the Interstellar Systems of Ysau and was given representation in the Confederate Congress despite being merely a territory of the UFSS.

Shifting Galactic Landscape

By 30,000, there were six main spheres of influence in the galaxy: The ever-expanding Confederacy of Borealis, the mostly preoccupied State of Tenshi, the juggernaut that was Sagittarium, The stagnating power that was the Rorran Intendancy, The still-struggling Empyrean, and the formerly isolationist Dotskgard. Most other nations were vassals of these nations or were too minor to be considered great powers of their own.

Sagittarium was quickly nearing the status of superpower, as they were the first nation to not only contact but also create a military base in the Aylothn and Via Lacrimosa Galaxies, some of the largest galaxies in the local universe. It was expanding into satellite galaxies long before the Confederacy could even think about doing so. The same could be said for Tenshi, it was doing well for itself expanding into Ventemir, Ouranir's twin galaxy. These two nations mostly competed with each other while largely ignoring the CoB and the other great powers.

The death of Klein Vay, the brilliant leader of Sagittarium, caused its expansion to stall. The nation heavily relied on his brilliant military strategy. For several decades they stayed without a Chancellor, until another leader finally managed to take his place, Felix Abedayo. This leader, while almost equally competent militarily, was far harder on the state-owned corporations responsible for Sagittarium's massive economy, causing economic decline. While doing little to inhibit Sagittarium's standing as political center of the Via Sagittaria, it gave the Confederacy the chance it needed to become more influential economically. As outside investors were barred from investing into the Sagittarian market, many went to go to the Confederacy instead. As expected, the economy of the Confederacy quickly grew to outshine the economy of the other powers in the galaxy.

Seeing the admission of another non-human power to what was increasingly becoming a diverse polity, Dotskgard decided to join the Confederacy in 35,009 CE. Dotskgard joined on several other conditions as well. Anamnesis, one of their major worlds, was to become the financial capital of the Confederacy. Given the Confederacy's decentralized system t the time, the proposal was embraced with open arms. A popular vote certified the moon as the new financial capital. This moon would replace the previous system of hundreds of localized stock-exchanges and departments with one centralized system. The addition of Dotskgard gave the Confederacy the largest population in the galaxy, barely ahead of Sagittarium.

The Empyrean, slowly being relegated to the dustbin of history with all of its colonies taken from it, was struggling to remain afloat. The newly democratic nation was plagued with all manner of corruption, quality of life was far lower than other nations in the galaxy, and its military was reduced to rubble, allowing for splinter groups to easily take control of Empyreal worlds. The Empyrean was very near to the status of "failed state." In a final act of desperation, The Empyrean joined the Confederacy, a nation it hated, in 38,109. Its former colonies joined in the same year. Aid almost immediately flooded into the country, allowing it to recover from the damages it took after the Great Empyreal Crusade.

This marks the point at which the Confederacy became the political center of Via Sagittaria. The only major nation capable of rivalling it, Sagittarium, was far behind the Confederacy in terms of economic output, industrial output, population, and soft power. As time went on, the Confederacy's policy of "expansion at all costs for the sake of peace" proved to be an effective strategy. When the Commonwealth of United Economic Nations first contacted the Via Sagittaria from Aylothn, the CoB was the first polity to be contacted, with others being contacted later.

Further Change

Almost all external nations viewed the Confederacy as the main player in the Via Sagittaria Galaxy. The early Lewis Nations as well as many of the Via Lacrimosan nations viewed the Confederacy as the main player in the Local Universe, overshadowing the Commonwealth due to its internal strife at the time. With the democratization and subsequent joining of Sagittarium in 41,184 CE, the Confederacy truly became the undisputed master of the galaxy. That same year, the combined energy usage of the Confederacy of Borealis was just enough for it to achieve Kardashev III status, the first K III nation in the Local Universe for millennia.

The Commonwealth's Eclipse

In 41,276 CE, the only other comparable power in the Local Universe, the Commonwealth of United Economic Nations, collapsed in what was known as the Commonwealth's Eclipse. This period is analogous to the Split of the Yohjan Confederacy, a period in which anarchy reigned in and around the Aylothn Galaxy. The Confederacy devised a plan known as, "Operation Raiaos," a plan named after a figure in Empyreal mythology, that would entail the addition of large portions of Aylothn into the Confederacy. The plan was popular among the civilian populace, but was ultimately abandoned due to the shear cost and loss of life that would accompany the acquisition of the galaxy. The Confederacy, instead, gave weapons to groups or nations fighting for democracy in the hope that they would willingly join.

As the closest nation to the CUEN, the CoB saw a huge influx of refugees from the nation, most notably Zythyns. Confederate embassies were flooded by individuals trying to leave the chaotic galaxy. These individuals were mostly admitted to the United Federation of Star Systems or Dotskgard simply due to their more efficient systems for admitting refugees.

Before the Eclipse, the Confederacy and Commonwealth were more or less equals. They occupied two of the largest galaxies in the Universe and spheres of influence fairly equal in size. The event changed the order of the Local Universe for many millennia afterwards. However, it was still a large blow to the nations close to the commonwealth. The sharp decline in trade required large numbers of companies and other organizations to entirely restructure their supply chains, hurting the economy of many places overall. Many relocated to the Confederacy, further growing what was already an incredibly large economy.

Neo-Pax Sagittaria

Starting in about 50,000 CE, what is known the Neo-Pax Sagittaria began, a period of sustained growth, expansion, and prosperity for the nations of Via Sagittaria. While it was by no means entirely peaceful, no major galactic or intergalactic conflict took place during this period. The Neo-Pax Sagittaria was a time of prosperity, but also of stagnation. The economy largely remained stable, growing at a slow pace compared to previous years. Growth and expansion were constants, assumed to always occur no matter the circumstances. Technology largely stagnated as well, thanks to the lack of need for anything new as well as the difficulty in advancing any further than what was already achieved. This time saw the admission of several other minor nations and regions.


During the Neo-Pax Sagittaria, the Confederacy tried multiple times to expand into locales outside of the immediate area around Via Sagittaria, almost all of which ended in failure. Prompted by Sagittarium, there were several interventions into the Via Lacrimosa Galaxy, all of which bared little fruit. While military action was fruitless, diplomatic action created a great deal of new allies. Large amounts of attention and diplomacy were given to The Lewis Nations, a group of nations created in large part by humans that left the Via Sagittaria Galaxy. While colonies or gaining members so far away proved difficult, diplomacy was relatively easy, with embassies built shortly after their first contact.

The only territory outside of the immediate area around Via Sagittaria the Confederacy secured was in Via Lacrimosa. Most of this territory was secured before the creation of the modern nations. Both the UFSS and Sagittarium had territory in this galaxy, however, it was never officially incorporated into the Confederacy until the early 50,000's. A former colony of Sagittarium, Rendell, was one of the few non-colonial polities admitted to the Confederacy in Via Lacrimosa.


The Neo-Pax Sagittaria saw many reforms to streamline the government and military. These reforms were designed to cut down on corruption and the influence of the wealthy in politics, a problem even in the post-Split Via Sagittaria galaxy. In large part, the noble class became the target of these reforms. In many parts of the Confederacy, where nobles still had power, restrictions on them grew to the point where they were nobility by title alone. Most affected by this was the Kaiser of the Konsortium and the Spielman Line of which the Kaiser was a part. Most people scorned the idea of even a symbolic monarchy and wanted it removed. By popular vote, titles such as "king," "kaiser," or "emperor" were officially banned. The head of both state and government needed to be an elected official. The remaining monarchical states were forced to reform themselves.

Other reforms included the definition of sapience. Different nations had different definitions, making things such as rights difficult to define. As the need for a standard set of rights grew, a debate in the Congress began. In the end, it was determined that sapient programs, by nature, were not "truly alive." There were a large number of reasons going into the decision. Everything from the inability for AI's to interact with the Aeterna Caligne and philosophical arguments to fear that another AI like Beatrix would arise again were reasons for the definition. There was another, far more selfish reason why AI's were not considered alive. During the Split of the Yohjan Confederacy, every single nation purged servers of sapient AI's solely because of Beatrix. Estimates vary, but upwards of 30 octillion programs were deleted during this time. Were the Confederacy to recognize these AI's as alive, it would have retroactively called its member nations the perpetrators of the worst genocide in history. Nations that have committed genocide would be dissolved under Confederate law, meaning that entirety of the Confederacy, apart from Sagittarium (more below), would have been reorganized from the ground up.

The Thalian Dispute

The one nation that did not ratify the definition was Sagittarium. Of the many Sagittarian representatives, a handful of them were even androids themselves, a model known as Thalians. When the definition passed, Confederate troops forcibly removed these representatives from Congress, as they lost the ability to even have a seat. Immediately, Sagittarium sent troops of their own, landing on Thalsiedeln with the intent of allowing their representatives to continue serving. The landing caused the Congress to evacuate and tensions rapidly mounted. Confederate troops surrounded the Congress Hall to prevent reentry of the representatives or the entry of the troops from their homeland.

The Sagittarian Parliament assembled immediately and just as quickly proposed dozens of different bills. Some called for unconditional succession, some called for the troops to capture the Congress hall, some called for peaceful resolution, and many called for the rejection of the new definition. The Chancellor of Sagittarium, as supreme commander of the military, immediately began mobilizing Sagittarian troops, not with war but with an embargo in mind. She cut off the galaxy from Nocturne, its central black hole. Tensions continued rising as the United Federation of Star Systems placed large numbers of troops on the Sagittarian border with the Empyrean doing the same. The Confederate Government tried to order both sides to stand down and Sagittarian troops to leave but the attempts failed.

Many Sagittarian citizens were outraged. Many were alive when Sagittarium was not a democracy. To see the Confederacy to act so against democratic principle made them furious. The Sagittarian government issued an ultimatum, they would allow the representatives to continue serving, or Sagittarium would secede. After a month of tense negotiations, a compromise was made. Confederate nations were allowed to set their own standards and the definition would not apply to past machines. The only requirement was being able to pass a "Turing Test." The dispute not only gave Sagittarium the freedom to define what its people believed to be the proper definition of sapience, but also set a precedent allowing many decisions based on ethics to be left up to the member-states themselves.

Xeno-Artifact Trade

Main Article: Abnormal Commodities Exchange

Via Sagittaria and its surrounding galaxies were home to the most recent Kardashev III civilization. At a score of about 3.2, this civilization, called The Triumvirate, was truly widespread. Artifacts from this civilization extend across not only Via Sagittaria, but every nearby galaxy including Via Lacrimosa. The Triumvirate left behind large numbers of advanced artifacts, most of which were reverse-engineered from the even earlier Sedrua. These artifacts ranged from more efficient warp drives to enigmatic pieces of technology that defy explanation even to this day.

The Confederate Government decided to allow the extraction and research of these weapons to be conducted by the private sector, with the government only stepping in when a weapon is uncovered. The idea was to boost technological advancement while allowing new technologies to be immediately available on the market. As a result of the privatization, a market, called the "Abnormal Commodities Exchange" formed. While at first it dealt with exclusively rare artifacts from the Triumvirate Civilization, it soon began trading rare materials such as Eitr and, more recently, select Thavmium smuggled out of the Ambrosia Galaxy. With time, anything that was outside of the realm of understanding could be purchased. To this day, the ACE is the largest exchange of its kind, attracting investors and sometimes even governments looking for useful materials.

The Intergalactic Council

Main Article: Intergalactic Council

In 50,286 CE, leaders from the Commonwealth, Confederacy, and Lewis Nations met to form what is known as the Intergalactic Council, an organization meant to make coordination and humanitarian efforts much easier. It was originally meant to have a small number of troops to enforce peace in war-torn areas, however, the idea was abandoned in favor of simply rotating which country would have a special "Intergalactic Corp" that would act as the military of the Intergalactic Council.

The organization handled a large number of international issues. It was able to operate across international borders and was therefore able to investigate secretive international organizations such as Omnite, The Hand of Eris, or L.A.G.G.A. Apart from acting as an international police force, the Council facilitated diplomatic relations by offering a platform for nations to settle disputes. The Intergalactic Council, however, had little power at all to enforce the resolutions it made. It mostly remained as an international criminal justice organization until the War of the Ancients began in 87,699 CE.

The War of the Ancients

Main Article: War of the Ancients


The Neo-Pax Sagittaria came to a sudden end as the War of the Ancients began. The Confederacy set its sights on sections of a fertile galaxy called Zalanthium Galaxy. Unknown to the Confederacy, much of the previously empty area was already claimed by the Quintet Puontari Federation, an ancient civilization over twice as old as the Confederacy at the time. The Federation met with Confederate diplomats and the Confederacy withdrew from the galaxy in 87,699. However, due to special treatment the United Federation of Star Systems had due to various treaties, it was not required to leave when the Confederacy did. The QPF attempted to diplomatically convince the UFSS to leave, but these attempts failed. The UFSS explored large portions of the galaxy while seizing many artifacts that rightfully belonged to the QPF. The Confederacy could do little about this as what the UFSS was doing was not illegal under any treaty.

These artifacts flooded the markets. Large numbers of people made large sums of money from the selling of these artifacts to ACE markets. There was every incentive to remain in the Zalanthium Galaxy, and little reason to leave. The leaders of the UFSS saw no issues with the seizure of these artifacts. In fact, they believed that "asserting dominance" was a foreign policy win and used their ignoring of the QPF's diplomacy as the fulfillment of a campaign promise.

The Vault's Incident

The Vault's Incident started as many other seizures of artifacts did. UFSS soldiers boarded a suspicious space station, named the Vault of Secrets, with the intent of raiding and selling its contents. The UFSS believed these artifacts to be from other ancient civilization, such as Sedura or the Triumvirate and, as usual, ignored QPF claims over the station. Soon after boarding, they found that it housed hundreds of dangerous xeno-artifacts, as well as billions of personnel in hibernation. UFSS forces in the region also observed the immense power-output of the Vault. After a brief call with the military commanders on Thalsiedeln, the troops were authorized to remove all artifacts from the Vault while a team of scientists would analyze the power source at a later date.

As the troops began taking artifacts, The Vault then began its automated defense protocol. Automated weapons were highly feared within the Confederacy, causing them to immediately request for not only mere reinforcements, but the use of a black hole to destroy the vault. A high-ranking general approved the destruction of the Vault as consistent with the anti-AI directives of the CoB. Large numbers of drones and soldiers were sent into the Vault of Secrets, intent on disabling it at quickly as possible. Some time later, a black hole would be dropped into the center of the vault that would tear it apart regardless of the material it was made of.

At this point the QPF activated several of the artifacts on board to slow the Confederate advance into the ship. These weapons proved effective and greatly slowed the advance. Eventually, soldiers made it to the Eternal Battery powering the Vault. EMPs and nuclear warheads made short work of it, causing the Vault to become unstable as several of its systems began shutting down. For several weeks, the Vault remained this way. The QPF quickly made it to the Vault and managed to evacuate before hailing the Vault of Reason, a larger Vault designed for more storage. They had the courtesy to warn the UFSS of its destruction, however the UFSS decided that it was a false warning. As forces continued advancing against its defenses, the Eternal Battery was destroyed, and in only hours the Vault exploded with force equal to that of a massive supernova.

Federation Assault

After some time, The QPF decided to punish the UFSS for destroying their most valuable Vault. To do so, they released a super-weapon known as the Celestial Plague, a collection of truly large numbers of organisms and machines designed to lay waste to large areas in little time. Shortly thereafter, they activated a tactical artificial intelligence named POLIKY, one similar in purpose to the infamous Beatrix. Completely aghast at the usage of automated weapons, the Confederacy immediately had the entirety of its military mobilize, every single paramilitary organization mobilize, and began talks with other nations in the attempt to convince them to join in mobilization against the QPF. The QPF advanced its own military causing The War of the Ancients to begin in 88,073.

It was not long before fear gripped the CoB as report after report of QPF victories came in. The Confederate mobilization turned into a defensive war within the decade as the advanced units of the QPF pushed into the Confederacy. Large numbers of individuals fled to the core of the Via Sagittaria to flee the front as well as the Plague. Thousands of wormholes were shut down to quarantine areas of the galaxy effected, significantly increasing travel times for both QPF and Confederate forces. Soon, the war would reach its first stalemate in which an equilibrium was met. The QPF had a large number of units head to the Ambrosia Galaxy during the war, buying the Confederacy precious time in which it could further strengthen its military.

Ouranir and Ventemir were hit hard by the conflict. The Celestial Plague and QPF units caused great damage to them, in particular to the Ouranir Galaxy. The nations within scrambled to defend themselves, often without the support of the main Confederate military. For over a century this assault continued until these units were re-positioned to attack the Ambrosia Galaxy to claim resources for its usage. The brief respite prompted the State of Tenshi to use the time to refurbish powerful craft left behind from the Triumvirate Civilization. These powerful devices would prove crucial to the eventual success of the Confederacy.

Further Escalation

When QPF forces began focusing entirely on Via Sagittaria, the Confederacy soon began losing territory on all fronts. More and more people fled to the center of the galaxy as the Confederacy's border retracted. Military leaders had no choice but to use the same methods the QPF did. They reactivated a copy of the AI Beatrix in 88,117 CE and they released specially breed Pestelentia Pestelentia individuals into areas controlled by the QPF. The P. Pestelentia, more commonly known as The Pestilence, is a naturally occurring species native to Via Lacrimosa capable of spreading through space. These specially-breed individuals were created to quickly reproduce and to target military ships as well as have heightened aggression to space-faring organisms not of their species.

The Commonwealth and other members of the Intergalactic Council noticed the desperation of the Confederacy and a meeting was held. During this meeting, the Commonwealth, Drusidia, and Amme decided to aid the Confederacy. These three nations devised a plan to attack the QPF while it was occupied in the Via Sagittaria. The Commonwealth in particular aided greatly to the war effort, developing an AI of their own, named Hindsight. Drusidia and Amme, working together, also created a super intelligence as well, Vignette. The only way to effectively fight in the war, it seemed, was to possess ludicrously powerful machines as mere individuals could not even begin to comprehend the scale at which events were happening.

In response to Drusidia and Amme joining the war against the QPF, Mahou and Rune-Err declared war on the two, largely preventing them from aiding the Confederacy. This meant that it was the Commonwealth that did the most to help the struggling Confederacy. Several of The Lewis Nations also became involved, however, their contributions were mostly in the form of loaning weapons and materials as they did not want the war to spill over into their domain.

The Battle of Ego'is

Main Article: The Battle of Ego'is

The Battle of Ego'is was the most important battle during the War of the Ancients. It took place around the last remaining Hyperlane leading from Thalia to Thalsiedeln in 88,289 CE. Were this lane severed, Sagittarium and the rest of the Confederacy would be cut off from each other. The war would have been a decisive victory for the QPF and there would have been no hope for recovery.

As Quintet ships slowly made their way to the center of the hyperlane, the Confederate generals instantly knew what losing this lane would mean. The United Federation of Star systems had to abandon key systems, such as Thalsiedeln, for the sake of defending this link. They gathered every ship they had. The State of Tenshi, Sagittarium, The Diunity, Dotskgard, Drusidia, and Amme all had ships participate in this battle. The commonwealth simply could not access the hyperlane and could only helplessly watch what could have been the end of the Confederacy. Every single available powerful Artifact found in the Ventemir Galaxy was also deployed, most of which were housed in museums or storage facilities due to their archaeological significance.

When the QPF ships made it to the lane in late 88,613, the battle began. The whole galaxy held its breath as the battle raged, both sides knowing of its importance. After three incredibly close calls, the government authorized usage of the ERS Moon Signal. This artifact from an ancient civilization was capable of imbuing any number of space-craft with the conscience of a sapient being. However, being designed by a hive-mind organism, required several billion pilots. To pilot the ERS Moon Signal, These pilots would ultimately have their conscience ripped from their physical bodies, killing them in the process. The pilots would then, collectively, pilot these crafts with as much skill as the artifact's creators. The main issue was finding several billion individuals. In what would later become one of the most controversial decisions of the war, three billion civilians in the vicinity of the battle were randomly selected, kidnapped, and ultimately killed to pilot the Moon Signal.

With this new weapon, the Battle of Ego'is turned in the favor of the Confederacy. They had trillions of ships operate in perfect unity, capable of matching the expert movements of POLIKY. By the end of 88,616, the QPF was pushed well over a lightyear away from the hyperlane and they withdrew their forces. The Moon Signal and its pilots would remain in service protecting the hyperlane until the end of the war.

End of the War

As the war dragged on, the QPF slowly lost their gains in Via Sagittaria. Large amounts of resources went into the war and dozens of their most valuable Vaults had been destroyed. This combined with the fact that they were almost entirely unable to touch any other major capital world caused morale to take a huge hit. Not just soldiers but citizens grew tired of the war. While they were still "winning," the Confederacy was by no means weak. It had caused great damage to the QPF including a large number of civilian casualties. They were not fighting a war of survival, but of aggression, making it much more difficult to keep up morale.

The war ended in 88,805 as a ceasefire. The growing power of the Intergalactic Council, caused by numerous nations longing to aid the Confederacy, was another major component in the ceasefire. Both sides were damaged, but the Confederacy was far more so. A large number of its wormholes were destroyed, many hyperlanes were destroyed, and large numbers of worlds lay abandoned or destroyed, never to house anyone again. The damages caused by the war remain even to the present day. Regions of the galaxy have been largely sterilized by not just direct attacks but also the Celestial Plague and various species of Pestelentia. Partial Birch Planets such as Mili and Nocturne saw a huge growth in population, causing construction to resume on these bodies.

Reconstruction and Post War

Immediately after the war, the United Federation of Star Systems was almost dissolved. Its history of aggressively starting wars and its imperialist tendencies caused the deadliest war in history. After a long trial, it was decided that the leaders would be stripped of their positions, the UFSS's special privileges revoked, and it would create provisions requiring that the Confederacy has the final say in all colonization attempts. The Confederacy required for emergency elections to take place in the Federation and for the next five centuries it would regularly audit the UFSS and it had the power to force further emergency elections.

Sagittarium, while mostly intact, was still dealt a huge blow by the war. To deal with the economic downturn, Sagittarium opened up to the Neo-Terrans and created an economic alliance in which Sagittarium would exchange materials for support. Sagittarian companies were encouraged to use cheap Neo-Terran labor as well. For the first time in history, immigration between two major galaxies became common as the two nations integrated their economies. The Neo-Terrans gained access to the lucrative Confederate markets while Sagittarian companies gained access to the equally lucrative Via Lacrimosan markets. Neo-Terran immigration was so common that they began swaying elections to the point of reverting Sagittarium to its anthropocentric past. With just enough humans in power, a renewed sense of nationalism with the QPF as the scapegoat, and a Chancellor willing to "adopt a different system" Sagittarium reverted to its classical form. A classical form defined by authoritarianism above all else. Confederate nations desperate to make use of the untouched Sagittarian infrastructure mostly ignored the shift in governance. Condemning Sagittarium would be the biggest foreign policy mistake for a Confederate nation at the time.

Governments, desperate for repairs, had to turn to external organizations for assistance. Organizations from paramilitaries to corporations to organized religions were promised systems and bonds if they would repair things such as hyperlanes, wormholes, and communication nodes. Foreign organizations, mostly from Herschel Space and the Commonwealth, were also hired. Reconstruction was a slow process, even with foreign investment and assistance. The State of Tenshi joined the Confederacy in 88,806 CE in an attempt to gain stability.

Shortly after the War of the Ancients, the Tenshin Dispute began. The conflict was a rebellion in which much of the nobility, headed by the Sakagami House, began to actively rebel against the State of Tenshi. The rebels, receiving support from the Neo-Terrans, were able to split away from Tenshi and form the Entente of Ventemir, causing the Ventemir Galaxy to come out from Confederate control, further damaging the economy. The State of Tenshi began to use their vast stores of weaponizable artifacts as they desperately attempted to regain control of Ventemir. Artifacts such as the Moon Signal and Last Waltz were mostly just used in what was essentially state-sponsored terrorism. The conflict spilled over into the Ouranir Galaxy as the Sakagamis, with the support of not only the Neo-Terrans but also the Alkan Intendancy, another monarchical nation, began raiding the galaxy. The Intergalactic Council sent a fairly large number of troops into Ouranir to help stabilize the region, but the conflict would continue. Most historians cite this as the beginning of what is known as Jezebel's War. It would remain relatively in the background as the Confederacy focused on fixing Via Sagittaria over two relatively small galaxies.

Jezebel's War

Main Article: Jezebel's War

The accession of Jezebel II to the throne of Drusidia was a major turning point in Neo-Terran and Via Sagittarian history. Her aggressive imperialism, unlike her forebears, was not targeted at her home the Via Lacrimosa Galaxy. Fueled by one of the most intense manifestations of The Blessing of Mars, she began sending more and more soldiers into Confederate space under the guise of "reconstruction effort." Most of them were stationed in Ventemir, but many also resided in Sagittarium in numerous military bases near to major worlds.

Already, her predecessor caused a conflict in Ventemir, but this was not satisfying to Jezebel in the slightest. She had her eyes set on making the Confederacy, or at least some of it, into a vassal, allowing the Neo-Terrans to ascend from their relatively backwater position in the universe. Economic domination was not enough for her and neither was merely taking Ventemir for Drusidia, total control would be all that satisfied her. The Via Lacrimosa Galaxy was relatively peaceful, allowing her to divert large numbers of troops into the areas around Via Sagittaria. As Sagittarium became increasingly authoritarian and as the people of Ventemir looked to the Neo-Terrans for support, it began gaining huge amounts of influence.

In 89,012 CE, the State of Tenshi used the TRS Last Waltz to destroy a Neo-Terran base in Ouranir. A nobleman happened to be residing in the base, greatly enraging the Empress and her people. The large number of Neo-Terran immigrants were outraged, despite leaving Drusidia for a better life, many of them hated the fact that they were killed. The Confederacy motioned to sanction the State of Tenshi rather than support them, greatly hurting its standing as well as its calls for war. Rather than capitulate, Tenshi petitioned for the support of the Fusion of Crowns and Omnite, two organizations which have very poor relations with Drusidia. When both organizations pledged to support Tenshi, Tenshi gave both generous funding to begin fighting the Neo-Terrans.

In response, the Neo-Terrans funded groups of their own to disrupt Tenshi. Not only did they fully support the newly established Entente of Ventemir, but also pro-democracy organizations in the monarchical Tenshi. This soon evolved into a full-scale and thinly-veiled proxy war involving vast numbers of soldiers. Eventually, Sagittarium began supporting Drusidia with troops of their own. Meanwhile, Rune-Err began supporting Tenshi for the sake of undermining their long-time enemy Drusidia. More and more nations began joining, often in contrary ways to various treaties signed. Even within the Confederacy, some nations ended up at odds with one another.

By 89,013 CE, Neo-Terran and Tenshin units were actively fighting in a full-scale, yet undeclared, war. Tension gripped the galaxy as it seemed the Confederacy would collapse. Sagittarium threatened to leave the Confederacy as more and more nations took sides in the ever-expanding conflict. After several decades of fighting and dozens of close-calls involving various nations, Jezebel was thrust out of a window and fell to her death. Drusidia fell into a civil war and it seemed that Jezebel's War was over. Despite being relatively short, the conflict proved to have a lasting effect on Confederate policy. Once Drusidia retracted their troops, every nation pulled out of the conflict. All at once, the tension gripping the Confederacy seemed to diffuse.


The Confederate Government had to force both Sagittarium to hold emergency elections and to expel the vast majority of human politicians serving. All of them were heavily under the influence of Drusidia. Various leaders were deposed, many of which were then convicted of war crimes. Its use of refugees as shields, unlawful propaganda, and abuse of natives in the Via Lacrimosa caused the Confederate member-states to vote to revoke autonomy from Sagittarium for the next 5000 years.

The United Federeation of Star Systems, for its part in causing the War of the Ancients, was also forced to hold emergency elections. Its ability to operate military assets without Confederate approval has been revoked with no return for them in sight.

Other nations also faced reform, one of which being Tenshi. While being a monarchy, it had to allow for local elections and had to hold a referendum in all territory it controlled in the Ventemir Galaxy. Territory which voted to remain in Tenshi was allowed to stay in Tenshi, while territory that voted to be a part of the Entente were allowed to stay in the Entente. This allowed for peace to finally enter the galaxy once more (even though the border between Tenshi and the Entente is one of the tensest in the universe).

Via Lacrimosan Invasion

The Confederacy then turned its sights on Drusidia. As it was in a civil war, the Confederacy managed to easily occupy the nation. Once occupied, the Confederacy had the proper emperor throned, reforms passed, and equality enforced. In short, the Confederacy forced the emperor to renounce most of the tenants of Neo-Terranism, making him swear to protect the rights of all species regardless of biology. The Confederacy removed most of their assets after a century of occupation. To this day, the Confederacy has large military bases near to various Neo-Terran core worlds to remind them that they are not invincible.

Contemporary History

After the war, the Confederacy entered a slow period of recovery. Its debts slowly reached their peak and started declining while the population recovered fairly quickly by 88901. The celestial plague, and to a lesser extent The Pestilence, was still rampant in the galaxy. The organizations that were contracted to rebuild infrastructure shifted to dealing with the plague in what ended as a successful containment. While the satellite galaxies were hit harder by the plague, it was still largely eradicated by 95,000. The Pestilence, while adapted to surviving for long-term periods as an actual species easily out-competed the Celestial Plague, something not created with functioning in an actual ecosystem in mind.

Trade has continued increasing with neighboring nations, most notably with the nations of the Via Lacrimosa Galaxy. The newly formed government of the Neo-Terran Intergalactic Hegemony was far more amicable to its neighbors, allowing for trade to significantly increase. With increased trade came increased economic output in the Confederacy and increased quality of life in the Hegemony. Despite the Hegemony being a monarchy, the Confederacy has established many treaties with them ensuring mutual independence. The alliance has only been deepened by their mutual hatred for the Quintet Puontari Federation and its recent positive relations with the Commonwealth. The resulting strained Confederate and Commonwealth relations have many worried that their alliance may fall apart.