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Overview
Major Political Divisions
History
Military


The Greater Martial Consilium (G.M.C.) (usually referred to as the GM) is a large monarchy located primarily within Martial Space in Via Aylathiya as well as portions of Ventemir. Made up of of five duchies, one seigniory, and one grand duchy. The G.M.C. has influence over 41.5 billion stars and a combined population of 80.8 quintillion individuals. For a nation of its size, its population is somewhat low; similarly-sized nations often have many more inhabitants. The Consilium has developed a cohesive internal market and Hyperlane network. It is the youngest nation to be considered a superpower at 2,179 years old, although its designation as such is hotly debated. Its large size and impressive strength are thanks only to the continual habitation and development of Martial Space for the past 100,000 years.

The modern Consilium is the third in a series of united Martial states in history. It was established by the Treaty of Hiroseh originally as a trade union. After almost one thousand years of this, the Duchies were so integrated that they were essentially one nation. The various dukes within Martial Space took note of this and decided to officially unite under one banner. Once united, the various monarchs would be able to further their power on the galactic scale far more effectively, causing them to sign the "Second Treaty of Hiroseh," officially creating the Greater Martial Consilium in 97,821.

The duchies composing the Consilium were founded on the ideals of Neo-Terranism, the belief that only certain species are truly sapient based on mostly arbitrary characteristics. Neo-Terranist belief has been largely reformed throughout the ages, and, as of late, is more akin to a political philosophy centered on individualism. The modern GM government recognizes all sapient species as sapient, even if the populous is slow to accept what they call "aliens." The government spends over 13% of its GDP on the military, by far the highest ratio of any nation nearby. As a result, its military is widely considered to be unmatched by most of its neighbors.

The space making up the Consilium, for much of its history, has been a set of nigh-constantly fighting monarchies all descended from the Triumvirate Civilization after it finally collapsed in 23,333 CE. Afterwards, it was replaced by the Neo-Terran Co-prosperity Sphere. Martial Space would once again reunite once under the Dominium of United Duchies in 60,134 CE. The last "united" nation of Martial Space is the modern GM, with other Martial nations having its emperor as head of state instead of government. Nations once under the control are considered to be in Martial Space, meaning that nations not part of the Consilium, such as the Fusion of Crowns, Rendell, Krystallaus, have similar cultures, heritage, and government systems to the GM.

United, the Consilium has become a major power. In recent years, it has opened itself up to various international organizations such as the Intergalactic Council. Its recent opening to international organization and trade allowed the quality of life to increase greatly for the average GM citizen. While reforms to make the country democratic are likely a long way off, other recent reforms have made the nation far less hostile to non-humanoid species. As quality of life rapidly increases, for the first time in history, its region could be considered fully developed.


Greater Martial Consilium


Greater Martial Consilium

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DEMOGRAPHICS

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Founded
97,821 CE
Fell
-
Kardashev Type
3.098
Major Worlds
Scipio, Demiurge, Tzair, Callithyia, Idarte, Crusch, Err, Seppun


GOVERNMENT


ECONOMY

Type
Imperial Feudalism
Economic Type
Feudal Capitalist
Democracy Index
181/1000
Size
7.18 octillion Fex (16 septillion C-Units)
Equality
Highly Unequal
Scarcity
Usually Post-Scarcity
Military Status
Superpower (contested)
Economic Status
Local Power

Government Overview

The Greater Martial Consilium, is a unitary state under a magocratic monarchy. Imperator Sebas is the current head of state and government. As for political divisions, the Consilium is divided between one grand duchy, four duchies, fifty-six margravates, twelve realms, four independent counties, and one seigniory. Each duchy has one species it represents known as the "dominant species." Humans rule the Grand Duchy of Drusidia, Vexlores the Duchy of Rune-Err, Gainge the Duchy of Amme, Farlas the Duchy of Mahou, and Demi-Vexlores the Duchy of Vrch. No particular species controls the Seigniory of Vrch. The Entente of Ventemir is only partially under the control of the Consilium; it would be a second grand duchy if fully admitted. Were it fully admitted, the Entente would be the seventh duchy and renamed to the "Duchy of the Four" in reference to its four member-species (Humans, Atlins, Orcubor, and Legions).

As a magocratic monarchy, the GM is ruled by individuals capable of using Thaumaturgy called Magi. The more powerful a Thaumaturgist is, the higher their rank. After some time, the most powerful magi families would come to rule the duchies. Due to this high concentration of Magi within the GM, the government cannot maintain its rule through force alone. Cooperation with local governments and power structures is essential for the government to maintain its dominance over the vast amount of territory it controls. Communities that demonstrate loyalty to the emperor are allowed to impose their own taxes, maintain their own laws, and are occasionally exempt from paying tribute to the central government. The most effective emperors have balanced the interests of the various factions within the GM including local governments, the nobility, the merchant classes, and the military.

Political Divisions

Main Article: Greater Martial Consilium/Major Political Divisions

Central Government

The central government, based in the Grand Duchy of Drusidia, is itself divided in two branches. The two branches are the Senate and the Dynasty, both of which possessing their own powers and responsibilities. Since the War of the Ancients, this balance of power had been roughly the same due to a document known as the "Edict of Decency." This document, written by Imperatrix Wren, is meant to be a binding document. Despite the near absolute power the emperor wields, it has only rarely been violated as it would be thoroughly unwise to do so.

The Dynasty

Main Article: Verres Dynasty

The most powerful family line, called the Verres Dynasty, rules Drusidia and has the emperor at its head. Unlike the other noble lines, the Verres Dynasty is not made up of one bloodline but every noble bloodline at once. Anyone descended from any GM noble, no matter how distant, can be inducted into the Verres Dynasty.

The Emperor (Imperator) of the Consilium has an almost divine right to rule as sanctioned by the Blessing of Mars. The Blessing of Mars is a phenomenon in which the collective consciousness of every single previous emperor, called "Mars," selects the next ruler. Any descendant of the first emperor, also referred to as Mars, can be blessed, granting them the powerful thaumaturgical abilities needed to assert their dominance over the other interests in the government. As such, the emperors are essentially deified.

The dominance of the emperor is based on their ability to lead the diet as well as their ability to consolidate power from other institutions. The emperor is the chief authority in the nation and has the right to declare war, ratify treaties, and negotiate with foreign leaders. While originally the emperor's power was far more monarchical, since the end of Jezebel II's reign, it has become increasingly constitutional; with well-defined powers and limits on said powers. While the emperor is the highest authority within the GM, they are held accountable by the interests of other institutions and powerful individuals.

While the emperor is a powerful thaumaturgist, often the most powerful in the galaxy at any given time, their practical source of authority comes from the military. Maintaining such a vast nation is impossible for even legendary Magi, let alone a single individual. The military is paid by the imperial treasury and is kept loyal by access to these funds. Upon the succession of a new emperor, they must quickly gain the respect and trust of various generals and nobles. While emperors are usually legitimized by the Blessing of Mars, particularly weak instantiations of the Blessing are said to betray a low confidence by Mars in that particular emperor. Occasionally, the emperor needs to prove their worthiness to rule only to then be able to effectively rule the GM.

The Emperor does not have the right to pass laws but can sign edicts which are essentially equivalent to the executive orders found in democratic governments. These edicts must operate within the confines of the law and are executed by the Diet, the emperor's cabinet.

Directly beneath the emperor is a group of 4,096 individuals known as Censors which are responsible for the operation of various bureaus and agencies. Together, the Censors form a council known as the Diet. The Diet is essentially a military body that is responsible for running the justice system, internal policing, and otherwise maintaining the authority of the emperor. Independent from the military, the Diet is free to engage in small-scale military conflict or the creation of expeditionary forces that answer to the Diet instead of the military.

The Senate

Main Article: Martial Senate

The Senate comprises 105 individuals known as Autarchs which each represent the interests of the various factions within the Greater Martial Consilium. The title of "Autarch" is granted by the Senate itself to powerful individuals within the GM to facilitate communication. While their are far too many local interests for each one to have an Autarch, the most powerful institutions (save for the Consortiae) each are represented in the Senate.

The most powerful Autarchs, the Dukes of the GMs various duchies, have a disproportionate sway over much of the Senate; their votes each determining or influencing the voting of dozens or other aligned Autarchs. Plebeians and plebeian organizations, even if they are powerful such as the merchants, are not allowed to become Autarchs. The rest of the Autarchs are mostly Margraves, the heads of certain orders of Palladins (more information below), and other classes of noble. There are 3 Autarchs that are foreigners. Two are from the Entente of Ventemir and one Krystallaus. These nations have influence over the GM and, in exchange, the GM has peaceful relations with them.

The Senate is responsible for passing laws and managing the central bank of the Greater Martial Consilium. Additionally, the senate appoints members to the Diet if the emperor is unfit or otherwise unavailable. The Senate gains legitimacy through its representation of the GMs powerful groups. Ignoring the Senate would be a fatal mistake for either the military or the emperor, causing its will to be unofficially absolute. Its control of the central bank also forces the merchants to obey its will, making the Senate the de facto most powerful organization within the GM.

The Military

The military was originally formless with no permanent command structure save for the nobles whose troops they contributed to it. At any given time, the military was merely an alliance of thousands of nobles across Martial Space that could succumb to infighting at any time. There was little standardization, coordinating troop movements was an arduous task, and disagreements amongst nobles would greatly hamper the effectiveness of this early military.

After the creation of the Dominium of United Duchies, influence from Tenshi and its much more structured military would cause Martial military forces to change. As they modernized their militaries, a permanent standing force was developed, equipment standardized, and the nobles largely removed from their positions within it. Nobles would still be able to draw on their local populace for military units, however. The combined military might of Martial Space at the time arguably made the Dominium the most powerful military in Via Aylathiya while it was in place.

Even as the Dominium fell, this structured military remained in tact. For a time, Drusidia, the Duchy it was based in, would become a Junta state with a puppet emperor in charge of it. Eventually, the Martial Senate would form as powerful nobles from across Martial Space united to keep the military in check. During the Senatus-Generalis War, lasting from 76,317 CE to 76,944 CE, the military was subjugated and its leaders killed. The modern united Martial military formed at this time, with various Senators, now called Autarchs, taking the reigns from the generals. Today, the Autarchs have largely become generals as the noblity's ability to raise their own armies have been eroded by policy put forth by the current emperor, Imperator Sebas.

Branches

Branch Description Force Type Percentage of Budget Used
The Garrison (Vigiles) The Garrison defends GM core worlds such as the capital. They are made up mostly of volunteer soldiers deployed across the Consilium. The Garrison is by far the largest of the military branches at over half of the total budget. This branch also operates as a sort of police force. Mostly Space Craft. There are large numbers of soldiers stationed on planets around the Consilium. 50%
The Mages' Army (Exercitus Magicus ) The Mages' army is a large collection of Magi and other magic users. Every individual capable of using magic born in the Consilium is required to serve in this army. This Army is by far the most powerful branch of the GM army and is responsible for most of its military gains. Magi and Transports 21%
The Navy (Classis) The Navy fields large flag ships over 1.5 kilometer in length. These ships are ludicrously expensive to build for the relatively resource-poor Consilium, forcing them to rely more on quality than quantity. Naval ships often have far more power than the average ship employed in the GM military, many of them possess thaumaturgic weaponry. The largest ships the Consilium fields. Various overseers for them. Magi to operate certain weapons. 10%
The Vexlorian Guard (Vigilum Vexlorum) The Vexlorian Guard is a collection of soldiers responsible for guarding the Duchy of Rune-Err, home of the Vexlores. Unlike other branches, the Vexlorian Guard is controlled by the Archduke of Rune-Err rather than the emperor themself. The Vexlorian Guard has access to a unique form of thaumaturgy called "Runic Thaumaturgy." It is mostly for self-defense; however, it has been used numerous times as an offensive force. Vexlorian Soldiers. Runic Thaumaturgists. Transport and Battle Ships. 10%
The Auxiliary Force (Auxilia) The Auxiliary Force is a general purpose force comprised of foreign volunteers, prototype ships, and it manages the various superweapons under the control of the Consilium It is essentially the miscellaneous branch with no specific focus. Varies greatly. 5%
The Kaibutsūm The Kaibutsūm are a genetically modified species first created while the GM had a large amount of Tenshin influence. This species is adapted for one thing, sieges. Instead of wasting soldiers when conquering planets or stations, they issue an ultimatum before sending in these merciless, cheap, quickly breeding, and deadly creatures. They usually cause large amounts of auxiliary damage, thus causing them to have limited use. They are often deployed against rebelling worlds. "Automated" fighting forces and freighters to move them. Handlers for the Kaibutsūm while they are in stasis. 4%

The Consortiae

The Consortiae (Called "Zaibatsu" until recently) are large industrial and financial conglomerates whose size and scope allow them to have significant power within the Consilium. Comprised entirely out of plebeians instead of the nobility, the rapid increase of power the Consortiae represents the Consilium's transition to free-market capitalism and the consequential increase in power of the merchant classes.

Having resisted any attempts to reform them out of existence, the Consortiae have proven to be an integral part of GM governance.

Structure

Their general structure is a family-owned holding company on the top, with a bank which financed the large number of subsidiaries each owns. They were based on the Tenshin model for control over their largest company, Takanashi Antimatter.

The Consortiae are the heart of the GM economy, they themselves controlling over half of the nation's GDP. In many cases, their power rivals that of even certain margraves. In many cases, the Central Government and Military have no choice but to comply to demands put in place by the Consortiae, especially if the majority of them support a given position. While having no official power, their influence is obvious and essentially a de facto part of the government.

The Nobility

WIP

Local Governance

Local governance varies wildly, ranging from the plutocracies or juntas controlled by the Consortiae or Military, to democracies and commonwealths controlled by the people. Generally, planets within the duchies are constitutional fiefdoms ruled by a mostly symbolic noble and a parliament. What qualifies as "local" varies wildly. Occasionally planets, star systems, or large tracts of space hundreds of light years across qualify as "local." While in other instances there is room for dozens of local governments in the same system.

Major Species

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Humans

  • Homeworld: Aegyn
  • National Affiliation: Drusidia
  • Unique Attributes: Possession of The Blessing of Mars

Humans are the premier and founding species of the Consilium. They make up 26.7 percent of the population and are, by far, the most influential species within it. Over two thirds of all the emperors have been human. Other government positions, such as ambassadors to other nations, are also far more likely to be Human. Unlike most Humans in the rest of the local universe, Martial Humans possess six digits on each limb. They are, on average, shorter, more likely to posses thaumaturgic abilities, more likely to have heterochromia, and generally naturally appear more gaunt than the average human.

Humans in Martial Space, in addition to the higher rates of thaumaturgic abilities, are far more likely to develop an ability to use an ability known as The Blessing of Mars. While responsible for choosing the emperor, the Blessing of Mars acts as a single heritage for all humans in the galaxy. In addition to creating a strong cultural and national identity, the Blessing of Mars is known to subtly influence behavior of a small number of individuals in pursuit of an as of yet unknown end.

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Vexlores

  • Homeworld: Err
  • National Affiliation: Rune-Err
  • Unique Attributes: Controls Holo's Ring, the source of Runic Thaumaturgy.

Vexlores are another major species of the Consilium. They are the second most common species within it. They are bipedal humanoids with similar anatomy to their human counterparts. Throughout history, they had rivaled Humans as the premier species of the Consilium and, at virtually equal populations, may once again rule as emperors. When the first Martial nation collapsed, they would go on to become the dominant species of the Martial Space using their numerous advantages, one of which being their possession of the Holo's Ring.

Holo's Ring is a large mega-structure left behind from an ancient civilization. It has not been fully functional throughout most of its history. The Ring is covered in a series of runes that have been modified to serve the ends of Rune-Err, the duchy of the Vexlores.

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Gainge

  • Homeworld: Demiurge
  • National Affiliation: Amme
  • Unique Attributes: Possesses an ancient megastructure around the black hole known as Demiurge.

Gainge are an artificial near-human species native to the region around the Demiurge black hole. Through the usage of extensive genetic modification, they made themselves appear more human than their original form. The intention was to gain favor with the humans in Drusidia and it worked exactly as intended. As a result, Amme and Drusidia have the best relations of any of the Duchies and have never once betrayed each other throughout history. They view each other as "sister species."

As far back as their records extend, the Gainge have lived on the surface of a Birch Planet in the center of Martial Space. It came complete with an atmosphere, water, and a complete ecosystem containing fauna from across the universe. It is unknown who or what created the mega-structure; however, most hypothesize it was the Triumvirate Civilization's Administrator. They eventually advanced to the point of leaving their world, but just in time for a visit from the original Human settlers of Martial Space. To this day, the vast majority of the Gainge call Demiurge their home as it has just recently been entirely colonized.

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Naidarans

  • Homeworld: Tzair
  • National Affiliation: Naidaro
  • Unique Attributes: Possesses a naturally-evolved semi-corporeal form.

Naidarans are a vaguely humanoid species originating from the planet Tzair. They are mostly incorporeal with only a handful of purely physical parts of their bodies. Their bones, certain organs, and portions of their brain seem to exist physically. The rest, while most certainly existing, are intangible to all but other members of their species. This layer of mostly intangible "substance" over their internals protects them from threats by being basically untouchable. This layer is maintained via Thaumaturgy. Were the physical brain to be damaged, the entire Naidaran would fall into pieces.

They are one of the most common species in the Consilium as well as one of the best at warfare. Their duchy, Naidaro, is one of the few to field infantry given their incredibly resilient nature. Naidarans are unable to improve on their naturally-evolved Thaumic abilities.

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Farlas

  • Homeworld: Callithyia
  • National Affiliation: Mahou
  • Unique Attributes: The Farlas are a eusocial species capable of perfectly distributing resources to members which need them.

Farlas are the sapient members of the Mahou eusocial hivemind. They are a bipedal species originating from the planet Callithyia. Farlas are incapable of reproduction on their own, relying on the three other members of the hivemind to reproduce. As a eusocial species, various roles are divided amongst different classes of individuals. The three non-sapient modes are the "workers," "breeders," and "drones." Workers are asexual, physically strong, expendable, and make up the vast majority of the population. Breeders are female and are, as their name suggests, those that maintain the population of the Farlas. Drones are male. They are the most unique of the modes as they have large wings in place of arms. Making up less than 0.5% of Mahou's members, Farlas are responsible for commanding the hoards of workers. Each one has access a minimum of 20 workers accompanying them, while some have over thousands obeying their commands.

Farlas run their small tribe of workers and others much like a typically eusocial species. Tribes are organized into what are known as "colonies." Each colony usually had up to twenty Farlas. Colonies are organized into Arch-colonies. Lastly, the Arch-colonies, behaving as individual eusocial organisms do in a smaller hive, make up Mahou. The dukeship is held not in the hands of an individual but in the hands of Mahou as a concept.

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Demi-Vexlores

  • Homeworld: Idarte
  • National Affiliation: Vrch
  • Unique Attributes: The Demi-Vexlores are capable of successful reproduction with both Humans and Vexlores, causing them to be the fastest growing segment of the population.

Demi-Vexlores are a hybrid species of both Humans and Vexlores. However, they did not form as a result of natural interbreeding but through genetic modification. While hybrids of other combinations of species are fairly rare, Demi-Vexlores make up a significant portion of the Duchy of Vrch and the wider Consilium. The species is very similar to both Vexlores and Humans, possessing muted qualities of both. The crowned princess of the GM. is a Demi-Vexlore by the name of Lorelei Avana-Drusus.

Economy

As a post-scarcity society, each civilian has a certain allocation of energy, divided into units called "Fex," that can be spent on buying goods. Originally, the economy of Martial Space was entirely feudal, relying each individual paying a large portion of their energy to the local lord in exchange for being allocated living space, goods, and protection. As living space, goods, and protection become increasingly commodified, the Fex are becoming the means of exchange in a capitalist economy. The nobles of old have either kept up with the changing economy or are left behind as wealthy plebeians compete with them for power and influence.

Economic History

Before the reign of Imperator Jayvyn, the economy of Martial Space was a command-based economy. It hardly qualified as post-scarcity as the government would simply ration out every good, with any and all trade forbidden. For the economy to grow, the government would invest in more efficient technologies to make each individual more productive. Most people would end up doing little to contribute to the economy as the ultra-automated economy had little room for workers. After a time, most workers would gradually convert to peasants, living on the land at the behest of their local lord. The titles became official as the Kingdom of Rune-Err would become integrated into the Martial economy. With its official peasant classes, the entire Martial economy would soon come to resemble it.

Starting with the creation of the Dominium of United Duchies in 60,134 CE, the economy began modernizing but was still dominated by the nobility. The Zaibatsu, large conglomerates, created by the Tenshin nobility had a huge influence on the Dominium's economy, court practices, and culture. Any noble family worth anything would create a similar organization mostly for trade with external powers. The Duchy of Amme, in particular, began rapidly transition to free market capitalism and would have were it not for the collapse of the Dominium and the destruction of the economic order of Martial Space.

The modern economy of the Consilium emerged under the reign of Impeatrix Wren starting in 91,001 CE. This empress massively reduced trade barriers, allowed plebeians to own land, and created an economic policy that, while less efficient than full automation, gave incentives for people to invest in growing the economy and industrial output of Martial Space. These policies still form the basis of the Consilium's economy to this day, causing it to grow sharply as the region stabilized.

Modern Economy

The Consilium, despite its size, still has a fairly small gross domestic product compared to other nations of its population. The reason is the huge amount of imports that it needs in order to make do in the resource-poor Martial Space. Currently, the Consilium is engaging in talks with the nations of Enkatz, Krystallaus, Rendell, and the Fusion of Crowns to create an economic organization called the "Martial Commonwealth" similar in organization to the Commonwealth of United Economic Nations. This Commonwealth would coordinate closely with the federal government of the Boreal Federacy in order for this deal to work as well as gain support by popular vote in each of the nations attempting to join. Tenshi may also join the Martial Commonwealth if talks go well.

External trade remains high as the current emperor makes great effort to coordinate with the Consilium's neighbors, including Sedrua, a historical enemy of Martial Space. The Consilium has made no efforts to increase trade with the Imperial People's Commonwealth of the Cemyak Nations, as this state ideologically clashes with the Consilium's state doctrine of Neo-Terranism. While the latest emperors have all influenced Neo-Terranist thought to be less disruptive of trading with historical enemies, Cemyak's claims of being "Terran" are almost viewed as heretical by the Consilium's people.

Diplomatic Relations

Technology

Major Worlds

Culture

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