“Verpletter - The Wild West of Humanity. That place has been at war with itself for the last ten thousand years, and anyone who has a vision for the Confederacy and Humanity at large seems to be heading over there. It's… Almost humbling to think that the entirety of Humanity could be changed by what happens in there.” - Admiral Xerraken Ashmoth, 99,980 CE
The Verpletter Galaxy, formerly known as the Messiah Galaxy, is a Dwarf Galaxy that orbits a larger galaxy known as Asameth. In 89,450 CE, the galaxy was separated from the rest of the universe by Black Holes and Solar Storms, in an event now known as the Great Seal-Off of Verpletter. After ten thousand years, those issues have cleared up, and travel and communication are now possible again.
However, Verpletter has become a battleground for hundreds of what are referred to as Factions, all fighting various ideological wars and conflicts. It has become the site of many travellers who possess radical political beliefs, looking to serve and help fight for the Factions they ideologically align with. The spread of various ideologies constantly threaten to spread into the wider universe.
Throughout the millennia, these conflicts have expanded from light skirmishes into constant all out warfare between all the various Factions who have not yet made alliances with other Factions. Major Factons will clash and conflict with one another, while Minor Factions clash against one another also, but also align themselves with Major Factions, or try to band together to become a new Major Faction to maintain their own legitimacy. Borders change regularly in contested areas, while attacks and counter attacks are common parts of life in certain regions.
In addition to this, Verpletter is home to several 'Forces of Nature' that make general existence in the region more dangerous than the average galaxy, and a great number of stellar phenomenon and anomalies that can have immense effects on the Human body. Due to this, a great number of mutant species are also commonplace within Verpletter, as various conditions force members of the same species to evolve in various ways. Many Human mutant species have been documented, and there have been reports of other sentient species having mutant species develop in the galaxy.
Famous for it's eternal conflict and incredible biodiversity, Verpletter has become something of a famous location within the Local Universe, with eyes constantly watching it's every move. Many people who observe the politics of Verpletter eventually end up sympathizing with a Faction in particular, and leave their lives behind to sign up and fight for the ideology they have come to believe in. Many go due to feelings of discontentment with their lives, and some go to seek out fortunes in a galaxy ripe with rare materials and opportunities. Trillions of people have business in Verpletter, though there are dozens of ways it can all go wrong - Verpletter is not a region of space to be taken lightly.
Many outside Nations have looked to Verpletter for a number of reasons. Most have decided that annexing the galaxy would not be particularly beneficial - Even if it would result in an expansion of their territory, getting involved in such a complicated galaxy could make the cost of expansion far too high, and could even risk starting wars with other Major Nations in the universe. Ironically, the immense conflict that Verpletter experiences protects it from outside annexation, at least for the time being.
In various languages within the galaxy, Verpletter is a word for "Shattered" or "Divided". Many Factions have abandoned their ideals for survival, while many have held true to them and perished for it. With no end in sight to the conflicts that run in every direction in the galaxy, the various Factions face themselves with the need to fight to both protect themselves, and their ideals, as it would seem that Verpletter will be home to constant war for millennia to come, unless something major changes.
- 1 Overview
- 2 History
- 3 Geography
- 4 Worlds of Note
- 5 Relationships with the Outside
Verpletter is a small Dwarf galaxy of approximately one Billion stars, which orbits the larger Asameth Galaxy, that in the past, was the frontier of the Confederacy of Borealis roughly ten thousand years before the 200th millennium. It was scheduled to be settled due to the detection of several rare and valuable resources, which also attracted the attention of other larger nation states on the Universal scale, such as the Empire of Mankind, various Lewis Nations, the Commonwealth of United Economic Nations, and a dozen others. Due to a series of black holes and solar storms, it was cut off from the rest of the Confederacy for several millennia, during which it’s various Human colonies were separated from one another, and many regressed technologically, having the start back up again over the centuries.
Once the storms cleared up, the galaxy was discovered to be an immensely divided sector of space, and much of its history is characterized by ideological war, which often threatens to spill into the wider confederacy, and become a wider issue for the entirety of Humanity. It is sometimes referred to as the Wild West on the edge of Confederacy territory.
Due to its distinct separation, the galaxy has its own calendar that it uses rather than the wider Human standard. This calendar is referred to as the Verpletter Counter, and is on a timeline of about 10,550 years. Years are written out as, for example, 10,000 VC (Verpletter Continuum).
Approximately 25,000 sentient alien species are known to exist within the galaxy aside from Humanity. In spite of this, Humanity is the dominant species within the Verpletter Galaxy. Some Human factions accept aliens into them, while others seek to exterminate them. Countless more non-sentient species also exist within Verpletter, some being incredibly dangerous to the sentient peoples within the galaxy.
Originally known as the Messiah Galaxy, an unimportant dwarf galaxy that colonized in the midst of large expansionist waves of colonists set out from the Confederacy. The region was scanned, and it was found that there was an abundance of raw energy in the galaxy, and thus, it became a site for colonization and exploration. Due to it’s relatively small size, the galaxy was colonized relatively quickly by industry and businesses that sought to gain a profit from the new frontier.
This attracted various nations to the Galaxy, all seeking to make a claim in the new territory. Many of these groups didn't inform the others of their presence within the galaxy however, seeking to take advantage of the galaxy as quickly as possible.
The Great Seal-Off of Verpletter
In 89,450CE, just a hundred years after the initial colonization efforts of the Messiah galaxy, a series of unexplained space storms and black holes opened up all around the Messiah Galaxy, and in spite of it’s advanced technological capabilities, the Confederacy was not able to reach the dwarf galaxy, communicate with it, or send any kind of supplies to it.
In recent years, it has been revealed that this is because Verpletter was placed into some sort of pocket dimension, without the knowledge of anyone from the outside of the Galaxy, or to the knowledge of anyone inside the galaxy either. What had caused this however, is a complete mystery, with no satisfying explanation, or even plausible explanation, being offered by anyone. whatever the case may be however, the reality was that for all intents and purposes, Verpletter became a universe in and of itself, with nearly no outside influences being attainable whatsoever, aside from the mere knowledge that a wider universe did exist.
For the next ten thousand years, Verpletter was confined entirely and only to itself, forced to etch out a life within the relatively small galaxy, and sustain itself.
The Great Seal-Off of Verpletter is treated differently by different groups within Verpletter. Some, such as the Terran Nationale, see it as the greatest hindrance conceivable, robbing them of their lives back in the Confederacy of Borealis. Others, such as the Theocracy of the Star Gods, see it as an almost divine event, that suggests that those already in the galaxy at the time were divinely chosen for a higher purpose. Others, such as the Commune Federation, see it purely as a phenomenon that regardless of what happened, now dictates a great number of the many things that now must be done in order to survive in the new environment.
Attitudes towards the Seal-Off are diverse, with nearly every individual having a perspective on it. It is considered to be the most defining moment in Verpletters history.
Humanity After The Seal-Off of Verpletter
Since they were cut off from the wider Human race, the Humans within the galaxy began to build up their own worlds and governments. Because of how spread out Humanity was, due to various groups seeking out various claims of energy reserves, many of these groups had no method of contacting one another, or were even necessarily aware of one another's existences. This led to many of these groups socially progressing independent of one another, relying on the various material conditions of the worlds around them to guide their societies. Many were forced onto worlds that were hostile towards them, such as the volatile magma world of Polum'ya, or the tidally locked world of Sjávarfalla, and etch out a living from those worlds. In these cases, their technological capabilities helped make this transition easier than others.
Some of these factions had to start from a far more primitive level of technology, while some had to start from the very beginning of the technological tree of Humanity, needing to develop agriculture once more after major technological failures. One such example would be the world of Marx, which had only limited technological capabilities until several hundred years after it's colonization. Worlds like this would remain cut off from the wider Humanity within Verpletter for even longer periods of time, and would in some cases develop ideologies that would fundamentally rewrite how trillions of people saw themselves within the Verpletter galaxy.
Several found themselves on planets with sentient species. The experiences between the Humans that found themselves forced onto inhabited planets varied quite drastically in some regions. On planets such as Sonoran, where Humanity came into contact with the accommodating Kessenski people, the two species were able to create an integrated society, based on both shared values and mutual benefit. This was not an uncommon situation either - Many species welcomed Humans and their advanced technologies, particularly the poorer and less advanced worlds. These worlds would then go on to become major players on the galactic stage.
This was not a universal experience however. There were just as many worlds that outright rejected the arrival of Humanity, and would seek to wipe them off the face of their worlds. Many worlds outright genocided the Human refugees, and many more made the attempt. The most notable world in which this happened is that of Krieg, though it is unclear if Humans or the native species started hostilities. These incidents also fuelled the behaviours of many actions later, particularly those of Krieg, often giving birth to ideologies that focus on xenophobia and Human supremacy, and domination of the various native alien species.
The galaxy has over 10,000 years of totally unique Human history, and as such has developed thousands of unique cultures, many of which have become near incompatible with the Confederacy at large. In spite of that, several factions do seem interested in joining the wider humanity again.
The Emergence of Factions
Factions have been part of Verpletter's existence for a very long time, arguably forming only several decades after the Seal-Off of Verpletter.
For several years after the Seal-Off of Verpletter, whenever Humans ran into one another, they would almost always join their forces almost instantly to welcome one another as comrades-in-arms, though this wasn't universal. In some cases, such as the Ice moon of Cicero, various major Nations fought one another, though these conflicts rarely expanded beyond the solar-system level.
As these groups became more settled in to their region of space however, these reunions became less and less common, as the societies that these groups formed were based on ideologies that were incompatible with one another. A major incident for example, was the Commune-Vanguard War, in which, in spite of both the Commune Federation and the Vanguard Republic ostensibly holding the same values of liberty, equality, and freedom, the Vanguard Republic's authoritarianism was completely incompatible with the libertarian-socialist values of the Commune Federation, which lead to conflict which both sides still hold deep resentment for, even millennia after it ended.
These sorts of conflicts became more and more common, until various regions of space that held similar values decided to band together to protect one another under a singular banner. Similar events occurred all over the galaxy until the modern conceptualisation of a Faction was born.
All Out War
In modern Verpletter, many Factions are constantly in a state of open war with one another, often instructing their space stations and fleets to open fire on any hostile Factions ship the moment they're in range. Casualty tolls tend to be rather high, though the death toll usually depends on what Factions are fighting, where, and with what technologies.
Border skirmishes, territorial exchange, retribution, reconquest, and so on and so forth are regular occurrences for several hundred dozens of systems every day. Much of the fighting comes down to ideological reasons, with the acquisition of territory and resources being almost secondary goals. Most Factions seek to implement their respective ideologies throughout Verpletter, and because many of these ideologies are fundamentally opposed to one another, all manner of conflicts have broken out.
The state of affairs devolved entirely around 6021VC, where all Factions now are in essentially states of constant open war against anyone not allied with them. Up until this point, while there had been wars, many conflicts had ended at least temporarily throughout history. By this point however, it became clear that the ideological differences were too immense to overcome, and would be resolved through conflict. At this point, many invasions were launched by the more aggressive Factions, while the others then retaliated. There have been exceedingly few peace conferences since this year in Verpletter's history, though several have been attempted.
While some Factions do maintain peaceful relationships with others, there is not one Major Faction, and incredibly few Minor Factions, that have not been dragged into the galactic war.
Verpletter is a small Irr type Dwarf galaxy, with approximately One Billion stars, making it a small Dwarf galaxy even by the standards of the already small category. It is a densely packed system however, with thousands of mini-clusters and nebulae scattered throughout. The area is rich in phenomenon and energy resources, as well as unusually high levels of native life.
Verpletter is home to a wide variety of energy sources, some rarer than others, and some more common than others. Regardless, many Factions see these sources as strategically important.
Verpletter is well known for possessing large natural resources of energy - It possesses a multitude of nebula, which are made up of an energy-dense material known as Mamedov, named after the founder of the energy, Nikolai-Staniša Mamedov. This resource is capable of producing immense amounts of energy that are capable of providing for colonies for decades , and is thus a very valuable resource to have. The abundance of Mamedov-rich nebula’s were a primary reason for colonizing the galaxy in the first place.
Many factions within Verpletter have noted the value of these nebulae, and have set up colonies in and around them. They often become strategically valuable locations, and targets for conquest in the event of conflict. It is not uncommon for conflict to break out due to claims surrounding these nebulae either.
Verpletter is home to a number of strategic black holes, which can be utilized for a variety of applications, such as rapid space travel, and the collection of energy. They are often home to settlements in the form of both planets and artificial cities that rest near the Event Horizon of a black hole. They are seen as incredibly valuable resources for the various Factions.
As well as being full of various energy resources, Verpletter is home to valuable materials that many factions will clash over. Many of the materials are unique to Verpletter, and would need to be replicated to be of mass use outside the Dwarf Galaxy.
Arauzite is a mineral that is found in some star systems within Verpletter. It is found in many forms, be it mined from planets or asteroids, from stars themselves, found in the rings of ringed worlds, and in other forms. It is a remarkable metal, as it is immensely resilient and resistant to breaking. Even the thinnest line of Arautize can withstand a surprising amount of shelling and laser fire from opposing ships, and can be used to fortify against collisions.
Voßen is a metal that is often found in dwarf planets within Verpletter, particularly in the Shen Cluster. Voßen is a valuable metal for the construction of asteroid and atmosphere-less colonies, and on star-ships, due to it's clear properties - Allowing it to be used as a substitute to glass. This increased the structural integrity of the structures and the ships, making it a valuable commodity.
Sentient Life in Verpletter
"Imagine how insane it must be - To be native to a galaxy so packed with life. the universe was more sparsely populated than we always imagined it to be, but for them, what we imaged is their reality, and in such a small space too - I truly can't even begin to comprehend what it must be like to live there."
Verpletter is home to a wide variety of lifeforms, and is home to an unknown number of sentient lifeforms. Predictions put the number of sentient beings in the galaxy in the high Quadtrillions. Estimations for non-sentient lifeforms are far, far higher.
Verpletter is known to have lots of non-native civilizations within it due to being cut away from the rest of the universe. These civilizations have flourished in spite of being sealed off, though have had plenty of conflicts throughout it's history. Verpletter is well known for ideological conflicts breaking out, and continuous wars. In spite of this, these civilizations continue to expand and adapt to the many challenges of the Dwarf Galaxy
Abundance of Life
Verpletter is home to a uniquely large variety of life, with several thousand sentient species being native to the dwarf galaxy.
There are hundreds of local species which have built up civilizations, that have either joined or been incorporated into larger Factions. Nearly all the native peoples of Verpletter have found themselves involved in some way, with very few being left on their own to remain fully independent of any outside influences. Only a few Factions, such as the Commune Federation, will defend and respect this desire.
The variety of life within Verpletter is noteworthy, ranging from walking, breathing trees, to sentient robots, hyper intelligent octopuses, void-faring whale-like creatures, and a great many more species. All manner of life is found in Verpletter, being considered by some to be one of the most bio-diverse galaxies in the known universe, proportional to it's size.
Additionally, many Human mutant species have evolved over their time within the galaxy, adapting to new home-worlds and evolving offshoots in their small corner of the galaxy. Due to Humanity being spread over so many different worlds and evolving secluded from one another, there are a great number of mutant varieties of Humans within the galaxy.
Examples of this include the world of Fasia, which is uniquely home to several mutant species such as the Elaven, the Qar-Qar, Dwanvo and others. Other worlds, such as Cicero, are home to the Frugis, a species of humanity that evolved for incredibly cold conditions. There are also some mutant species which are granted special abilities due to the anomalous properties of Verpletter - The Magi from the Cosmic Commonwealth of the Magocracy evolved psychokinetic abilities that vary from world to world which they refer to as Magic, whereas the Pyros of the Pyros Hegemony became a pyrokinetic people.
The causes for such dramatic evolutionary paths is something that many scientists have been seeking to explain, but so far there are only anecdotal explanations unique to individual worlds, and not a broader explanation.
Worlds of Note
"Verpletter is like any other galaxy when you get right down to it - It has stars, planets, moons, asteroids, that whole mess. And they've been colonized in ways that best suited the situation - What makes Verpletter unique is the number of different people and species within the Galaxy, and how that's created such an immense variety of colonized worlds there.
Even after millennia of expansion, we learn that there is still so much possibility and diversity in our ability to colonize the endless void."
There are a huge number of worlds which have been settled in Verpletter. Many worlds have been utilized in some way, either from being directly colonized, mined, converted, terraformed, or any other number of various utilizations. Due to how each Faction colonizes worlds, there is an immense variety of them.
|Name of Planet||Description of Planet||Star System||Under the control of|
|Qarshiqar||Qarshiqar is the capital of the Commune Federation - It is a Gas giant planet that has built around it, a series of O'neil Cylinders all interconnected together. It is called a Rungworld.
Qarshiqar is also a rouge planet, located between several solar systems. It was selected for the role of the Capital of the Federation so as to not favour any one species. the various O'Neill cylinders are designed with different environments and atmospheric conditions - This is to allow for any and all species to visit Qarshiqar without any incident.
|None (Rouge Planet)||The Commune Federation|
|Marx||Marx is a world which is full of red planetlife, and has two major continents, with scattered islands between the two of them. It is one of the twin capitals of the Linkinsik system.
Marx was home to a group of Human refugees from the Confederacy of Borealis, and after centuries of economic hardship, they rose up and launched a revolution. Many centuries later, they were one of the worlds that first helped to create The Commune Federation
|Linkinsik||The Commune Federation|
|Engles||Engles is one of the twin capitals of Marx, and is it's binary twin. The world war terraformed just before the technology of the Human refugees failed, allowing for Humanity to have two home-worlds within the Linkinsik system, with limited travel between the two.
Like Marx, Engles rose up in revolution, and was able to overthrow it's oppressors. It would later go on alongside Marx to help found the Commune Federation.
|Linkinsik||The Commune Federation|
|Álvarez||Álvarez is a world in the Gamma-Azzar System, the solar system closest to Linkinsik. The world is notable for it's huge ruins, which suggested the existence of an alien civilization that once roamed the planet.
Álvarez is now a barren world that does not possess an atmosphere. The Commune Federation has set up a series of bio-domes without disturbing the ruins of Álvarez, preserving them as historical sights. Within the biodomes however, life carries on as normal, with the usual influences and advancements and citizen living as anywhere else within the Commune Federation.
The ruins of Álvarez have inspired architecture throughout the Federation.
|The Commune Federation|
|Fasia||Fasia is an incredibly unique world that possesses unique properties that encourage rapid evolution on fauna that lives there. It is home to several Human mutant sub-species that evolved over several generations.
It is now considered to be a vitally important cultural and economic hub for the Commune Federation, with it's various species bringing something unique to the table, and contributing to the character of the planet. It includes a "Sphere of Responsibility", which it uses to assist the various other solar systems near it.
|Kauike||The Commune Federation|
|Sonoran||Sonoran is the Capital planet of the Sonoran Union. It is a desert world which is home to the native Kessenski species. Human refugees and the Kessenski were able to create a unified society on this world, and were able to create a huge galactic power from it.
Sonoran is home to a wide variety of cultures, since the Human and Kessenski cultures merged into one another, and various regions of the planet would contribute different things.
|Najima||The Sonoran Union|
|Datin||Datin is the capital of the Alhala system, the nearest solar system to the Najima system. Datin was the first extra-solar world that the Sonoran Union colonized.
Culturally significant to the Union, Datin was colonized originally by doming over valleys, which were then terraformed into warm habitats to allow the (at the time) three species of the Union to live in them. Over the centuries, the rest of the surface has been built up with automated facilities and large complexes that connect to the valleys. Several more valleys have been dug out to increase the living space of the planet.
Datin is one of the most significant cultural worlds within the Sonoran Union, due to being the first world in which it's three founding species worked together on to settle.
|Alhala||The Sonoran Union|
|Salvation||Savlation is a blue Gas Giant, of which the moon of Rapture orbits. Salvation is home to the mega supercomputer that the Deciarchy of the Overlord worships as it's God, the Overlord. Aside from the presence of this supercomputer, Salvation is a relatively unremarkable planet. It is however, now the utter centerpiece of Deciarchy religious worship. It's iconography is spread all throughout the Deciarchy.||Crusade||The Deciarchy Of The Overlord|
|Rapture||Rapture is the capital of the Deciarchy of the Overlord, and is a moon that orbits the Gas giant Salvation. Rapture is an oblong world which in spite of it's odd shaping, is a veritable paradise for life. the world has been developed in an immense shrine to the Overlord, with huge spires reaching high above the atmosphere. the Deciarchy works to keep the planet green and lush however, not wishing to spoil the paradise the Overlord has granted them.||Crusade||The Deciarchy Of The Overlord|
|Krieg||Krieg is the capital of the Kriegsleute. It is a desolate world, primarily mountainous, with very little surface water, though there are huge underground rivers which keep the population from dehydrating. It also possesses a ring system, which has also been colonized, and turned into a defensive system, in which every asteroid has immense defenses that make them all individually difficult to crack. Krieg is thought to be the single most fortified world in the entire Verpletter Galaxy.||Krieg||Kriegsleute|
|Terra||Terra is the capital world of the Terran Nationale. It is an Earth-like world, that has been more or less entirely colonized. It is considered to be the new incarnation of Earth by the Terran Nationale, and every inch of the world is fill to the brim of hyper-nationalist propaganda.||Sol Nova||Terran Nationale|
|Pyro||Pyro is the capital world of the Pyros Hegemony, and the home-world of the Pyros. This boiling world has rivers of magma and lava, yet somehow possesses an oxygen atmosphere, against all logical sense. It is theorized that it may once have been a lush world, before a stellar incident turned it into a fireball.
With oceans and rivers of lava, Pyro is a difficult world to invade or even settle. the Pyros themselves do not seem to have any pre-mutation architecture. Documents suggest that they lived in dugouts before they adapted to their new environment. They now reside in huge, rocky towers, which spike out from the surface of the world.
Relationships with the Outside
Ever since re-entering real space, many nations outside of Verpletter have shown an interest in what is happening in the small Dwarf Galaxy. The small galaxy has become quite famous throughout the local universe, with many Factions having many sympathizers.
While some are interested in forming relationships, other Nations seek to exploit the Factions within the Galaxy, seeing their fighting as an opportunity to increase influence, territory, income, or all three. Some smaller, individual societies have attempted to contact
For the most part, outside of trade operations, many nations have opted to leave Verpletter alone. Many fear that getting involved in their immense conflict could bring them into conflict with other Factions in a prolonged, unnecessary war, or even spark conflict between the greater Universal powers.