The Neo-Terran Intergalactic Hegemony (N.T.I.H) is a large coalition of six duchies united under the rule of the nation Drusidia. It exists entirely within the Telusian Group and occupies the Occult Galaxy, the Reich Galaxy, The Rune Galaxy, The Err Galaxy, Ryutt Galaxy and a handful of other dwarf galaxies in the Telusian group. The capital world of the Hegemony is Scipio. Other major worlds include Bonaparte, Tzair, Khan, Idarte, and Callithyia.

The NTIH has a very small population for a nation of it's size. With a modest population of 276 sextillion sapient individuals, it is one of the least densely populated nations of its size in the Local Universe. It's relatively small population is comprised mostly of six species, Humans, The Gainge, Beluas. Naidarans, Vexlore, and the Farlas. All of these species are bipedal, carbon-based, evolved as endurance hunters, are tribalistic, and emotional. They all have very similar psychology and appearance, similar enough that an outsider who knew nothing of these species would assume they are variations of the same species.

These six species rule over septillions of "slaves." These slaves are used to produce goods cheaply, take the place of soldiers on the battlefield, act as domestic servants, clean streets, repair mega-structures, and thousands of other tasks. While these slaves are not considered sapient nor as true species, in many cases their genetic material originally came from native species in the galaxy, hence their name.

Their military has disproportionately few personnel for a nation of its size. Rather than use sapient soldiers, the Neo-Terran government uses staggering numbers of semi-sapient soldiers called the Braawre. These beings are programmed with animal-like instincts honed over millennia of warfare with the added benefit of being as expendable as any machine.

The Neo-Terran Intergalactic Hegemony has collapsed and reformed three times in its history. The nation originally formed in 30751 CE from a handful of generation ark-ships fleeing from the Vishnu Galaxy that originated from the Milky Way Galaxy. These ships contained under three-hundred thousand passengers and were horribly under-equipped for starting a new colony. They possessed only a handful of harvesting drones, some bio-labs, and only a handful of weapons. To survive in the exceptionally metal-poor region of the Occult Galaxy they were stranded in, the ships had to genetically modify organisms to serve as a replacement for machines. At first, they were struggling to survive in the galaxy, having to rely so heavily on organic processes while their few machines gathered materials. After three decades, they gathered enough hydrogen to restart their fusion reactors, finally allowing them to travel to a nearby planet, Scipio. The current "emperor" as he referred to himself, Hal Drusus II, claimed that he saw the planet in a vision. He guided the ship to the location of Scipio and before them was an oxygen-rich world with zero terrestrial or multicellular life, the ideal place to colonize. The Neo-Terrans would expand from here, using their hybrid biomechanical technology to colonize stars at a blistering pace, desperately looking for metals.

They expanded to form a union with the other fairly humanoid species of the galaxy called the "Neo-Terran Co-prosperity Sphere" in 37,945 CE. This sphere of influence extended throughout almost all of the fairly sparse Occult Galaxy. The duchies were first organized at this time. After over 200 years of solid control over all civilizations in the galaxy, a new emperor began a policy of "humanity first," ignoring the tentative relations his species had with the rest of the galaxy. The nation remained in separate duchies for over 30,000 years before being reunited not under the humans in Drusidia, but from the Gainge in the Rune and Err galaxies. They were never a part of the sphere, but they were inspired by the effectiveness of the Neo-Terran's biotechnology strategy, and implemented it as well. The concept of a united Occult Galaxy fascinated their leaders, so when they reinstated it under the name "Dominium of United Duchies." For over three thousand years, the Gainge were the center of Occultian politics, they were what the humans wanted to be. The Gainge grew conceited at their impressive power and in 71,023, declared war on the Human Alliance of Ambrosia in what would be known as The Second Siege of Ambrosia. The Gainge and the united Occult galaxy behind them intended to raid the nation of its impressive, wondrous, and unique organisms to improve their own biotechnology. The invasion, while most certainly allowing for large amounts of Thavmium to be exported, came at a great cost. Incomprehensible beings, dangerous relics, and all manner of other hazards crippled the Gainge's military and weakened their status among the rest of the Duchies. They broke apart in 72,001, now with technology they could not have dreamed of only a century prior.

For 20,000 years the Duchies remained separated. Only recently, in 99821, did they finally reunite for the third time. Drusidia managed to coerce Sagittarium, a long-time ally, into becoming what was essentially a vassal for the crown. This rule ended fairly quickly, but the influx of resources brought about by this was so great that Drusidia was able to launch a campaign of conquest into several more dwarf galaxies. It managed to form treaties with the rest of the Duchies to reform the once-great Dominium, this time under the name of the ideology they all shared, Neo-Terranism. The nation was reborn as the "Neo-Terran Intergalactic Hegemony."

United, the Hegemony has become a fairly major power, especially in the Telusian Group. In recent years, it has opened itself up to various international organizations such as the Intergalactic Council. It has the ability to exert some level of influence, whether economic or militarily, over the scale of the Local Universe. It's extensive use of biotechnology, once crippling the nation, has since been a huge advantage since the introduction of small amounts of Thavmium into it. It's industrial output is one of the largest among nations in the local universe. For the remaining sapient species not converted into machines millennia ago, civil rights are few and far between. Worlds are generally segregated, but the government is not as actively hostile to non-humanoids as they have been in the past.

Contents

Territory

The Neo-Terran Intergalactic Hegemony is entirely centered on the Occult Galaxy and it's satellites. In total, there are 12 galaxies under the control of the NTIH. These galaxies, in total, mass less than the Milky Way galaxy and contain less total stars. The NTIH and it's component duchies control a total of 77 billion stars.

The NTIH is fairly close to the Commonwealth of United Economic Nations and Confederacy of Borealis as it resides in the closest galaxy group to the Local Group. It is also close to Empire of Mankind and The Union. It is closest to the nations of the Flower Galaxy, such as the Cnara-Frealee Federation as well. The Neo-Terrans reside in a very central location compared and can travel to most known nations quickly. Because of this, the Hegemony was able to establish relations with it's neighbors relatively easily.

Occult Galaxy

Image Number of Stars Width Controllers Notes
Phoenixx.jpg 100 Billion 78.99 Kilo light years NTIH.jpg NTIH


Drusidia.png Drusidia

Amme.jpg Amme

Naidaro.jpg Naidaro

Rune-Err.png Rune-Err

The largest galaxy in the Telusian Group. The galaxy is fairly metal-poor despite being equal in age to the Milky Way. This causes nations residing in it to use more biotechnology as heavy metals are expensive.

Main Article: Occult Galaxy

The Occult Galaxy (named for how it is heavily obscured by the Milky Way's galactic disk from Earth) is the largest galaxy under the control of the Neo-Terrans. It is the largest and most luminous galaxy in the Telusian Group and is visible to the unaided eye in most parts of the Local and Telusian Groups. The galaxy has 100 Billion stars, all of which are fully under the influence of the NTIH. These stars, however, all have extremely low metallicities. In fact, the metallicities are so low that materials such as heavy metals and transuranic elements have to be synthesized or imported from the satellite galaxies. The reason for this is entirely unknown.

Reich Galaxy

Image Number of Stars Width Controllers Notes
Reich.jpg 200,000 3 Kilo-light-years NTIH.jpg NTIH


Drusidia.png Drusidia

Amme.jpg Amme

Naidaro.jpg Naidaro

Rune-Err.png Rune-Err

VrchVrch.jpg Vrch

Katam.jpg Katam

The galaxy has the densest population and highest standard of living of any area in the N.T.I.H

Main Article: Reich Galaxy

The Reich Galaxy, while not the largest satellite of The Occult Galaxy, a title going to the Rune Galaxy (below), it is the closest galaxy to the Occult galaxy and the most important for the NTIH as a whole. Unlike Occult, Reich has an average metallicity. With few native species, it was ideal for colonization. This relatively high metallicity made it so valuable entire wars with quintillions of deaths were fought for handfuls of systems. To this day, the galaxy the most heavily militarized location in the NTIH, losing this galaxy would mean losing access to the ever valuable metals present in it.

The treaties forming the NTIH splits the galaxy evenly among all of the major duchies. The galaxy is valuable, but it is also exceedingly small. With only two-hundred thousand stars, the galaxy has been entirely colonized since very early in Neo-Terran history. It has a population of almost one octillion, making it the second highest population for a Neo-Terran galaxy second only to the much larger Occult Galaxy.

The Reich galaxy is a center of diplomacy and limited tourism. Non-humanoid species are permitted to visit the galaxy solely for diplomatic purposes. Officials wanting to negotiate with the Hegemony will meet on luxury worlds with standards of living found nowhere else across the hegemony. Outward appearances are incredibly valuable to the NTIH. Hannibal and Kyoum and two important worlds in this galaxy.

Rune Galaxy

Image Number of Stars Width Controllers Notes
Scr00077.jpg 13 Billion 17 killo-light-years Rune-Err.png Rune-Err This galaxy is the largest galaxy orbiting The Occult Galaxy. Its average metallicity is moderately higher than the Occult galaxy's, meaning that there are more rocky planets and more planets bearing life.

Main Article: Rune Galaxy

The Rune Galaxy is the largest satellite of the Occult Galaxy. Similar to the Magellanic Clouds, this galaxy has a close and similarly sized companion named "Err." The galaxy was named for the large numbers of symbols found on ruins throughout it, ruins that are likely Sedruan in origin, although some archeologists speculate they came from The Triumvirate as they bear resemblance to the symbols found in other places controlled by them. The runes found throughout the galaxy, some of which take up entire planets, were likely arranged in a circle several hundred thousand years ago, with varying orbits and asteroid strikes destroying most of the original ring. Extensive studies have gone into the runes, but little is known about them.

As the center of the Rune-Err Duchy, this galaxy has a large population as well as significant infrastructure. It's 13 billion stars are rapidly being colonized and will likely give rise to the first type III duchy in the N.T.I.H, with the other duchies catching up within several centuries. The galaxy has the largest connection to the Intergalactic Gateway Network compared to all other galaxies in the Occult Sub-group, which is still not that much at only 5. One leading to outside of Andromeda, two leading to the Occult Galaxy, one leading to the center of the Milky Way, and one heavily damaged gateway leading to the Flower Galaxy. The most prominent planet in the galaxy is Sharotte, the center of wormhole travel from the Hegemony to other places.

Err Galaxy

Image Number of Stars Width Controllers Notes
Err.jpg 975 Million 9 kilo-light-years Rune-Err.png Rune-Err The second galaxy controlled by the Duchy of Rune-Err. The galaxy is home to large numbers of ruins similar to its companion, Rune.

The Err Galaxy is the second-largest satellite of the Occult Galaxy, only surpassed by Err. Individuals born in the galaxy are far more likely to possess Psychokinetic abilities, meaning that they are capable of interacting with many of the ruins effectively. This class of individual is highly sought after across the local universe, but especially in the barren Occult subgroup. Large numbers of artifacts were refitted to be used by these "chosen" individuals (Individuals that often called Magi in human languages). Individuals possessing psychokinetic abilities are often deported to this galaxy to keep knowledge of the practice as secret as possible. Many of those deported to the galaxy are drafted and become either a part of the Runic military of the Neo-Terran military as elite units.

Ryutt Galaxy

Image Number of Stars Width Controllers Notes
Ryutt.jpg 199 Million 3 kilo-light-years NTIH.jpg NTIH


Katam.jpg Katam

VrchVrch.jpg Vrch
Unaffiliated Territory
Omnite.png Omnite Operatives

The galaxy is the center of the Katam Duchy. Historically, it has been one of the most diverse and also turbulent regions of the Hegemony and still is. Vrch and Katam and currently suppressing rebellions within it funded by Omnite operatives.

Main Article: Ryutt Galaxy

The Ryutt Galaxy is a fairly minor player on the intergalactic stage. It is the center of the Duchy of Katam while also having significant territory belonging to the Seigniory of Vrch. The dwarf galaxy has always been fairly unstable, especially with it's three intergalactic gateways leading to various places in the Local Group. While most governments don't particularly care about the galaxy, independent organizations have taken full advantage of the gateways. Omnite, a group of individuals that believe it is morally abhorrent to let primitive civilizations remain as such, absolutely despise the NTIH. Given the NTIH's record of mistreating non-humanoid species, this hate makes sense. Omnite operatives often have no qualms about giving their lives to save many, leading many to recklessly attack Neo-Terran positions with no regard for their safety. At this point, they control 12% of the galaxy and have created a coalition of many now-advanced species simply calling itself "Omnite."

The rest of the galaxy has historically been unstable, with four duchies historically occupying it. During the War of the Ancients, the duchies finally reunited under the banner of Katam. The three areas of white represents the largest of these nations. While the major nations were united, the galaxy itself remained under the control of unrecognized warlords and, recently, organizations fleeing the Local Group. The galaxy is almost entirely a frontier galaxy and the fact that the weakest duchy is tasked with patrolling all of this territory alone does not help with this fact.

Other Galaxies

Other galaxies under the control of the Hegemony are listed below. Each of these galaxies have less than one million stars and are all fairly minor.

Name Stars Controllers
Miller Galaxy 874,000 Drusidia.png Drusidia
Nijinde Galaxy 743,000 Amme.jpg Amme / Drusidia.png Drusidia
Hierophant Galaxy 512,000 Drusidia.png Drusidia
Byoyo Galaxy 129,000 VrchVrch.jpg Vrch
Nieli Galaxy 104,000 Rune-Err.png Rune-Err / VrchVrch.jpg Vrch
C'cavt Galaxy 94,000 Naidaro.jpg Naidaro
Fretlect Galaxy 51,000 Rune-Err.png Rune-Err

Political Divisions

The NTIH is divided into 5 duchies, 31 margravates, and 1 grand duchy. The Duchies and Grand Duchy are the largest territories. Each one is ruled by a royal family line. Each one has been ruling for at least several millennia and all of them can trace their family lines back to the original creation of the Duchy. They are often feudal, however, some do have parliaments to balance power between the monarch and other lords. Margravates are ruled by Margraves appointed by Dukes or the Emperor. Each Margrave rules sparsely populated areas more akin to pre-colonized space than actual territory controlled by a nation. Large swathes of the Occult Galaxy, areas of untouched dwarf galaxies, and even a handful of systems in the Sheol Galaxy (a galaxy orbiting the Milky Way) are all controlled by these Margravates. These Margravates are often kilo-light-years in size, but their low population or low number of systems make them fairly minor.

The Occult Sub-Group of galaxies with territory shown. Areas not surrounded by a color are controlled by many small Margraves.

Drusidia

Flag Type Capital World Founding Species Notes
Drusidian.png 2.876 Scipio Humans Drusidia is the only Grand Duchy of the NTIH. It acts as a sort of federal government for the NTIH.


General

Main Article: Drusidia

Drusidia (Officially the Grand Duchy of Drusidia), capital Scipio is the oldest of the Duchies and is, itself, a grand Duchy controlled by an emperor. This Duchy can be best described as a federal Duchy as it's leaders have the power to make laws which apply to all the others, however, this law-giving power is limited. The Grand Duchy occupies the area around the core and several dwarf galaxies orbiting the Occult Galaxy. In terms of volume, it is the largest Duchy, however, in terms of energy consumption it is only bested by Rune-Err. The nation has the largest military of any Duchy or nation period in the Telusian Group. To pay for this large force, it extracts tributes from Duchies and Margraves (although technically the Drusidian military and Neo-Terran military are distinct forces, the words are essentially interchangeable).

The Duchy is majority human with a small number of the other species within the galaxy residing in it. Drusidia has been ruled by the Verres Dynasty ever since its formation in 30751 CE. This dynasty is comprised entirely of individuals capable of tracing back their ancestry to Hal Drusus, the president of the Lactean Confederacy during the Split of the Lactean Confederacy.

Government

The position of Emperor is hereditary and, due to long life-spans, an emperor can have large numbers of children. This allows for the emperor to select the most qualified individuals to take their place. The rest of the royal family is often tasked with ruling smaller Earldoms or becoming generals in the vast military. The aristocracy is most certainly a very competitive meritocracy with only the best of the best receiving any sort of recognition or position. The majority of descendants of Hal Drusus, while wealthy, are often little more than just that, wealthy individuals that can claim to be "royal." A certain distance from the current Emperor disqualifies one from participating in the aristocracy unless they are truly exceptional.

The more mundane government affairs are handled by truly large bureaus. Each ruler has a bureau behind them to run the country. Bureaus vary in function, but they all execute the commands of their ruler without question. Many are composed of modified individuals or aliens incapable of rebellion. Bureaus offer law enforcement, infrastructure projects, and interact with the military on behalf of the ruler. Behind every leader is a Bureau, and behind every bureau is sometimes trillions of semi-sapient slaves completing specialized tasks more akin to an organism than an organization.

The internal government of Drusidia is highly stable. This system of relying on mostly slaves to run internal affairs has greatly protected the state from revolutions, coups, or any number of hazards plaguing monarchies across the Local Universe. The ethicality of using what are essentially horribly malformed descendants of races they have exterminated in the past has come into question. Some argue that it would be a waste to stop using the slaves as computers are far more expensive in the metal-poor galaxy. Others say it is the echo of a horrible past that the NTIH should sever connection with.

Abridged History

In it's most modern form, the Grand Duchy of Drusidia came to be in 39081 CE in what is known as the Drusidian collapse. Humans lost their absolute power over the other species in the galaxy. It transitioned from an empire to a Duchy in the same year.

Rune-Err

Flag Type Capital World Founding Species Notes
Rune-Err.png 2.945 Tzair Gainge This Duchy is the largest in terms of controlled stars. It is estimated to be the first duchy to achieve Kardeshev III status by about 102000.


General

Government

Abridged History

Amme

Flag Type Capital World Founding Species Notes
Amme.jpg 2.581 Bonaparte Beluas This Duchy occupies most of the core of the Occult galaxy and controls the central black hole.


General

Government

Abridged History

Naidaro

Flag Type Capital World Founding Species Notes
Naidaro.jpg 2.65 Khan Naidaran This Duchy, while centered on the Ryutt Galaxy, has most of it's territory within the Occult Galaxy. It is the oldest Duchy after Drusidia.


General

Government

Abridged History

Katam

Flag Type Capital World Founding Species Notes
Katam.jpg 2.812 Istarte Vexlore This Duchy occupies 7 dwarf galaxies, all of which were devoid of civilizations besides itself.


General

Government

Abridged History

Vrch

Flag Type Capital World Founding Species Notes
VrchVrch.jpg 2.541 Callithyia Farlas This Duchy was given all disputed territory at the formation of the NTIH with the task of destroying all resistance. Its founding species has only had advanced technology for about as long as the NTIH has existed, so this is viewed as a payment for it.

Vrch (Officially called the Seigniory of Vrch)

General

Government

Abridged History


Margravates

A Margravate is a small or sparsely populated territory controlled by a Margrave, a lower nobleman. These 31 territories are very diverse, ranging in size from

Military

Ships

Personnel

Diplomatic Relations

Lactean States

Relations with the Lactean States (that is, states in or around the Milky Way) are few. Many of the states still refuse to recognize the Hegemony specifically because of it's past atrocities and currently anthropocentric form of governance. Nations such as the United Federation of Star Systems and The State of Tenshi have ignored this and recognized the polity. The Empyrean, Shev'ra, Dotskgard, and others have never even issued any official address or unrecognition of the Hegemony. These nations have no trade or relations with the Neo-Terrans and have no intention of doing so any time soon.

Sagittarium

The NTIH has a special relationship with Sagittarium. They have been mutually supportive of each other throughout the entirety of both of their histories. Sagittarium supplied weapons to the fledgling Neo-Terran Co-prosperity sphere with the intention of extending it's influence in the galaxy. After the collapse of this sphere, Sagittarium invested large amounts of troops and funds into the galaxy. It remained as the largest source of metal for the galaxy before Reich was colonized. There are more wormholes leading to Sagittarium than anywhere else outside of the Telusian Group. In fairly recent history, the NTIH briefly held great influence over Sagittarium, but the deposition of the emperor at the time ended most of this.

Lactean Nobility

Being ruled by nobility themselves, the NTIH was no stranger to engaging with their piers. Throughout the Split of the Lactean Confederacy, the Neo-Terrans engaged in diplomacy heavily in the Milky Way. They often did so to gain materials rare in their galaxy, further their human-supremacist goals, or otherwise gain power. Most of the powerful noble families have ignored, and still do ignore, the Verres Dynasty. For some time, the Takanashi Family would regularly create marital alliances with Drusidia specifically, but this soon ended. Currently, they have the most relations with the Sakagami House, the rulers of the Ventemir Galaxy.

Commonwealth States

The Neo-Terrans have had little relations with the states around Andromeda. Several diplomats from the Commonwealth were sent in 89001, after the war of the ancients to negotiate a peace treaty as the Neo-Terrans were still fully mobilized. These diplomats visited every single major duchy and drafted minor treaties.

Lewis Nations

Most of the Lewis Nations, while recognizing the NTIH, have little diplomacy with them. The Empire of Mankind, historically, is the one among the Lewis Nations with the closest ties with the NTIH. The EoM has had several alliances made, however, they often fell through due to extraneous circumstances.

The Administrator and DELYATU

The Neo-Terrans, like many of the nations around them, classify both the Administrator and DELYATU as high-level threats. They recently mobilized their military and increased screening of foreigners entering the country to identify possible spies. No formal relations were conducted before The Exhumation last year.

The Quint Puontari Federation

To appease the various duchies harmed by the QPF during the War of the Ancients, the NTIH recognizes the QPF as a "strategic competitor." There have been many meetings throughout history, mostly after the War of the Ancients, between them and almost every duchy for the sake of peace among all known nations. Limited trade does take place, but mostly by foreign companies.

Other Nations

Other nations such as the nations of the Flower Galaxy have had few relations with the Neo-Terrans. It's reputation and relative isolationism has made sure of this.

The N.T.I.H. does not have formal relations with Sedrua, either. This ancient nation is likely responsible for the oddness of the Rune and Err galaxies, however, their involvement in the War of the Ancients, revealed during the Exhumation, made them declared as

"A threat greater than even the AI's. Those AI's are far off in their little corner, but Sedrua is right here and capable of pulling strings. Who knows what other atrocities they have committed?" -Reaga Drusus, minister of Diplomacy, 100000 CE.

Technology

Government

Major Worlds

Culture

History

Early History

Ideological History

The idea of Neo-Terranism, also known as human supremacy, came to be in the 4,000's after the formation of the Lactean Confederacy. This ideology posits, among other things, that there is no way to know that nonhumans are sapient, as they have a very foreign psychology. Therefore, they reason, humans have no way to know if they are truly sapient or not. The ideology was, at first, very fringe. With such a weak central claim it had to be. This changed as the Lactean Confederacy continued to expand. Dozens of species were found destroyed or contained to solely their own systems. As puzzling as this was, most assumed it was the humans that were weird for wanting to expand. Believers in Neo-Terranism, however, believed that species that did not expand when afforded the opportunity were inherently inferior.

They remained fringe until tensions between the Lactean Confederacy and The Empyrean began to become apparent in the early 15,000's. The emphatically religious Ravis, the majority in this nation, were widely looked down upon or despised. Far-right pundits began covering the "weakness" associated with those who practice religion. Many nonhumans and even humans that practiced religions began to be discriminated against by large numbers of people. The Neo-Terrans took the idea and ran with it, claiming that "The only civilization rivalling the Lactean Confederacy is made up of a weak and intellectually inferior species." The logic continued as "Therefore if even the strongest non-humans are weak, how weak and pathetic are the rest?" The movement began picking up steam in the late 18,000's as war became more and more apparent. Many people were afraid, taking advantage of this fear, Neo-Terranists saw their popularity grow wildly.

When war with the Empyrean and other civilizations began in 19804, the popularity of the idea exploded. Many humans believed that the only reason the LaC hasn't won yet was because of the non-humans getting in their way. While believing that they were weak, they believed that they were also dangerous savages that want to undermine society as a whole. This double-think deluded large numbers of people. Advances in Instant Communication allowed for large echo-chambers of billions to form, further causing the idea to flourish. The election of Hal Drusus, a vocal Neo-Terranist, to the position of Lactean President, caused the divide to grow even more. Humans and non-humans alike were outraged. This election was one of the largest factors in causing the Split of the Lactean Confederacy. Hal Drusus instituted policies intentionally designed to draft more non-humans into the military, allowed companies to do as they wish with minor non-human worlds, and enforced O'Neill cylinder standards that would prevent non-oxygen breathing species from even being allowed into Lactean systems.

Exercitus Via Lactea

The corruption and fallout of this election eventually caused the nation to break under the pressure. It fractured into thousands of pieces, most of which were human, ranging in size from a handful of systems to large swathes of the galaxy. Foreign powers were too damaged to intervene, leading to what is called the Anarchic Period.

Many humans negatively affected by the Split blamed non-humans for causing the split, which was not entirely untrue. At this point, Hal Drusus II, the son of Drusus, formed a "citizen's militia" he called the Exercitus Via Lactea (Milky Way Army). This group, founded on Mars, had the intention of proving the superiority of humankind by reuniting the galaxy under human rule. Large numbers of people in the relatively secure Sol System rushed to join. Using abandoned or stolen military assets, the Army began deporting non-humans still in the Sol System with no regard for their circumstances. Many were killed for their "treason against the state" (which was more accurately just individuals that the soldiers did not like).

The militia began to gain members quickly. Humans across the galaxy where now suffering, and the minorities offered the perfect scapegoat. The militia grew to one billion members in 20700 CE. The often contracted missions from the various fiefs across the galaxy in exchange for weapons, supplies, or antimatter. They gained a respectable reputation among many humans, but were feared by most others, human and non-human alike. Many nations, especially Sagittarium, funded the Neo-Terrans to rid the galaxy of potential threats. One of their largest sponsors was the planet Earth, ruled by Hal Drusus I.

On a less grand scale, the militia would fund extensive research into psychokinesis, a rare ability capable of manipulating quantum particles. This research involved abducting tens of thousands of individuals and beginning experiments illegal under even Lactean law. Psychokinetic humans were usually made into super-soldiers, however, the non-humans were hooked into extensive machines built to truly find the limits of the ability. Towards the end of the Neo-Terrans stay in the Milky Way, they were just beginning to understand the process.

At the same time, in 20985, the Neo-Terrans experienced an embarrassing defeat at the hands of Dotskgard. They lost a large portion of their fleet to the inexperienced Dotsk fleets made up of inferior ships. Hal Drusus II was injured as well, somehow activating psychokinetic abilities even he did not know he had. He accidentally destroyed a garrison of his own men before injuring himself even more, causing himself to pass out. The moment he awoke, he ordered his remaining troops to leave the galaxy to a place he "saw in his dreams."

"There she was! A galaxy occulted from view by the Milky Way! He took my hand and lead me through the cosmos, travelling at fantastic speeds. There, I saw Scipio, this will be our new home-world, the homeworld of a utopia free alien filth! I saw an eternity of hard-fought expansion, power, and grace. All will bow to our glorious nation! All will be pushed aside before the might of humanity! We will be able to rebuild in this crimson galaxy..."

A quote from Drusus II before he passed out again despite a stable condition. After he woke up fully, he continued exclaiming the "fate" of his new nation. The other Neo-Terran officials, knowing of the imminent threat facing the Earth after losing so horribly, agreed. They planned to travel to NGC 1569, what would later be named the Vishnu Galaxy. There they planned to create their ideal society. Preparations were made with the entire militia planning on fleeing the galaxy. Their preparation became frantic as reports of an invasion of near-sol space by Cassiopeia Consortium came in. They left days before the Earth fell to the Consortium. On their ships there were millions of people. trillions of kilograms of cargo, and everything they needed to start a new colony in an untouched galaxy.

The Vishnu Galaxy

NGC 1569 (The Vishnu Galaxy) was the target of their expansion. At 11 million light years away, it was not prohibitively far, but still would require centuries of travel to reach. They still had some of the best ships in the galaxy at their disposal, allowing them to travel to the galaxy within 500 years. This was still a very long journey, but journeys of a century of more were already fairly commonplace, so five centuries would not be much different. They left the Milky Way itself in 29886 CE and the local group itself in 30341 CE. The Neo-Terrans reached their goal in shortly after in 30386 CE.

The galaxy was likely too small to support any advanced civilizations to challenge their claims. In addition to this, it was close enough to allow for a wormhole gate to be constructed once they needed one. Turning off their warp drives, they quickly began searching for this "Scipio" Drusus II spoke of. Drusus complained of everything being "foggy" while at the same time, the fleet was greeted with another, a fleet bearing the symbol of Beatrix and the flag of the Lactean Confederacy. It seems there was already an intergalactic gateway leading from the Milky Way to the Vishnu galaxy, and the followers of Beatrix took advantage of this gateway. They began firing on the Neo-Terrans without delay. Large portions of the fleet were destroyed before they could even fire back. A small number of ships meant to grow food, several scouts, and a handful of single-person craft managed to escape.

These craft eventually all docked on the largest surviving ship, a freighter containing mostly supplies for cloning and gene editing. There were mostly civilians in this now-combined craft. They were several light-years from where their comrades were destroyed and were at a loss for what to do. They could not go back to the Milky Way and only half of them had woken up from the cryogenic freeze. While they were arguing, everyone on the ship simultaneously lost consciousness. They awoke to see a planet out of the view ports. Confused, they began looking around the ship. Finally, in the cockpit there sat Hal Drusus II himself. He explained to the group that Vishnu was the wrong galaxy and IC 342, what would be named the Occult galaxy, was the true home of Scipio. Amazed at his ability to fly the craft to an entirely new galaxy as well as his survival, the remaining group would refer to him as "Emperor" for the rest of his life.

Expansion

Colonizing Scipio was difficult. The Neo-Terrans had little resources for landing on planets. Only a handful of landers were included on the craft and they had the resources to unfurl exactly one small space elevator designed to function on bodies with 50% the gravity of Scipio. Nevertheless, they set up the elevator and immediately began scouring the world for supplies. Scipio was an algae-rich world with little species diversity but with an atmosphere composed of over 50% oxygen, 49% Nitrogen, and 1% carbon dioxide. To unmodified humans, this environment would be far less than ideal, but to humans filled with nanites that greatly improve bodily function, this was more than adequate.

The planet's crust was made up of mostly silicates. They used some more of their precious resources to construct machines capable of synthesizing carbon nanotubes and graphene from areas rich in carbon. Using these materials, they were able to start looking for metals, of which there were precious few available on the planet. They made do with using entirely carbon-based materials and only using metal (especially metals larger than iron) when it was absolutely necessary. After several centuries, their population rose to one million and they were able to build a proper space elevator. In 30567, Drusus II left the bridge, a rare occasion itself, and walked to the a bio-synthesis lab. Here, he began typing. Arranging genes in ways the rest of the technicians never thought of. When he was finished, after several weeks, he created the genes of an organism capable of bringing metal from asteroids to Scipio. He announced he had saved the colony and returned to his quarters. He ordered for there to be "one ship for every living person" referring to these organisms.

Immediately, the ship released one thousand of these organisms. At once, they began rapidly moving in random directions, apparently looking for an asteroid. They would random move about like a bacteria until sensing the very weak gravity of one of these bodies. At once, they would move towards the object while giving off a microwave signal, a signal designed to attract others of its kind to aid it. Once on the body they would slowly englobe it in organic material, using the asteroid's water and other biological materials to make itself larger. Once the asteroid is englobed, it is filled with roots that begin draining the asteroid of metals. When the metals are depleted, a small solar-powered transmitter is left on the body that signals others that it is now useless. The metal rich organism flies back to Scipio to await processing. These organisms offered the Neo-Terrans a new way to gather materials, but also a new way to approach space, a biological approach.

Inspired by Drusus' seemingly genius creation of an entirely new, at least to the Neo-Terrans, branch of engineering, engineers from across the planet modified the device to hundreds of variations. Some were designed to gather water from drained asteroids, some gathered nitrogen, some purified carbon, some would repair the ship, and some, while requiring "cybernetic implants" could act as defense drones. Every decade a new engineer would completely change how the technology was used with a radical innovation. After another one hundred years, houses were constructed from these organisms, the frames of vehicles and even engines were grown in pods, and all other matter of technologies were built. New proteins were discovered that would allow for properties entirely foreign to natural forms of life. The population was allowed to grow as quickly as possible and, by 31,000, was at well over 100 million.

Neo-Terran Co-prosperity Sphere

The Neo-Terrans were finally free of the crippling lack of heavy metals in the galaxy. An almost entirely biological Dyson Swarm was constructed, elevating the Neo-Terrans to the status of of Kardashev II. With this, they were able to create more warp drives. With the resources of the entire system at their disposal, they were able to build enough warp drives to begin interstellar colonization. First, they would send a probe, made up of mostly biological material except for the shell, to the system they wanted to colonize. This probe would reproduce rapidly and arrange the system neatly, usually with a decent portion of the dyson swarm completed by the time humans would arrive. With this, they were able to expand to several dozen systems within three decades. By 32,000, they had managed to form a decently large nation of 251,000 stars, most of which were entirely automated.

Drusus then ordered his new massive empire to find an intergalactic gateway and build a wormhole leading to it from Scipio. They looked throughout the galaxy and even began looking beyond the galaxy

Drusidian Collapse

Shifting Astropolitics

Rise of Rune-Err

The Dominium of United Duchies

Expansion

Siege of Ambrosia

Initial Advances

Losses

Instability

Collapse

War of the Ancients

Declaration and Sides

Defense

Creation of Vignette

(Gonna be a planet that is an AI mind that uses psychokinesis to blow stuff up)

Tentative Peace

Sagittarian Occupation

Reign of Jezebel II

End of the Sagittarian Occupation

Latest Reunification

Reformation

Ascension to Superpower Status

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