The Kardashev Scale is a method of measuring a civilization's level of technological advancement, which is based on the amount of energy a civilization is able to utilize. The list presented below is the acceptable types for any civilization on the wiki.
A civilization's level on the Kardashev Scale is decided by a scientifically backed equation. This equation is rather complicated, and it will be explained.
In this equation, the only variable you need to know is "P", which stands for a civilization's power usage. Power usage is usually found out by multiplying the number of stars in a nation by 10^26. (The same can be said for galaxies, with 10^36.) For example, a nation with 80 star systems under its full influence would have a value of be 80e+26. Simply reduce this number by a desired percentage, and you will have a reasonable number for energy usage. For the number above, the civilization type would be 2.190.
Then, just put this number in the "P" section in this website: https://www.fxsolver.com/browse/formulas/Kardashev%27s+civilization+rating
After this, you should be ready to embrace the Kardashev Scale in all of its complexity! If you need any more help, you can easily contact us with Discord or with the message board.
A Type 0 Civilization typically represents very young and budding civilizations. These civilizations are very new, not even being able to harness their planet's worth of energy. This kind of civilization ranges widely, from the first users of fire to rudimentary spaceflight. Almost every Type 0 civilization begins with the manipulation of energy. The closest thing to interstellar travel by any Type 0 civilization would be lightweight and tiny probes, able to accelerate to speeds in which interstellar travel is plausible over decades. An example of this is Breakthrough Starshot and the Bullet Probe by Humanity.
Type 0 Civilizations range from Type 0.000 to Type 0.999, consuming from 0 to 10^16 watts of power.
There are countless known Type 0 civilizations, and they are numerous to the point that they are not really noteworthy.
A Type 1 civilization is represented by a society of post-scarcity and interplanetary travel. Though smaller Type 0 civilizations can become interplanetary, Type 1 civilizations can enforce claims and garner resources from other worlds effectively. In this kind of civilization, in-fighting between a species is extinct, giving way to prosperity. A Type 1 civilization can also harness the power of their home planet, being able to manipulate the environment and landscape easily. These civilizations usually last for many millennia after they achieved this level. Almost all mid Type 1 civilizations can reach FTL travel, such as Zythyns with their Tachyon Drive, or Humans with their simple yet effective Warp Drive.
Type 1 Civilizations range from Type 1.000 to Type 1.999, consuming from 10^16 to 10^26 watts of power.
There are many Type 1 civilizations, most of which are very new to the interstellar scene. Most civilizations have been noted to develop on their home systems before traveling to nearby star systems. The most notable Type 1 civilizations will be listed below:
A Type 2 civilization is one which is able to harness the power of an average-sized star, making them orders of magnitude more powerful than a Type 1 civilization. These kinds of civilizations can effortlessly control planets, able to terraform them on a whim. and are able to make megastructures with some effort. A Type 2 civilization has usually explored many thousands of star systems, and has begun to enforce their interstellar claims. Usually, a Type 2 civilization will also stumble upon a smaller or larger civilization of similar capacity. The population of a Type 2 civilization has also grown massively, as interstellar colonies become more developed. The highest tier of Type 2 civilizations often have countless megastructures, and are on the cusp of claiming their entire galaxy.
Type 2 Civilizations range from Type 2.000 to Type 2.999, consuming from 10^26 to 10^36 watts of power.
There can be many Type 2 civilizations in the Local Group alone, all of which have been able to keep interstellar territory. The most notable Type 2 civilizations will be listed below:
- The Commune Federation
- The Deciarchy Of The Overlord
- The Vanguard Republic
- Liberty Empire
- Terran Nationale
- Empire of the Royal Kingdom
- Zrelgerian Kraterocracy
- Xavier Co-Operative Protectorate
- Nakazawa Imperium
- The Sonoran Union
- Cosmic Commonwealth of the Magocracy
A Type 3 Civilization is a very powerful class of civilization, controlling an entire galaxy, all the way up to a galactic supercluster. These are some of the most prominent and influential civilizations, being able to control countless star systems. Early Type 3 civilizations can make better versions of megastructures, and can utilize the power in their galactic center. These kinds of civilizations can also make star systems effortlessly, likely commissioning many of them as vanity projects. The sheer technology of these civilizations beats most others, as well. With early ones exploring deep into the flesh of their galaxy, they have likely contained thousands of stars in Dyson structures, or something more advanced.
Type 3 Civilizations range from Type 3.000 to Type 3.999, consuming from 10^36 to 10^46 watts of power.
There are numerous Type 3 civilizations in the Local Universe. Many of these are well-respected and accepted greatly by the larger Type 3 nations. All Type 3 civilizations are also the most advanced type known so far, classifying all advanced nations which have influence. A list of major Type 3 civilizations are below:
- Commonwealth of United Economic Nations
- Confederacy of Borealis
- Quintet Puontari Federations
- Neo-Terran Intergalactic Hegemony
- The Lewis Nations
- Nisrine Collective