"Life thrives, stars shine, empires rise, and fall... But only one thing remains eternal - the War. Cities burn, plants wilt, and the Ancients will show the Confederacy the true consequences of their gravest mistake." - Anonymous The War of the Ancients (WOTA), also abbreviated to W.O.T.A, and also known as the Third Intergalactic War, was an 832-year-long conflict mostly taking place between polities situated in and around the Via Sagittaria and Aylothn galaxies. The conflict was the most widespread conflict taking place in the region since the Great Empyreal Crusade also known as the Second Intergalactic war. This conflict was known to completely reshape both the Quintet Puontari Federation (QPF) and the Confederacy of Borealis (CoB) as superpowers. The effects of the war are numerous and are still obvious even ten thousand years after its occurrence.
Spawning from small conflict near the Vault of Secrets, the war quickly ballooned into a total war between the Quintet Puontari Federation and the Confederacy of Borealis backed by the greater Intergalactic Council. Throughout most of the war, the Quintet Puontari Federation captured valuable wormhole gateways, allowing them to greatly halt the Confederacy's counter-offensive. As the conflict drew to a close, the Intergalactic Council was able to muster enough strength to create a stalemate far from core systems. This stalemate was eventually followed by an unconditional armistice rather than a peace treaty.
Historians consider the War of the Ancients to have started on the 18th of November, 88,073 CE shortly after the destruction of the Vault of Secrets at the hand of a the CoB. This event followed with a subsequent declaration of full-scale war by the Quintet Puontari Federation, followed by very intense and prolonged conflict. The War of the Ancients saw the usage of weapons not seen within the galaxy since the beginning of the modern era. These weapons were often outside the technological capabilities of participating nations; participants often employed artifacts from more advanced precursor civilizations.
Research in the fields of FTL travel and military technology also skyrocketed, creating a boom of new corporations and bureaus specializing in the research and development of technology. The Celestial Plague was one of the largest consequences of the war. It continues to be a pestering issue to major nations in the modern-day. Intergalactic politics were shaken up so thoroughly because of the conflict that the Intergalactic Council experienced a large influx of members. This eventually went on to grow the power of the Intergalactic Council considerably, and is one of the numerous reasons as to why the Quintet Puontari Federation signed a ceasefire against the greater Council.
- 1 Background
- 2 QPF-UF Front (88073 CE - 88805 CE)
- 2.1 Post-Vault's Incident ( 88073 CE - 88116 CE)
- 2.2 Escalation (88116 CE - 88221 CE)
- 2.3 Indiscriminate Plague Attacks
- 2.4 Stalemate (88,223 CE - 88,227 CE)
- 2.5 The Great Ambrosian Heist (88221 CE - 88226 CE)
- 2.6 The Battle of Sekhmet (88112 CE - 88131 CE)
- 2.7 Heightened Celestial Plague (88,226 CE - 88,248 CE)
- 3 Early International Intervention (88,248 CE - 88,447 CE)
- 4 Late War Period (88,447 CE - 88,805 CE)
- 5 Ceasefire (88,805 CE)
- 6 Aftermath
- 7 Impact
Attacks by Beatrix
Main Article: Beatrix
In 719 BCE, a now-destroyed nation known as the Yohjan Confederacy created an artificial intelligence they named Beatrix. While the meaning of the name is lost, its influence surely has not been. Upon the collapse of the Yohjan Confederacy, Beatrix was unable to function as it had; its programmers did not foresee how it would respond to the collapse of the Yohjan Confederacy. Armed with a fleet of ships and quadrillions of soldiers still loyal to it, the AI started destroying what it deemed to be threats to the Yohjan Confederacy, fulfilling its original mission. With no one with the authority to give it orders, it continued these actions. By the 10,000's CE, it became increasingly violent in its methods, causing the deaths of two-digit percentages of individuals in Via Sagittaria.
While mostly contained by the beginning of the War of the Ancients, Beatrix had been becoming increasingly unpredictable. Rather than focusing on just its home galaxy, it and its forces began moving to Aylothn in 85,813 CE. In a large and empty region of Aylothn, it began to rebuild its lost forces. Mistaking the QPF for an ancient enemy of the Yohjans, it staged an attack on many of their worlds, prompting a military response. Beatrix would continue these attacks until well after the war when it was finally destroyed by Claudia, another AI created by the Yohjans. The QPF blamed the release of the AI on the Confederacy of Borealis. They demanded fairly minor reparations, however, the CoB refused to pay citing "budget issues." The QPF responded with banning citizens from the CoB, banning trade with them, and deporting any civilians within their borders. This marks the first point in which tensions between the QPF and Confederacy came to be.
Discovery of the Vault of Secrets
The United Federation of Star Systems, a prominent member state within the Confederacy of Borealis at the time, had a history of imperialist and expansionist attitudes. It had its sights set on a new target for colonization, sections of the Aylothn Galaxy not officially claimed by any nation. Within the vast untamed sections of the Aylothn Galaxy, lied a construct known as the Vault of Secrets. This Vault had travelled to the galaxy sometime before then. It was officially the property of the QPF, however, they were not certain of its location within the galaxy.
Upon further analysis of the Vault of Secrets, the UF decided that it was a very dangerous object, its vast size and apparent weapons capability were particularly concerning. They dispatched various scouts into the artifact, inadvertently triggering the automated defense systems. Within seconds the Vault's defensive protocols activated. It closed entrances, turned on its weapons, and signaled the QPF of its location and that it was being attacked. The signals took a substantial amount of time to reach them. By the time the QPF picked up the signals, scouts had already searched through much of the Vault of Secrets. Immediately, the Quintet Puontari Federation deployed an intimidating force to the Vault. The UF believed the artifact to be an ancient one from Sedrua or the Triumvirate Civilization. When the QPF arrived with a large military force claiming the artifact to be theirs, the UF did not yield control of the object, believing their claims to be a ruse.
Tensions began rising as the Vault was boarded by both UF and QPF forces in an attempt to take the Vault. Despite being met with fierce opposition and numerous warnings from the Quintet Puontari Federation, the UF would not give in. The value of the object was simply too high. The UF only increased their pursuit of the object upon finding ancient and powerful artifacts within it. The generals leading the boarding forces saw the great potential in these artifacts, and sent further reinforcements after learning of them. In particular, the Eternal Battery and The Perdition interested these generals. The Quintet Puontari Federation issued final warnings, before they gained control of the Vault's defense systems and began firing upon the UF 's troops.
The Vault's Incident
With the Vault of Secrets activating numerous onboard weapons, UF forces were immediately fired upon following multiple warnings. Despite seeing the terrifying capability of these weapons, UF generals stood their ground, calling for more forces as the conflict began to escalate. Scouting forces mostly evacuated and were replaced with heavily armed personnel and drone forces. The Quintet Puontari Federation waited for these forces to board the Vault before they unleashing two weapons known as the Perdition and the Eternal Battery. In conjunction, the two devices devastated UF forces on the ship.
The Quintet Puontari Federation was initially unconcerned about the besiegement of the Vault of Secrets, while the UF was a capable military, they believed, it would be impossible for them to muster the force needed to take the Vault for themselves. As an increasing number of UF backup forces arrived, the QPF realized that they were serious about taking the Vault. Fissures and structural failures began to show on the surface of the Vault of Secrets several months into the siege. This called for an advanced section of the Vault's Incident, which consisted of constant firing, comparable to a state of total war. After another month, the Vault of Secrets had been probed and cleared, but its defenders would not allow it to fall. Resistance held through, with the UF and Quintet Puontari Federation entering a state of gridlock at the scene of conflict.
In the last stages of the Vault's Incident, UF forces slowly inched their way to the Eternal Battery. By then, a plan was created which would directly effect the battery by using focused EMP blasts, as well as extensive bombardment of the surrounding hull to let them in. After deeper planning and numerous brutal battles with the QPF military, the UF military placed effective EMPs all around the Eternal Battery, detonating them with an extreme amount of force. What followed was not a shutdown of the Vault, but instead a massive destabilization, which set off a meltdown in the Vault.
The UF forces, unaware of the meltdown, continued to board the Vault of Secrets. After a quick analysis of the power source, the offensive forces attempted to destroy it entirely. However, the Quintet Puontari Federation sent extensive backup to the chambers, causing further gridlock and extending the conflict for several more weeks. The QPF was soon overwhelmed and, knowing a meltdown was imminent, largely fled the region. Content with their victory, UF generals ordered many artifacts to be removed for study. After several days, UF forces attempted to remove what they believed was an inert Eternal Battery. The battery, already unstable, experienced a catastrophic failure once tampered with, causing it and the Vault it was powering to explode.
The blast obliterated UF military forces in the region. Their ships, while powerful, could not stand the equivalent to a nova. Thaumaturgic energy was released alongside heavy radiation. This energy would go out at near lightspeed, warping or destroying minds as it propagated across space. It would go on to kill a large number of individuals who would have otherwise survived the blast. Trillions of soldiers died as a result of the blast, which prompted immediate UF response.
QPF-UF Front (88073 CE - 88805 CE)
Post-Vault's Incident ( 88073 CE - 88116 CE)
The Quintet Puontari Federation, interpreting the UF attack as an act of war, mobilized regional military. They intended to banish the UF and its allies from the Aylothn Galaxy and force them to sue for peace. Many artifacts salvaged from the Vault of Secrets, including several offensive weapons and life forms now known as the Celestial Plague, would define the war. The Celestial Plague was intended to execute offensive attacks against the UF, hopefully forcing them out of the Aylothn permanently.
The president of the UF immediately fired the generals for acting aggressively towards the QPF. Once he learned of the mobilization of QPF forces against military bases and colonies in Aylothn, he requested the Congress to declare war on the QPF. The Congress initially refused, mostly because a declaration of war would necessarily involve other member nations in the Confederacy of Borealis. They only authorized limited military action necessary to defend UF military assets until negotiations could take place.
As both sides sent extended forces to the site of the Vault's Incident, more fronts opened up as the Quintet Puontari Federation used their entire military to attack UF positions. While civilian colonists were generally spared, large numbers died to the indiscriminate rampage of the Celestial Plague. As the Plague made its way to new systems, it would prove to be the deadliest factor in the war. It would also prove to be the most important aspect. UF ships carried the plague from Aylothn to its home galaxy, Via Sagittaria in 88,113 CE. At once, it began propagating rapidly across the galaxy, causing large numbers of civilians casualties. The Confederacy of Borealis, upon learning of the Plague's origin, decided to attack action of its own against the plague. It carried out various assaults on the facilities responsible for experimenting with the plague. In response, the QPF officially declared war on the Confederacy of Borealis as well.
The War of the Ancients was raging full force by 88,115 CE, as the QPF and the greater Confederacy were gearing up to higher conflict with deeper tensions. The earliest battles took place mostly in Aylothn around UF possessions in the galaxy. In the mean time, the Quintet Puontari Federation was evaluating the recovered artifacts from the Vault of Secrets, and hastily improved on the Celestial Plague, which ushered several bouts of innovation in biotechnology and self replicating machines. The QPF released this newly improved Celestial Plague mere decades after the true war. It ravaged vast swathes of space, causing damage to thousands of Federation-affiliated systems. Several decades passed with intermittent skirmishes and battles. It would help the Quintet Puontari Federation move towards its goal of permanently removing Confederate influence from their galaxy.
Escalation (88116 CE - 88221 CE)
Further escalation of the War of the Ancients was started by the Quintet Puontari Federation, as they began to relentlessly send waves of the Celestial Plague to the Confederacy. At this point, the war had made its rounds all across the Local Universe, with many major nations taking notice and launching their own campaigns against the Quintet Puontari Federation. Most notably, the Commonwealth created a massive blockade near the areas of the Aylothn Galaxy, but expressed no hostilities beyond that point. The months following the blockade saw some major incidents near key UF wormhole gates. These spawned a large panic among the leadership of both sides. They feared a war in which the fighting took place in or near populated systems. Their fears soon became realized as further mobilization of the military forces saw the rise of 'Total War' which would start shortly after the Vault Nexus breached numerous wormhole gates.
After successfully seizing a wormhole gate leading to the Ouranir Galaxy, a satellite of Via Sagittaria, the QPF wasted no time deploying more of the Celestial Plague. The Plague had been exceptionally successful in propagating within Ouranir, so much so that over a dozen inhabited systems experienced large numbers of casualties. It was the first time in the war that major systems hosted significant battles. Every battle thus far had been UF forces, backed by other member states, fighting off vast amounts of the Celestial Plague. QPF war vessels were in short supply at the start of the war, forcing them to rely on the Plague almost entirely.
Deeper understanding of ancient artifacts led the Quintet Puontari Federation to augment the Celestial Plague further, allowing for even faster spreading and a heightened ruthlessness. They also sent a prominent capital ship, the PWV Reckoning, to capture various more wormholes within not only the UF but the wider Confederacy. After capturing several important wormholes, the QPF used them to send various battles drones into Via Sagittaria. In particular, Sagittarium bared the brunt of the assault, causing it to take the war seriously. At once, it began mobilizing its military, the premier military force of the galaxy reawakening after millennia of slumber.
Indiscriminate Plague Attacks
Vessels from both Via Lacrimosa and Ventemir, began being attacked by the Celestial Plague as well. In 88,223 CE, the State of Tenshi discovered that a large amount of the Celestial Plague had been deployed within Ventemir. In response, they immediately joined the Confederacy in aiding of its mitigation. Other nations, such as Drusidia and the Un'oit Collective, also had no choice but to side with the Confederacy in dealing with the Celestial Plague. The QPF, while never declaring war on nations other the Confederacy, refused to alter their deployment of the Celestial Plague, pushing other nations closer to the Confederacy.
Stalemate (88,223 CE - 88,227 CE)
Several more decades of this gritty warfare would give way to a sort of gridlock. Defenses on both sides became more permanent, and as a result there were reports of numerous stealth operations and other, more harmless wars. The Vault Nexus also moved much of its bulk to defend wormhole gates and hubs, which made stealth operations much easier to conduct. This period would not be seen as long-lasting either, as both the Confederate and QPF sides were quickly gearing up.
Despite the core worlds of the Confederacy remaining largely safe, the Celestial Plague had devastated the Ouranir Galaxy. Travel within the galaxy had been restricted to basil FTL as every hyperlane became untraversable. The UF had to devote large amounts of resources to evacuating civilians and securing major worlds while abandoning large portions of the galaxy. The UF had no choice but to destroy their own wormholes in Ouranir to prevent the Plague from greatly spreading beyond Ouranir.
The Great Ambrosian Heist (88221 CE - 88226 CE)
Main Article: The Great Ambrosian Heist
As the Quintet Puontari Federation prepared through the temporary gridlock, they were looking for a solution. It soon presented itself in the form of rare resources from the Ambrosia Galaxy. This remote galaxy, while difficult to access, was thought to be relatively easy to plunder once reached. While the Confederacy did warn the AAUS about the potential of this attack, they did not foresee the numbers and strength of the Quintet Puontari Federation. Soon enough, all Ambrosian gateways were shut down by the Confederacy, in the hopes that the Quintet Puontari Federation would not use them. This did little to stop the latter, however, as they simply used naturally-occurring wormholes known as the Janus Network.
In the weeks following the slow raiding and gridlock, the Quintet Puontari Federation directly invaded the greater Ambrosia Galaxy, appearing at numerous wormholes and beginning what is known as The Great Ambrosian Heist. The QPF believed the AAUS to be an associate or ally of the Confederacy, and did not waste time getting their forces out of its way. Large harvesting ships began taking a rare resource in Ambrosia known as Thavmium. This substance proved useful in enhancing the Celestial Plague. When Celestial Plague individuals are exposed to specific variations of Thavmium, they can incorporate it into themselves. It was observed to increase their strength, efficiency, and intelligence in some cases.
During the conflict, the first prototype SICTIRIAD Generators were used by the Quintet Puontari Federation. While mistakes and failures were common, the generators gave the Quintet Federation unmatched mobility. This new-found way of FTL let the QPF ransack Confederate research facilities and government-operated zones. It would allow them to find out about the locations and abilities of many Ambrosian artifacts. The most notable of which, named the Thavmaphage, was a class of organisms similar to the Celestial Plague in behavior. Incorporating it into the Celestial Plague would greatly increase the power of its components. After initial containment, many samples and clones of the Thavmaphage were now in QPF hands. Deep genetic modification of the Thavmaphage would also make it much easier to spread, with a higher intelligence and swift spreading rate.
Upon deeper analysis of the Ambrosia Galaxy, the Quintet Puontari Federation managed to imperfectly clone other artifacts, before returning to their wormhole gates with massive resistance from the AAUS. Seeing no purpose left in the Ambrosia Galaxy, the Quintet Puontari Federation removed themselves, leaving the Ambrosia Galaxy in a state of confusion and turmoil. The Quintet Puontari Federation retreated with minimal losses, and almost all forces returned to the Via Sagittaria Galaxy. Others would arrive by the Ventemir and Ouranir Galaxies, ready to end the gridlock with their newfound technologies.
With this new version of the Celestial Plague at their disposal, the QPF let free the Thavmaphages and other artifacts, making the assault even more cumbersome for the Confederacy. Also heightening the conflict was POLIKY, which was able to hijack more wormhole gates to spread all across Confederate territory. Assaults began to appear in protected areas, and the Confederacy appeared to be cornered with gridlock giving way to terror.
The Battle of Sekhmet (88112 CE - 88131 CE)
Main Article: The Battle of Sekhmet
The Battle of Sekhmet, while relatively short, was one of the largest and most important battles in the War of the Ancients. Large numbers of immigrants and refugees fled to Sagittarium during the War. Being in the center of the galaxy, it remained relatively untouched during the start of the war. Its population exploded. In particular, Sekhmet, an ecumenopolis under the control of Sagittarium, was growing rapidly. The Sagittarian government intentionally sent refugees to this world, a world rich in production centers for materiel, to essentially act as shields. The QPF would either leave the planet alone or attack it and ruin their image while boosting morale among Sagittarian troops.
The QPF decided to attack Sekhmet regardless of any civilians present. They released large amounts of Celestial Plague into the area. The planet naturally had a large number of ships defending it, most of them were newly constructed on Sekhmet itself. They prevented all of the plague from getting onto the planet but not without causing large amounts of debris to rain down onto the surface of the planet. Large portions of the population died to falling material or stray shots. Residential structures absorbed most of the blow while the much deeper and more well-protected production facilities remained unscathed.
The battle continued, the QPF doing everything they could to destroy the production facilities of Sekhmet. While many were destroyed, they did far more to civilians than they did to the facilities themselves. Using footage and death statistics, Sagittarium started broadcasting the destruction across the galaxy. "All for one station?" was the signature slogan used to promote the idea of the brutality of the QPF. As Sagittarium mined the war for propaganda, and the facilities continued building ships to protect the planet from invading forces, taking the planet would prove impossible.
The Quintet Puontari Federation eventually stopped the battle. They tried to accuse Sagittarium of using civilians as shields, but their accusation would only be echoed by a handful of neutral nations with no stake in the war. If they completely destroyed the planet they would have likely caused more nations to become hostile to them. For the sake of their image, they stopped the battle in 88,131 CE. Sagittarium would symbolically use ships built on Sekhmet in special operation units for the remainder of the war. The rest of the aforementioned region, while occasionally being brought under spurs and quick skirmishes, remained under a state of gridlock until the war ended.
Heightened Celestial Plague (88,226 CE - 88,248 CE)
Both sides had been almost equal throughout the war. The scales tipped massively into the Quintet Puontari Federation's favor as it unleashed the new version of the Celestial Plague across the galaxy en masse. This newly improved plague was largely held back at first, however, it soon began overrunning systems across the Via Sagittaria Galaxy. The death toll, remaining below the septillion mark up until this point finally reached it in 88,227 CE. In that same year, the UF completely pulled out of the Aylothn galaxy, abandoning their colonies to reinforce positions in Via Sagittaria.
Chaos gripped the Via Sagittaria as migration never before seen took place. Entire systems depopulated as their inhabitants fled the incoming attacks by the Plague. The military was stretched too thin to defend every world. The only worlds to experience sure protection were core worlds inhabited since antiquity. These worlds experienced a refugee crisis as even with their impressive production outputs, they could not house the refugees in post-scarcity conditions. It was so bad that the Commonwealth of United Economic Nations, took notice of the issues. They began to impose blockades, sanctions, and small but frightening threats to the Quintet Puontari Federation.
Other nations also imposed sanctions. Despite this, they did little to not deter the QPF. In 88,233 CE, the QPF requested a conditional surrender from the Confederacy. It would call off the Plague if they ceded both the Ouranir and Ventemir Galaxies as well as pay reparations. The Confederacy immediately saw this as a great threat. Not only that but the Ventemir galaxy was not under the control of a Confederate member state. It was under the control of the State of Tenshi. Tenshi immediately declared war, however, this would do little to turn the tide of the war. Out of options, the Confederacy had the nations of the of the Intergalactic Council to assess the situation. The Confederate general, Donatus Shuker, in various speeches and diplomatic meetings, managed to convince the Commonwealth of United Economic Nations, Drusidia, and Amme to join the conflict against the QPF. Other nations began pledging support to the Confederacy in the form of weapons or loans.
With the thought of total war hanging in the air, the Confederacy stood heavily concerned as the Celestial Plague continued to ravage populated areas. The full force of the Federate military was slowly dispatched to the site of attack, but it would prove to be difficult. This was because many hyperlanes and wormhole gateways were forcefully closed, to prevent any QPF advancement. This bought both sides some time for the building of defense and strategy. It was also a critical moment in the fields of Beatrix, which began to match POLIKY in terms of storage space and processing power. Over a crushing decade of gearing for a second push, the Commonwealth decided to step in once and for all.
Early International Intervention (88,248 CE - 88,447 CE)
After a major meeting of all major nations of the Intergalactic Council, the Commonwealth decided that it was best to remain absent from the War of the Ancients, mostly because they feared 'total war' between numerous major powers. However, as the Quintet Puontari Federation relentlessly violated laws of war and crept towards core Federate space, the Commonwealth changed its mind on the ordeal, passing strict new sanctions, voting blocs with various nations, and eventually held the idea of attacking the Quintet Puontari Federation in its current state. Since most QPF forces were occupied holding back the Confederate Forces in Via Sagittaria, the CUEN could strike at the relatively unprotected heartland.
As a nation located in the Aylothn Galaxy, it would only be a matter of a few months to a year for fully mobilize Commonwealth military. Fearing the QPFs artificial intelligence, POLIKY, the Commonwealth decided to draft up the idea for an advanced military AI, Hindsight. Already having several combat AIs from past conflicts, the Commonwealth reactivated them and forged them into one database, which is what created the modern-day version of Hindsight.
Via Lacrimosan Axis
During the meeting of the Intergalactic Council, two nations of the Via Lacrimosa Galaxy, Drusidia and Amme, both officially declared war on the QPF. They were both in good terms with the Confederacy and were culturally very similar to Sagittarium. These two nations, on their own, would not be a threat to the QPF. Knowing this, the began construction of a superweapon known as Vignette. This weapon was mostly made out of ancient artifacts connected with a biological supercomputer coordinating them. Construction would take until only a decade before the end of the war.
Unable to stage much of an offensive without their superweapon, Drusidia and Amme supported their allies with ships and, mostly, soldiers. While not nearly as helpful as the CUEN, the two would prove indispensable in several battles. Their joining also introduced Magi into the conflict. Beforehand, the nations battling were not particularly interested in Magi as a concept, however, as resources grew thin, this class of soldiers would prove valuable. Their involvement would change modern warfare forever.
While never directly fighting in the conflict, many of The Lewis Nations supported the Confederacy of Borealis in the conflict, mostly in the form of loans. Most support came from The Union and the Empire of Mankind in the form of loans and weapons. The QPF failed to prevent this support, first through diplomatic and, later, violent means.
Aylothn Theater (88,299 CE - 88,307 CE)
From the moment the Commonwealth of United Economic Nations began mobilizing, every assumption about the conflict was instantly thrown on its head. The QPF had no choice but to recall many of its large vaults to defend its homeland while relying on the Celestial Plague and smaller craft to keep the Confederacy at bay. The theater in Aylothn started with an immediate retaliation by the QPF in the form of attacks on many border worlds in the Commonwealth. Immediately after these initial attacks, the QPF pushed deeply into Commonwealth territory.
The Commonwealth was hit far less by the Celestial Plague. Given its proximity to the QPF, they could not risk releasing the Plague. Without needing to contend with the Plague, the CUEN was able to operate with less urgency than the Confederacy. With its core worlds safe, the Commonwealth was able to attack on one front rather than across many. Even so, the fighting was intense, with large numbers of ships lost on both sides. With the benefit of the AI, Hindsight, however, casualties of actual pilots was very low compared to Confederate casualties.
Sedruan Involvement (88,441 - 88,447 CE)
The nation of Sedrua, another great power within the Aylothn galaxy. Took advantage of the conflict for their own ends. While it was later revealed that it was them that sabotaged the Vault of Secrets, thus causing its meltdown, their first major involvement occurred in 88,441. In order to weaken their rivals, the QPF, they used special operation units composed of powerful Magi masquerading as Confederate or CUEN soldiers. These units usually assassinated politicians, sabotaged important infrastructure, or even damaged parts of POLIKY itself.
These units would prove to be a huge morale blow to the nation. With many important figures dying and attacks happening on important infrastructure, antiwar sentiment soon emerged. Sedruan involvement would prove to be one of the many reasons a ceasefire was signed, much to the chagrin of Sedruan officials which wanted the war to continue long enough for the QPF and Confederacy to entirely destabilize themselves.
Late War Period (88,447 CE - 88,805 CE)
The Late War Period is characterized by the stark increase in the scale of the war as well as even further escalation on the part of both sides. The Intergalactic Council grew to its current size during this period and the Confederacy's new allies pushed fighting away from core worlds into less inhabited space.
Via Sagittaria Front (88,562 CE - 88,639 CE)
With the Quintet Puontari Federation occupied in Aylothn at the moment, the Via Sagittarian front greatly cooled down. The ferocity of the fighting toned down greatly, allowing for the government to divert resources into other projects. The first of these projects was headed not by the Confederacy, but by the State of Tenshi. Tenshi, given its control over much space once controlled by the ancient Triumvirate Civilization had a large number of powerful artifacts at their disposal, most of which were defunct due to age. Large amounts of funds went into restoring these artifacts, many of which proved to be incredibly valuable to the war effort.
While many of these artifacts proved impossible to restore, several were. Each of these artifacts were so unique they were given their own names. Entire battles were won or lost depending on the presence of the artifacts. The most notable of them were known as the TRS Last Waltz, TRS Moon Signal, and the TRS Night Running. These artifacts, whose abilities have yet to have been reproduced, are what arguably turned the tide of the war. Many consider their reactivation to be the beginning of the Late War period.
In the satellites of Ouranir and Ventemir, the Celestial Plague was still hitting the galaxy hard. Thousands of what were once highly populated and productive worlds were overrun. Ouranir was still hit worst of all, causing refugees to flood into Via Sagittaria and Ventemir. To this day the galaxy's population has not recovered.
Aylothn Front (88,576 CE - 88,639 CE)
Total Front Gridlock (88,639 CE - 88,738 CE)
Breakage (88,738 CE - 88,795 CE)
Final Push (88,795 CE 88,805 CE)
Ceasefire (88,805 CE)
|The War of the Ancients|
Vurilia Jiutopati ● Donatus Shuker ● Apharos Strizotvia ● Beatrix