"What the hell is happening?! You idiots! First rule of a city planet! First rule! Get a planetary shield! The population is so large it's eating itself! Get a shield! GET A SHIELD!" - Remier Cree after the orbital bombardment of Indar
Lying deep within the Terran Bubble of Nilus, Indar is an immense ecumenopolis of the United Terran Federation. The economic and population capital of the nation, with its influence stretching all the way to the edges of the Terran Bubble, Indar is the most recognized world in the region. Covered in fifteen layers of planet-wide cities, Indar boasts a population in the high trillions as a world in which innumerable races and species live together in peace. Indar's strategic location at the junction of several important trade routes allowed it to expand and eventually ascend above its neighbors, earning the title of "Capital of Humanity."
The planet's colonization efforts began nearly five hundred years ago. During that period, several nations assisted in its construction, bringing various resources and technology. The ecumenopolis was declared finished after nearly half a millennium of continuous construction. Initially, the world's population was in the low millions, but it quickly grew to billions and trillions. The lower layers were the center of human activity at first, but as newer layers were built, older ones were abandoned in favor of improved living conditions. The planet's atmosphere had to be artificially manufactured as additional layers were built on top of each other.
Indar's darkest hours would come in the Hades' Conflict of the Ether War, a conflict which nearly saw the end of the city world. As the grim vessels of Tyvus loomed over the skies of Indar, a great battle would begin, one that would see the end of the evil regime of Tyvus. During the Hades' Conflict, a great portion of the planet would be orbitally bombarded, collapsing the lower levels and shrouding the planet in toxic vapors. Much of the planet's population would be forced to relocate to the oldest layers to survive. Over several decades, the destroyed areas would see inhabitation once again. Furthermore, a planetary shield was generated around Indar, after Remier Cree protested to the local authorities, referring to them as idiots.
The Arantian City is Indar's unified urban center, consisting of fifteen layers of planet-wide cities, the majority of which have trillions of inhabitants. A layer's average height is fifteen kilometers, while lower layers might be as low as ten kilometers. The Arantian City's layers are held up by massive structural support pillars that go through all of the layers, finally reaching the planet's natural terrain. The Arantian City is divided into tens of regions each layer, each named after one of the planet's founders or other notable political figures in the United Terran Federation. Regions are further subdivided into sectors, each of which has a certain function. These functions would typically include business, entertainment, agriculture, and manufacturing, among others.
The higher layers are thought to be more habitable and thus the ideal place to live on the planet. Because residing in the upper layers might be expensive, it's residents are regarded wealthier than most. The upper layer is regarded the most 'modern' of the tiers, with massive skyscrapers soaring several kilometers into the sky and streets lined with countless business and entertainment facilities. Nonetheless, the inner layers of Arantian City are not as dreadful as many people believe, providing appropriate housing and overall quality. Some even believe that the fourteenth layer and several layers below are of higher quality than the upper layer. Criminal acts are far more widespread in the central layers compared to the upper layers.
Below the third layer, the planet becomes largely inhospitable. Some operational urban centers remain in the second and third layers, however the majority have been abandoned. The previously stated layers are nearly totally administered by criminal groups, who frequently coerce inhabitants into a life of crime. The first layer is regarded completely uninhabitable, with its fusion of deadly vapors, hideous and deformed lifeforms, and eternal darkness severely limiting one's likelihood of living. There reside multiple primitive tribes of humans stuck within the aforementioned layer. Since survival is difficult and resources are scarce, the clans of the first layer frequently engage in brutal fights with one another, resulting in an everlasting state of turmoil.
Owing to the planet's prominence in international political affairs, Indar houses several governmental buildings, most notably the Terran Senate Building, which accommodates the Terran Senate. Indar is also home to the Ossos Church, humanity's greatest religious structure and a symbolic location for Xehinism's followers. The Nitrivian Arcology, which towers over ten kilometers and dwarfs all adjacent skyscrapers, would be the tallest structure, housing a population of several million inhabitants.
Indar's population comes in at twenty trillion, over seventy percent of which resides in the five upper city layers. Indar houses around one percent of the United Terran Federation's population and thus is the most populated planet in the federation. Indar's population density is extreme, with around fifty thousand inhabitants per square kilometer on the uppermost layer alone. Indar is so diversified that it has been said that people from over a thousand worlds live there. In additon, the Zeth and Lyncisians are a significant species on Indar.
Many senators and other politically influential individuals reside on Indar, which serves as the center of humanity for the Terran Bubble. The majority of diplomatic meetings, debates, and other events take place on Indar's uppermost layer, in vast dedicated establishments that overshadow all others. The whole Terran Senate is housed on Indar, and the majority of senators live on the planet itself, among the rich on the planet's highest layer. Even international political actions, such as the signing of the Varian Treaty, which halted the Varian Conquests, take place on Indar.
Skyscrapers serve as homes and businesses for the wealthy, influential, and politically significant on Indar's upmost layer. They are chauffeured from one tower to the next or to various cinemas, nightclubs, concert halls, and other areas in personal transports. They live extravagant lifestyles, attending social gatherings in penthouses, dining in expensive restaurants with panoramic views of the city, partying in the entertainment districts, and attending large scale events in theaters and opera houses.
The general working-class population lives in spacious apartment blocks on the streets in the shadows of the skyscrapers. While the lower streets do not provide the same high quality of life as the wealthy in skyscrapers, they do guarantee a decent standard of living. The uppermost layer's streets are home to the majority of Indar's population, who spend their time at entertainment venues, fast-food restaurants, and occasionally travelling above to the towering skyscrapers. Rarely, the wealthy get disenchanted with their opulent lifestyles and relocate to the topmost layer's streets.
Below is Indar's criminal underworld, where those who are too poor to move to the upper tiers live. In comparison to the uppermost layer, the living quality isn't that much lower between layers fifteen and ten. The criminal population of Indar lives in the layers below, where violence and death are prevalent, and many have never seen the light of the day. Slavery and drugs are strictly prohibited in the federation, yet they can be prevalent practice in the lower layers due to a lack of law enforcement. While the local administration attempted to improve the security of the lowest tiers, the procedures did not work out as planned.
Indar, along with it's neighboring planets, formed in the Mertha's accretion disk around four billion years ago. In it's initial stages, it was a complete hellworld, dominated by frequent meteor rains and unending fields of molten rocks. The planet eventually cooled down and retained it's atmosphere. Shortly thereafter, asteroids with traces of water which collided on the plant were responsible for the first clouds. The aforementioned clouds began to create the immense oceans, turning Indar into an aquatic world. Following some several hundred million years, volcanos began to erupt and spew out a high amount of material, creating the first landmasses.
In the following years, life began to emerge in the planet's oceans are simple microbes which resided near hydrothermal vents deep below the seas. Shortly afterward, this life began to evolve into more complex creatures, resulting in the first fish and invertebrates. Around this time, evolution took over the entire planet, with life inhabiting it's landmasses only several million years afterward. Several extinction events had heavily altered the planet's fragile ecosystems, yet life prevailed in these conditions.
A billion years ago, Indar saw its first intelligent species, the Nilaxi, who were simple humanoid creatures. They would eventually start by forming simple tribes, but soon form complex civilizations all across the planet's surface. Most of these civilizations were religious, until eventually all Nilaxi would see themselves as creations of God. However, as an ancient Type-2 civilization made contact with the Nilaxi, all of their religions would be abolished. Following that incident, the Nilaxi began devoting all of their time and resources to science and technology, eventually reaching the industrial age in under two hundred years. A massive asteroid struck the planet around that time, annihilating the entire species.
Colonization & Ecumenopolization
On Tindal 4th, 490 TF, the colony ship Starfall arrived in orbit around Indar, carrying with it a thousand eager souls eager to find a new home. Starfall descended upon the planet's lush surface, and was thus deconstructed to construct the Arantian Colony. This colony expanded fast, with more and more permanent inhabitants joining the settlement. Five years later, the planet saw a surge in population, as millions set foot on it. This required massive cities to be constructed, forging the planet's infrastructure.
As Indar was in a really easily accessible area of space, it expanded far faster than its neighbors. Acting upon this, the local government petitioned an idea to covert this planet into a vast ecomenopolis. This attracted millions of citizens to visit the planet. On Amell 5th, 98,498 the proposal was accepted. Several hyperlanes were created to transport the required materials to the planet. In addition, millions of advanced construction drones were created, as human labor was too expensive and impractical.
The first layer was finished in 519 TF and consisted of a stable population of ten billion inhabitants. Several layers were constructed on top of it, attracting more and more civilians. The inhabitants of the lower layer increasingly wanted to inhabit the upper layers. As a consequence, many billions of individuals moved each time a layer was built. However, most individuals could not afford residences in the upper layers and thus stayed in the lower ones. On Hyden 29th, 971 TF, the fifteenth layer was constructed, and the first five were nearly entirely abandoned.
The Ether War
During the course of the Ether War, several fleets tried to approach Indar, though none of them succeeded, as the planetary defenses were too tough to break through. Nonetheless, as Hades' conflict raged on, an enemy fleet managed to breach the planet's outer defenses. This resulted in a massive conflict between the Dictatorship of Tyvus and the United Terran Federation, which would change the course of the planet for decades to come. On Desai 27th, 980 TF, the enemy fleet arrived within the borders of the Mertha Expanse System. Over the span of a week, the fleet fought hard as it tried to reach Indar. Upon arrival near the planet, the United Terran Federation launched many of its fighters and other combat vessels against the dictatorship's fighters. This resulted in a days-long battle between the two warring nations.
The dictatorship was able to eradicate the federation's forces on Desai 30th of the same year. Because the federation was exhausted at that point, they couldn't send in ships for another two hours. At that moment, one of the war's most catastrophic incidents would occur. While orbiting above the planet, the battleships unleashed a barrage of laser fire on the planet's surface, obliterating a segment of the planet's uppermost layer. Toxic gases would quickly blanket the atmosphere and several layers beneath it. Many Indar residents have been forced to relocate to the deeper layers. Around two trillion people died as a result of the initial bombardment, and another five trillion died as a result of the aftermath. In the bottom layers, five hundred billion people died as well. The federation eventually defeated the dictatorship's fleet. It took nearly a century to repair all of the damage and clear the atmosphere.
Indar is fortified by a planetary-class absorption shield, which was installed immediately after the Ether War in response to Remier Cree's protests to government authorities. The shield requires a massive amount of energy, which is supplied by the dyson swarm at the heart of the Mertha Expanse System. Indar's planetary shield consists of four generators, two on opposing sides of the equator and one at each pole. Because of Indar's vast surface area, each of them requires more than a million gigawatts every minute to maintain adequate stability. Within the planetary shield, there are multiple vast entry points, with thousands of spacecraft moving in and out on a daily basis. To acquire access to Indar, all pilots would be required to provide their proof of citizenship.
The United Terran Federation had a tough time installing the shield as it was the nation's first. It presented various obstacles at first, but with time, the shield was properly installed. It took the United Terran Federation just two years and an unusually large amount of submatter to accomplish this. However, the outcome has been really positive. Indar's shield has kept it safe from a slew of terrorist strikes and pirate bombardments.
Indar was originally an intermediate terrestrial world with a nitrogen-rich human-breathable atmosphere. Indar was relatively flat and had few geographical variations; the highest point on Indar was only three kilometers above sea level. As seen from above, the majority of the planet was covered in massive oceans, with many minor continents in between and large and small islands dotting the seas.
From the deepest waters to the tallest peaks, Indar was teeming with wildlife and vegetation. Indar's lifeforms, like those on any other similar world, were carbon-based. These lifeforms are most similar to those of Theras, with several significant similarities. Most Indar species are now extinct, while some have been maintained in nature reserves dispersed around the planet's uppermost layer.
- Starting in 98,504 CE, the most deranged criminals were dumped into the first layer. Many people thought this was inhumane, thus it was terminated after a decade.
- Indar saw a brief cold war during the Ether War, around 978 TF, in which major segments of Indar's government and populace were divided into two political groupings.
- The governor of Alenea, Remier Cree, has visited Indar three times. He has developed a strong attachment to the planet, considering it to be on par with his own.
- Black market goods and illegal substances are one of the largest industries of layer three to five.
- The previous layers were abandoned as people flocked to the upper layers when they were constructed. Currently, Indar's population is far from enough to fill the entire planet's layers, and given its population growth, it is unlikely to be enough anytime soon.