Vurilia Ysylo Jiutopati XIII (Typically shortened to Vurilia Jiutopati or Vurilia) is a heavily psychokinetic synthetic being, and is currently the acting leader of Sedrua. Vurilia is characterized by his usual exterior of gold-platinum nanomachines, which has contained his conscience for over 350 thousand years. Over Vurilia's life, he has primarily served as a devout believer for Sydiaism, with most of his lifespan being dedicated to the worship and preaching of Mother Sydiah. Up until the end of his nomadic lifestyle, Vurilia held an organic form, one which is not known in the modern day.

Currently, Vurilia holds heavy political power over Sedrua, and holds control over many affairs in the Aylothn Galaxy, where his nation has relatively recently gained much control over. Vurilia also holds a seat in the Commonwealth International Parliament, and holds a major seat in the Intergalactic Council as well. With the re-appearance of Mother Sydiah following The Exhumation, the main form of Vurilia is not seen as often in public anymore. When he is, Vurilia is seen accompanying Mother Sydiah.



Vurilia holds a metallic, gilded humanoid appearance which derives from the material of his bodies. He reflects no exactly known species, with his biological form less so, being kept from any prying eyes. His synthetic form is composed of nanites, which are primarily made up of a tinted gold-platinum alloy. Designed for an advantage in strength and defense, Vurilia's body is capable of surviving molten temperatures, and is able to resist heavy levels of wear. The abundance of gold and platinum, as well as his nanite technology also makes his bodies expendable.

With full control over his body, Vurilia has been able to further augment himself over the years. Currently, he has numerous hardlight modular attachments, which connect to his body. These may be switched for eidolite as well.


Vurilia holds a very stoic, almost emotionless composure on normal occasions. However, Vurilia has been noted to act affectionate, vulnerable, and tender when necessary. Vurilia may also act explosively defensive when in terms of his faith, but he usually holds a normal, curious personality when confronted with others. Motivated by the return of Mother Sydiah however, Vurilia has shown a constant gleeful tone wherever he is present.

In terms of leading Sedrua, Vurilia shows a very proud, almost prideful expression. Attitude when talking in speeches or other formal events is slightly more mellow, yet still contains pride. The years following The Exhumation have made Vurilia more forceful in his behavior than usual, however.

In more internal terms, Vurilia can be seen as rather arrogant and uncooperative. It is observed that Vurilia has a deep judgmental attitude. He also has an overwhelming level of suspicion to nations as powerful Sedrua, and people which are physically or politically as powerful as him. This paranoia has been considered to be one of Vurilia's most glaring flaws, as it has effected him in his daily life and through many notable events.


Training for many millions of years, Vurilia has fine-tuned his psychokinetic abilities. He has mastered five of the six branches of Psychokinesis, and has refused to seriously develop in the fields of entropy. Even so, Vurilia has remained as one of the most powerful Magi in existence. He has been known to be overtaken by Mother Sydiah, as well as Delyatu during The Exhumation.

Vurilia holds a very extensive background with battling. It has increased his usage and practicality of his psychokinetic prowess, and has given him an outward image of strength and power. Vurilia is not undefeatable however, and has been beaten on many occasions. He is also susceptible to higher levels of psychokinetic power. In several instances, Vurilia's primary form has been 'killed', yet the expendability of them do not effect much in his broader life.

Psychokinetic Abilities

The expertise of Vurilia's psychokinesis has granted him a large selection of abilities. While Vurilia is not used to combat in modern times, he was known to engage in numerous bouts of battling. In total, Vurilia's training, abilities, and past experiences have lingered in his mind, allowing him to hold a high potential when it comes to battling beings of his caliber. Below is a list of all known psychokinetic abilities, including short descriptions.


  • Extremely Fast Flight (Manipulation of gravity has allowed Vurilia to negate many sources, as well as letting him reverse his gravity and effectively fly.)
  • Gravitational Force (Basic use of the gravitational force can apply a large level of pressure to a desired area.)
  • Limited Time Travel (Vurilia may time travel at a relatively short rate, if a very large source of gravity is conjured and kept stable. This does not last long and may be disrupted easily. It is also done in empty areas, preferably space.)


  • Eidolite Manipulation (Vurilia may create Eidolite, a very dense and typically thin sheet of quarks which exhibit extreme properties. It is most often used for conjuring weaponry)
  • Nuclear Decay (Vurilia may cause the nuclei of various elements decay at an increased rate, which may be weaponized as radiation bombardment.)
  • Nuclear Explosions (With increased decay of radioactive elements, Vurilia may cause nuclear explosions.)


  • Energy Manipulation (Vurilia has mastered energy manipulation, such as adding or removing energy. He can also bend or change the wavelengths of energy.)
  • Illusion Creation (Through manipulation of wavelengths and light, Vurilia can create visual illusions. If paired with other abilities, these illusions may flawlessly mimic real objects.)
  • Magnetic Field Manipulation (Vurilia may enhance, dampen, and create small magnetic fields.)


  • Heat Manipulation (Vurilia can remove or add heat by modifying the kinetic energy of objects.)
  • High Level of Redirection (Vurilia can redirect energy around him. With a high amount of effort, he can fully negate it.)
  • Pressure Manipulation (Vurilia can create small areas of pressure in any atmospheric environment.)
  • Kugelblitz Generation (Vurilia can generate a kugelblitz, creating a black hole from heat.)


  • Ability Dampening (Vurilia can temporarily dampen the psychokinetic abilities of other people. This is done by lessening the 'weight' of a desired target in the Aeterna Caligne.)
  • Astral Projection (Vurilia can optionally project his soul outside of his body, in the real world and into the Aeterna Caligne.)
  • Body Possession (Vurilia can control the conscience of less powerful beings with great effort.)
  • Conscience Detection (Vurilia can detect shifts in the 'weight' of the Aeterna Caligne, which signifies conscience.)
  • Conscience Manipulation (Vurilia can 'enter' one's realm of conscience by using the Aeterna Caligne.)
  • Janus Network Linkage (Vurilia can utilize the microscopic holes which the Janus Network leaves behind. Using this, he can open multiple gates through Ambrosia to nearby locations.)
  • Mobility in the Aeterna Caligne (Vurilia can enter and move in the Aeterna Caligne with lingering effects if entered for too long.)
  • Pocket Dimensions (Vurilia has a designated area of conscience, which is referred to as his 'pocket dimension'. Things from the real world may be brought in, but can not be taken back out, unless they are sapient organisms.)
  • Telepathy (A simple ability, Vurilia can use his conscience to link up and talk to others. This has become a rather dated ability since the invention of the Datanet and technological telepathy. Now, it is used to talk to ones with no brain augments.)

Non Psychokinetic Abilities

Extreme Reaction Time (Vurilia holds a very high level of calculations per second, since several of his components are efficient quantum and baseline computers.)

Extreme Speed (Vurilia holds his high reaction time, paired with a high efficiency in his joints and strength lets him move vey quickly, even without flight.)

Extreme Strength (Vurilia's speed, as well as his abilities and his body's gold-platinum composition allows for a heightened level of strength.)

Extreme Intelligence (Vurilia is directly connected to the Datanet and many exterior historical databases.)

Extreme Temperature Resistance (Vurilia's gold-platinum composition and his abilities with redirection may allow him to survive in extreme environments.)

Master Swordsman (Information from the Datanet and past experience has allowed Vurilia to refine his swordsmanship.)

Master Marksman (Same as above.)

Technological Linkage (Vurilia can link with any compatible technologies through features of his components.)

Temporary Cloning (Vurilia can utilize his nanites to create temporary and controllable/independent clones.)


Over the course of his lengthy existence, Vurilia has experienced thousands of years of life in the years that he has been awake. In the time that he has been preaching, leading, and living his usually nomadic lifestyle, Vurilia has gained a large amount of close friends and closer enemies, which have shaped him to the person he is today. Most notably, his wife, Mother Sydiah, and his group of mercenaries/government operatives known as the Creed of Ysylo make up his closest relationships. Below is a list of individuals and their impact on Vurilia. A surplus of their information will be available on the main page of the Creed of Ysylo.

Mother Sydiah

Mother Sydiah
Mother Sydiah, also known by her name Yutira Phaygosora Sydiah, is Vurilia's wife, and is his closest and most endearing relationship. For all of his recent lifespan, Vurilia attempted and succeeded at freeing Mother Sydiah from the Aeterna Caligne. As a result, their bond has grown more than ever. Typically, Vurilia has been seen with Mother Sydiah on most occasions. Vurilia has also allowed Mother Sydiah to hold a major position in the Sedruan Government, much like him, his mercenaries, and justiciar superintelligences. Most of the time, Sydiah is seen with Vurilia doing government related tasks.


Rinnaq holds very close relations to Vurilia, considering that she is the first member and effectively the co-founder of the Creed of Ysylo. She has been widely helpful to Vurilia in terms of her genius, perseverance, and power. Rinnaq has also held a very important role as general director and advisor of the Creed of Ysylo. Over the many years of accompanying Vurilia, Rinnaq has gained his trust, and earned a high ranking spot in the Sedruan government. She was trusted for her wide intellect and abilities of protection, which has helped her in the modern day.


Known to be the one which created the Eyes of Sedrua, Itrian is well respected by Vurilia for his powers and capabilities in defense and in the government. Itrian is also one of the last members of The Architects, which has created a sense of brotherhood between Vurilia and Itrian. Utilizing his countless 'eyes' through the Local Universe, Itrian has allowed the nation of Sedrua to spy all across known space, into the affairs of other nations. Itrian's skill with Psychokinesis and determination has allowed him to join the Creed of Ysylo, and gain high influence over the Sedruan government. Ever since his introduction to the Sedruan government, Itirian has kept a close watch for Sedrua.


Existing as the second eldest member of the Creed of Ysylo, Rhodakin is very widely respected by Vurilia. He is known by Vurilia for his great levels of strength and power, which has made him serve as the primary defendant of the Suvaren Galaxy. Rhodakin is also very unique to Vurilia, since he originates from a place outside of the Suvaren Galaxy, being native to the planet of Vanaheimr. Rhodakin is arguably as strong as Vurilia in terms of psychical combat and endurance, which was tested in an inital duel between him and Vurilia. Rhodakin's spot in the Creed of Ysylo is very prominent, but Rhodakin has denied placement in the Sedruan government.


Thonde is one of the most intimidating and powerful members of the Creed in Vurilia's eyes. Being gifted the nickname of "The Weaver of Reality", Vurilia has observed Thonde's actions over their long and strenuous existence in the Aeterna Caligne. Their expertise in psyche Psychokinesis has allowed them to defend the Suvaren Galaxy from the blight of Sydiah's Hinterlands. Thonde and Vurilia typically meet in the Aeterna Caligne, with Thonde being initiated to the Creed of Ysylo only a few years after their first encounter. They both frequently communicate about government activity and future plans for Sedrua.


Drizuna is one of the dearest people to Vurilia. Surviving as one of the last members of The Architects. Drizuna is one of the oldest members of the Creed, though they are not nearly as involved as they used to be. Primarily, Drizuna and Vurilia share a very close and platonic friendship, often visiting each other and sharing sentiment. With Drizuna being an equal of Vurilia, they occasionally duel or test their strength or knowledge in other ways. Brotherhood between Vurilia and Drizuna is strong, like how it is between Vurilia and Itrian.


Shortly after a daring battle between Vurilia and Moonmoon, Vurilia grew to hate, but soon respect him. Seeing the potential, Vurilia attempted to invite Moonmoon to the Creed of Ysylo, promising ample housing, and protection no matter the location. It is speculated that Moonmoon could have either joined or rejected the invite to the Creed of Ysylo. It is also known that Vurilia and Moonmoon typically converse through pre-arranged meetings, which are reserved to speak about a volley of topics such as the Aeterna Caligne, the overall Creed, as well as their battle and anything they may do to help with relations.

Apharos Strizotvia

Apharos Strizotvia
Holding a close relationship to Vurilia for many thousands of years, Apharos Strizotvia has become a very respected man in his eyes. After learning the relative secrets of Sedrua and gaining psychokinetic prowess, he has accompanied Vurilia over numerous missions and events. Since his arrival, Apharos has lived comfortably with Vurilia in the Suvaren Galaxy, away from conflict nowadays. While not necessarily in the Creed of Ysylo, Vurilia treats Apharos like a brother, accepting him as he would any member.

The Traveler

The Traveler.png
The Traveler
Vurilia holds notably negative and aggressive kind of relation to The Traveler. During an important mission with Vurilia, The Traveler soon realized the destruction that he could have caused with the The Vault's Incident. He defied orders and betrayed Vurilia, before being chased down and entering a life of hiding from Vurilia. The Vault's Incident still came to pass, though Vurilia has noted The Traveler as a sort of nuisance or traitor. With The Traveler's mysterious nature, Vurilia stopped trying to track him down.



Vurilia Jiutopati was first created as the first member of The Architects, a selective artificial species made by Mother Sydiah in order to create the empire of Sedrua. As the first Architect, Mother Sydiah intended to make him the leader of the ones to follow, in turn creating an assemblage of Architects who would ultimately serve Sydiah, as well as her new nation. In the moments since the creation of Vurilia, he would be disciplined, taught, and showed his purpose. He would go on to serve as a guard for Mother Sydiah, and would later learn about the Aeterna Caligne, psychokinesis, and The Great Sedruan Prophecies. He would always remain skeptical of a fixed and defined future for his life and people. However, he would not contest the prophecies, only note them as one potential outcome of many.

In the years following his birth, Vurilia saw the creation of the second Architect, Itrian. They both came together and immediately bonded, showing respect and wonder for one another. They thought of each other as equals, though Itrian knew of Vurilia's leadership position. After the creation of the second Architect, Mother Sydiah directed both of them to a large facility around the central black hole of the Suvaren Galaxy. This facility, better known as B'Kalatala, would be the area where Vurilia and his followers would presumably reside for their existence. Both Architects planned numerous diplomatic and national activities, conspiring of a land with freedom, equity, satisfaction, but with worship to Sydiah, who purported herself as a goddess. In the days following transfer to B'Kalatala, Vurilia and Itrian aided on the development of The Architects, who would double their numbers in the span of a year. Rinnaq and Thonde were born.

Vurilia, seeing the potential of The Architects, soon got to work with privately teaching himself the ways of psychokinesis. He would prioritize the administration and creation of The Architects tough, and would later form the Creed of Sydiah, which would allow the highest of the Architects to forward administrative decisions in the nation to come. With many years, Vurilia would deeply respect and grow bonds with his fellow Architects, gaining support as The Architects would become a fully fledged assemblage of individuals. Their numbers increased very exponentially, and Vurilia would later prioritize the sects of psychokinesis, for creation more Architects, as well as defense and gentle authoritative power.


Leader of the Empire


Rise of Modern Nations

Commonwealth's Eclipse

War over Heaven

Re-Introduction of Sedrua

War of the Ancients

The Exhumation

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