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Overview

Mother Sydiah (Alternatively referred to as Yutira, Sydiah, or Miss Sydiah) is the empress of Sedrua and the director of the Chosen of Sydiah. She is a rather timid and calm individual, often seen as quite emotionless or stoic. Sydiah is also noted for her immense physical and psychokinetic abilities. As of the modern day, she has elected herself as the empress of Sedrua, though many have criticized her new way of ruling the nation. Nevertheless, Sydiah has managed to keep Sedrua's government and The Chosen under control.

With Sydiah's history as the acting leader of Sedrua, she was well known for being totalitarian, forcing her rule under the guise of rule with an iron fist. With the creation of the Chosen of Sydiah, (Formerly designated as the Creed of Sydiah) she used it as a vehicle for spreading influence and control across Sedruan territories. Her tyranny stood unquestioned, as the Chosen of Sydiah did exactly as Sydiah wished.

Sydiah's rule over Sedrua was not a short one either, as her reign lasted for many thousands of years. It was only when the Wane of Reality Happened did Sydiah lose influence over her leadership position. For a vast majority of her existence, she unwillingly resided in the Aeterna Caligne. Sydiah went on to experience a perceived 5.3 billion years of a painful degenerative existence. No matter how hard she tried, she was unable to leave the confines of the Aeterna Caligne, doing nothing but waiting for its end.

Not all of Sydiah's time in the Aeterna Caligne was spent in pain, as there was a period of time which had serenity. Near the end of her days in the Aeterna Caligne, Sydiah even grew fond of its erratic nature, resting indefinitely as she found peace in herself as well. Through thousands upon thousands of years, Sydiah became disinterested in extremist leadership, resenting her past and viewing her old ways of rule as a mistake. It came to a point where Sydiah wished to exact revenge on her faults, aiming to prevent any more calamities.

Relatively not long after her internal revelations, Sydiah was freed by Vurilia Jiutopati. He utilized his psychokinetic abilities to finally free Sydiah from the Aeterna Caligne, though it had taken a great amount of effort. With the help of those who were able, they managed to make sure that Sydiah could be returned safely. Now living in Sedrua again, the Chosen of Sydiah attempted to bring her to leadership. This culminated to the death of Vurilia, as Sydiah wanted to usher in an age of co-operation and opulence for Sedrua.

Today, Sydiah rests as the ruler of Sedrua. While it is known that Sydiah heavily dislikes many of its current policies, it is known that she has publicly announce reform. On occasion, she was noticed to mention anomalous areas which are apart of Sydiah's Hinterlands. There has been discussion of the Eye of the Aylothn, Fojura, Irchec, and others. Leadership is of the highest priority to Sydiah, as she has exclusively been seen inside of the Suvaren Galaxy and any Sedruan assets.

Characteristics

Personality

When she was younger, Sydiah had a very enthusiastic, almost explosive attitude which conveyed a heavy sense of pride and accomplishment. She deeply cared for her status in Sedrua, and managed to keep her motherly attitude over The Architects. Upon times of conflict, Sydiah held a more dramatic inflection, wanting to appear as powerful and beneficial, while staying intimidating. She thought of people outside immediate circles to be none more than assets, believing that she and her children were the only "worthy" beings of the Universe. While this feeling was internal, it was not uncommon for her to show immense favoritism for The Architects. She did show some emotion to the people however, as she promised them with times of bliss and fortune in her leadership days. As she progressed through her life, Sydiah grew to be more forceful, as extended use of Thaumaturgy slowly made her less sane. Her authoritarian nature reached a pinnacle just before the Wane of Reality, with her national plans being undivided rule over the Universe. With the Wane of Reality, her plans were prevented. Her personality went in many directions, veering from near-insanity to a calm, collected nature. In but a few short years, Sydiah's personality became muted by the chaos of the Aeterna Caligne.

Today, Sydiah is known to hold a very closed and mellow personality. She does not typically partake in conversations, and is rarely seen in the eye of the public at all. When she is, she avoids attention and prefers to stay low, often removing herself from situations very quickly. Most notably, Sydiah has shown a great disdain to Sedrua's older ways, its remaining government, and some of the Chosen of Sydiah. She has great anger and impatience for her old ways, but shows an opposite emotion to most other subjects. In social situations, Sydiah speaks with a soft, low voice. She is also very patient, having a good temper with social topics. However, she does hold a lackluster and nervous nature when it comes to her past or Sedrua. She tends to show this with a heavy feeling of guilt and anxiety, but usually keeps this away from public. Sydiah in this regard appears calm, detached, and apathetic, despite holding strong emotions within. When referring or talking to people, Sydiah typically uses words such as "child", "little one", and the like. These terms are of endearment, and tend to appear rather frequently while she engages in conversation. Unless specifically asked not to, she will casually use them. However, Sydiah speaks formally with those who are powerful in terms of thaumaturgy, politics, wealth, and religion. Sydiah shows respect for these individuals as well, showing a mild form of reverence when speaking to them.

Appearance

Sydiah is seen adorn with dark colored skin, a gray colored dress, and a crown of orange, crystal-like eidolite. Her hair is a very dark purplish-blue, with its highlights glowing in a sort of light yellow color. Her eyes are a saffron color, one that mimics her crown. Sydiah also has other clothing, though she usually wears loose and comfortable dresses or gowns. Other than her set of clothes, Sydiah does have an assortment of protective gear, which she created on her own. It is made from advanced Sedruan technology, though her base defense makes it rather useless. It is more a set of vanity and prowess, one which she wears in wars or duels. Sydiah's armor is usually heavily plated and ornate, created from nanotechnology. It also has eidolite at more vulnerable areas, protecting her from lighter attacks.

In her past, Sydiah was known to have a wide range of outfits. Typically, she dawned herself in a red version of her robe. It was seen with designs of vanity, which held deep symbolism relating to Sedrua, the Aeterna Caligne, and herself. She frequently wore her set of armor as well, in an attempt to flaunt or show intimidation. Her highlights glowed with a reddish-pink which faded into yellow and white, thought to symbolize the Suvaren Galaxy itself. During her highest times of leadership, Sydiah was not seen often, though was seen with a more professional and authoritarian look. Usually, it was in the form of an ornate kind of suit or stylistic dresses. She also showcased a set of personal items, her most important one being the Mirror of the Cosmos. It was and remains as one of Sydiah's oldest devices. The Mirror is a cloudy-looking orb which allows Sydiah to peer across space, utilizing the Eyes of Sedrua. She also has an array of advanced melee weaponry, though they are seldom used outside of ceremonies or harmless duels.

Abilities

Sydiah is heavily affiliated with thaumaturgy, being born with an affinity to its supernatural abilities. As of the modern day, Sydiah has mastered all three major branches of thaumaturgy, with intricate knowledge in all respective sects. Her experience in the Aeterna Caligne also gave her unique abilities, and expanded knowledge in Classical Thaumaturgy. This knowledge has refined her ability in Runic Thaumaturgy, allowing her to have full potential when it comes to creating and channeling energy from runes. Additionally, her experiences with training have given her a high proficiency in Sorcery.

Sydiah has used her abilities countless amounts of times, for applications relating to personal or wide-scale events. Most notably, Sydiah used her powers in conjunction with her intelligence to create The Architects, a synthetic race which played a hand in Sedrua's creation. Sydiah's powers also had a part in her initial downfall, as the Wane of Reality caused her to be trapped in the Aeterna Caligne. She spent many of her years mastering the art of thaumaturgy, taking what little time she could to focus herself. It was her expertise in thaumaturgy which prevented Sydiah from succumbing to the Aeterna Caligne, allowing her to slowly grow over millennia. Eventually, she became virtually immune to the side effects of the Aeterna Caligne, an ability shared with but a few individuals in the Universe.


  • Enhanced Senses
  • Enhanced Vision
  • Extreme Accuracy
  • Extreme Pain Tolerance
  • Extreme Reaction Time
  • Extreme Regeneration
  • Extreme Resistance
  • Extreme Speed
  • Extreme Stamina
  • Extreme Strength
  • Extreme Temperature Resistance
  • Extremely Dense Muscles
  • Flight
  • High Priority in Runic Energy (א‎10 Aleph Level)
  • Humanoid Physiology
  • Immunity to Disease
  • Immunity to Poison
  • Immunity to Radiation
  • Immunity to Thaumaturgic Insanity
  • Lack of need for consumption
  • Lack of need for respiration
  • Runic Patron
  • Travel through Planes
  • Unaging
  • Unfearing
  • Vehement Willpower

Knowledge

  • Cosmic Awareness (Using the Mirror of the Cosmos)
  • Deep Cultural Knowledge
  • Deep Historical Knowledge
  • Deep Thaumaturgic Knowledge
  • Expert in Diplomacy
  • Extreme Wisdom
  • Master Craftsman
  • Master Marksman
  • Master Swordsman
  • Master Technologist

Electromagnetic

  • Electromagnetic Field Manipulation
  • Electromagnetic Aura
  • Electro-Density Manipulation (Changing the size of atoms by manipulating the electrons)
  • Hardlight Conjuration
  • Invisibility
  • Lightning Conjuration
  • Magnetization
  • Radiation Manipulation
  • Technology Manipulation

Kinetic

  • Energy Absorption
  • Energy Manipulation
  • Energy Transfer
  • Explosion Generation
  • Fire Generation
  • Kinetic Aura
  • Neural Acceleration
  • Pressure Manipulation
  • Sound Manipulation
  • Thermal Transfer

Gravitational

  • Event Horizon Conjuration (The power to create an event horizon without the matter requirement. No objects in the cage can usually escape)
  • Gravitational Adaptation
  • Gravitational Aura
  • Gravity Manipulation
  • Gravity Negation

Nuclear

  • Atomic Cancellation
  • Atomic Manipulation
  • Eidolite Conjuration
  • Ionic Manipulation
  • Nuclear Fission / Fusion
  • Mass Manipulation
  • Nuclear Aura
  • Nuclear Explosions
  • Size Manipulation
  • Strong / Weak Force Manipulation
  • Teleportation
  • Transmutation

Psyche

  • Aeterna Mobility (The power to harmlessly travel through the Aeterna Caligne)
  • Aeterna Rift Generation (The power to create an opening to the Aeterna Caligne)
  • Astral Projection (The power to project one's body into the Aeterna Caligne)
  • Automatic Translation
  • Cloning
  • Emotion Manipulation
  • External Ability Manipulation (The power to lessen or strengthen one's Thaumaturgic abilities)
  • Hypnosis (The power to suggest to force one to do any task in their reach)
  • Illusion Conjuration
  • Memory Manipulation
  • Psychic Aura
  • Soul Manipulation
  • Telepathy
  • Thaumaturgic Bestowal (The power to bestow one with Thaumaturgic abilities)
  • Thaumaturgic Perception (The power to perceive one's 'weight' in the Aeterna Caligne)
  • Undetectability (The power to have one's 'weight' become imperceivable to any Magi)

Entropy

  • Aura Manipulation
  • Entropic Aura
  • Entropy Acceleration
  • Entropy Immunity
  • Full Energy Redirection
  • Full Thermal Resistance
  • Time Slowing (Reducin

Runes

  • Rune Creation
  • Rune Manipulation
  • Runic Plane Access
  • Network Creation

Awakened

  • 25 times increase of all abilities
  • Armored Form
  • Ability Removal (The power to temporarily or permanently remove one's Thaumaturgic abilities.)
  • Absolute Freezing (The power to change temperature to Absolute Zero)
  • Multiple Aura (The power to combine multiple auras)
  • Full Energy Negation
  • Full Soul Manipulation (The power to control one's soul in the Aeterna Caligne)
  • Full Thermal Negation
  • Pocket Dimension Creation (The power to create 'safe areas' in the Aeterna Caligne)
  • Precognition (The power to sense possible futures)
  • Space-Time Manipulation
  • Subatomic Manipulation
  • Reality Manipulation (The power to utilize all sects)
  • Time Dilation
  • Time Stopping

Edge of Aeterna

  • 50 times increase of all abilities
  • Aeterna Form
  • Intergalactic Travel
  • Full Aura (A passive combination of all auras)
  • Wormhole Creation
(TBD)

Reputation

Relationships

Biography

Birth

Adolescence

Maturity

Nomadic Lifestyle

Offspring

Rise of The Architects

Creation of Sedrua

Early Leadership

Dominance of the Suvaren Galaxy

Aylathia's Siege

Extended Leadership

The Wane of Reality

Days in the Aeterna Caligne

The Universe is shaking with the combined fear of a great nation. The Eternal has become one with her creator. The cosmos now buckles under the weight of her consequences.

Suffering

Insanity

Ego Death

Reflection

Guilt

Acceptance

Re-Emergence

Eons of madness paved way for her return. No one can strike down The Empress, not even herself.

Disdain

Filicide

Ascent

Modern Leadership

Modern Day

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